// Anti Hack antihack_Enabled = "true"; // built-in Anti-Hack antihack_maxTravelDistance = 30; // anti-teleport max travel distance antihack_TPcenterDistance = 30; // anti-teleport distance from start antihack_cfgPatchesCheck = "true"; // cfgPatches (AddOn Check) antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix. antihack_cfgPatchesMode[] = {2}; // 0 == BAN - 1 = LOG, 2 = KICK antihack_ahInitAuthCfg[] = {0,180}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is not started in 180 seconds antihack_whitelistedCfgPatches[] = {}; // antihack_banReason = "EpochMod Autoban"; antihack_kickReason = "EpochMod Autokick"; antihack_banReasons[] = { "Mod mismatch, check that the mods you have enabled match server." }; antihack_banDuration = 5; // Default 5 minute ban. -1 = permanent ban. antihack_kickReasons[] = { "Mod mismatch, check that the mods you have enabled match server." }; antihack_checkFiles[] = { //script check, leave it blank to disable it {"epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; antihack_addActionCheck = "true"; // false to disable addAction checks adminMenu_Owner[] = {}; adminMenu_OwnerSetting[] = { "ESP-PLAYER", "ESP-VEHICLE", "ESP-LOOT", //"OLD-ESP", //"OLD-MAP", "PLAYER-TELEPORT", "MAP-TELEPORT", "INFRONT-TELEPORT", "MAP-PLAYER", "MAP-CORPSE", // "MAP-LOOT", "MAP-VEHICLE", "MAP-AI", // "MAP-BASEBUILDING", "TARGET-HEAL", "TARGET-AMMO", "TARGET-KILL", "TARGET-CRYPTO", "TARGET-VEHICLEREPAIR", "VEHICLEFLIP", "BANPANNEL", "SPAWN-MENU", "FREE-CAM", "INVISIBLE", // "SPAWNLOOT", "GODMODE", "HEAL", "VEHICLEREPAIR" }; adminMenu_High[] = {}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000}; //You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15 adminMenu_menuKey = 0x3B; adminMenu_infrontTeleport = 0x06; /* AH CONFIG README adminMenu_Owner[] = { {"STEAMID64","ADMINNAME1"}, {"STEAMID64","ADMINNAME2"}, {"STEAMID64","ADMINNAME3"} //<- No comma on the last entry }; adminMenu_High[] = { {"STEAMID64","ADMINNAME4"}, {"STEAMID64","ADMINNAME5"}, {"STEAMID64","ADMINNAME6"} //<- No comma on the last entry }; adminMenu_Low[] = { {"STEAMID64","ADMINNAME7"}, {"STEAMID64","ADMINNAME8"}, {"STEAMID64","ADMINNAME9"} //<- No comma on the last entry }; ADMINNAME will be used for the Admin log instead of in-game name. Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "INFRONT-TELEPORT" => Teleport you infront "FREE-CAM" => Free flying Cam "INVISIBLE" => Make Playermodel invisible but other player can still hear your steps "GODMODE" => Godmode for yourself which heal you as well "HEAL" => Heal yourself "VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside "MAP-PLAYER" => Player Marker "MAP-CORPSE" => Corpse (Dead Player etc.) Marker "MAP-LOOT" => Loot Marker "MAP-VEHICLE" => Vehicle Marker "MAP-AI" => AI Marker "MAP-BASEBUILDING" => Base Building Marker "ESP-PLAYER" => 3D ESP for Player "ESP-VEHICLE" => 3D ESP for Vehicles "ESP-LOOT" => 3D ESP for Loot Objects "OLD-ESP" => Old 3D ESP "OLD-MAP" => Old Map Marker "TARGET-CRYPTO" => Give crypto to target "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWNLOOT" => Spawn Loot in Buildings (within 25m) "SPAWN-MENU" => Access to Spawn Menu */