**Client** [Added] Repack magazines feature. Simply select a magazine and press the "Repack" button. [Added] 55 Gallon (210 liters) Fuel Barrel that can be used to refill/siphon vehicles. (Full - ItemBarrelF,Empty - ItemBarrelE). [Added] Ability to siphon fuel from other fuel sources like gas stations and gas tanks. [Added] Crafting Burlap (ItemBurlap) from 2x Hemp (ItemHemp). [ADDED-WIP] Pack/unpack empty backpacks into carryable magazine items. [ADDED-WIP] Hotwire Kit (ItemHotwire). [ADDED-WIP] Key Makers Kit (ItemKeyKit). [ADDED-WIP] Keys in colors: (Black ItemKey,ItemKeyRed,ItemKeyGreen,ItemKeyBlue,ItemKeyYellow). [ADDED-WIP] Metal Pipes (ItemPipe). [ADDED-WIP] Documents (Trash,Books,Vehicle Upgrades) (ItemDoc1-8, ItemVehDoc1-4). [ADDED-WIP] Light Bulb (ItemBulb). [ADDED-WIP] Briefcase (Empty - ItemBriefcaseE). [ADDED-WIP] Aluminum Bars (ItemAluminumBar). [ADDED-WIP] Copper Bars (ItemCopperBar). [ADDED-WIP] Tin Bars (ItemTinBar). [ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack). [Changed] Debug monitor now shows all custom stats dynamically based on config. [Changed] Increased angle that the player is able to aim up. [Changed] Drinking Alcohol increases the new "Alcohol" stat instead of directly effecting blood pressure. [Changed] Crafting Hesco barrier now require 3x Burlap. [Changed] Crafting wood and metal spike traps now require 2x Sticks. [Changed] Change all publicVariableServer calls to use remoteExec calls for better performance. [Fixed] Reworked login to prevent getting stuck at "waiting for inventory". [Fixed] Prevented death just after revive due still having high blood pressure. [Fixed] Incorrectly being able to sell/buy items from a dead trader. [Fixed] Snakes now require line of sight to bite player. [Fixed] Custom epoch swing animations for Hatchet and sledge now work correctly. [Fixed] Boss Sapper incorrectly cleaned up before detonation. **Server** [Added] Newly world spawned vehicles now have randomized damage. [Added] telePos array can now use world position for tele pads if 5th array element is true. [Added] Setting to control random magazine ammo counts in loot spawner. CfgEpochClient -> randomizeMagazineAmmoCount (default: true) [Changed] Empty fuel barrel added to large trash and vehicle loot tables. [Changed] Earthquakes with mineral veins spawn chances increased with less players. [Changed] Driver or passengers of a driverless can now control vehicle locks. Also only the owner can control locks from outside of a occupied vehicle. [Changed] Commented out Halloween masks from loot tables. [Updated] New Battleye remoteExec.txt for added remoteExec calls. [Fixed] Player positions in database now use Epoch precision position functions this fixes loading issues noticed in testing. [Fixed] When killed instead of saving blank array delete (object,trader,vehicle) data from database. [Info] Removed old .bikey and added new one for 0370.