/* Author: Aaron Clark - EpochMod.com Contributors: Description: Epoch Change wall state Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/building/EPOCH_changeWallState.sqf Example: [_this,"NWall",1] call EPOCH_changeWallState; Parameter(s): _this select 0: OBJECT - Base building object _this select 1: STRING - Name of animation _this select 1: SCALAR - state 0: true = add wall 1: false = remove wall Returns: NOTHING */ //[[[cog import generate_private_arrays ]]] private ["_config","_craftItem","_craftQty","_currentCount","_hasRecipeItems","_items","_mags","_msg","_numRemoved","_objClass","_recipe","_recipeCount","_recipeItem","_recipeQty"]; //[[[end]]] params[ ["_object", objNull], ["_anim", ""], ["_state", 0] ]; if !(isNull _object) then{ _msg = "Missing Items"; // Get config _config = 'CfgBaseBuilding' call EPOCH_returnConfig; // upgradeBuildingPart _objClass = typeOf _object; // Add part if (_state == 1) then{ _recipe = getArray(_config >> _objClass >> "upgradeBuildingPart"); _mags = magazines player; _recipeCount = 0; _numRemoved = 0; _hasRecipeItems = true; // Dry Run { _recipeItem = _x; _recipeQty = 1; _x params [["_recipeItem",_recipeItem],["_recipeQty",_recipeQty]]; _recipeCount = _recipeCount + _recipeQty; _currentCount = { _x == _recipeItem } count _mags; if (_currentCount < _recipeQty) exitWith{ _hasRecipeItems = false; _msg = format["Need %2 %1 Have %3", _recipeItem call EPOCH_itemDisplayName, _recipeCount, _currentCount]; }; }forEach _recipe; // remove item if (_hasRecipeItems) then{ { _recipeItem = _x; _recipeQty = 1; _x params [["_recipeItem",_recipeItem],["_recipeQty",_recipeQty]]; if ([_recipeItem, "CfgWeapons"] call EPOCH_fnc_isAny) then{ _items = items player; _currentCount = { _x == _recipeItem } count _items; if (_currentCount >= _recipeQty) then{ for "_i" from 1 to _recipeQty do { if (_recipeItem in _items) then{ player removeItem _recipeItem; _numRemoved = _numRemoved + 1; }; }; }; } else { _mags = magazines player; _currentCount = { _x == _recipeItem } count _mags; if (_currentCount >= _recipeQty) then{ for "_i" from 1 to _recipeQty do { if (_recipeItem in _mags) then{ player removeMagazine _recipeItem; _numRemoved = _numRemoved + 1; }; }; }; }; }forEach _recipe; }; if (_numRemoved == _recipeCount) then{ _object animate[_anim, _state, true]; // push interacted object to queue to save later EPOCH_arr_interactedObjs pushBackUnique _object; [format["%1 part on %2", "Added", _objClass call EPOCH_itemDisplayName], 5] call Epoch_message; } else { [_msg, 5] call Epoch_message; }; } else { // Remove part _recipe = getArray(_config >> _objClass >> "removeBuildingPart"); _object animate[_anim, _state, true]; // push interacted object to save queue to save later EPOCH_arr_interactedObjs pushBackUnique _object; { _craftItem = _x; _craftQty = 1; if (_x isEqualType[]) then{ _craftItem = _x select 0; _craftQty = _x select 1; }; for "_i" from 1 to _craftQty do { _craftItem call EPOCH_fnc_addItemOverflow; }; }forEach _recipe; [format["%1 part on %2", "Removed", _objClass call EPOCH_itemDisplayName], 5] call Epoch_message; }; };