/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/ /* @author = "Aaron Clark - https://EpochMod.com"; @contributors[] = {}; @description = "Configs for base building upgrades and removal"; @licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike"; @github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgBaseBuilding.hpp"; */ class CfgBaseBuilding { class Default { upgradeBuilding[] = {}; removeParts[] = {}; }; class FirePlace_EPOCH : Default { upgradeBuilding[] = {{"FirePlaceOn_EPOCH",{{"WoodLog_EPOCH",1}}}}; removeParts[] = {{"ItemRock",2}}; staticClass = "FirePlace_EPOCH"; simulClass = "Fireplace_SIM_EPOCH"; GhostPreview = "FirePlace_EPOCH"; limitNearby = 2; bypassJammer = 1; isTemporary = 1; }; class Fireplace_SIM_EPOCH : FirePlace_EPOCH { upgradeBuilding[] = {}; removeParts[] = {}; }; class FirePlaceOn_EPOCH : FirePlace_EPOCH { upgradeBuilding[] = {}; }; class Foundation_EPOCH : Default { removeParts[] = {{"ItemRock",4}}; GhostPreview = "Foundation_Ghost_EPOCH"; staticClass = "Foundation_EPOCH"; snapPointsPara[] = {"N","S","E","W","C"}; snapPointsPerp[] = {}; maxHeight = 2.5; // snap points for Foundation_EPOCH C[] = {0,0,0.806411}; N[] = {0,10.463,0}; E[] = {10.463,0,0}; S[] = {0,-10.463,0}; W[] = {-10.463,0,0}; NE[] = {2.47112,2.46379,0.269223}; NW[] = {-2.4783,2.46379,0.269223}; SE[] = {2.47112,-2.46097,0.269223}; SW[] = {-2.4783,-2.46097,0.269223}; NF[] = {0,5.23361,0.806411}; SF[] = {0,-5.25013,0.806411}; EF[] = {5.24796,0,0.806219}; WF[] = {-5.21655,0,0.806219}; }; class Foundation_Ghost_EPOCH : Foundation_EPOCH { allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Constructions_foundation_F"}; }; class WoodFoundation_EPOCH : Default { removeParts[] = {{"PartPlankPack",4}}; GhostPreview = "WoodFoundation_Ghost_EPOCH"; staticClass = "WoodFoundation_EPOCH"; snapPointsPara[] = {"N","S","E","W","C"}; snapPointsPerp[] = {}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Constructions_foundation_F"}; maxHeight = 2.5; // snap points for Foundation_EPOCH C[] = {0,0,0.806411}; N[] = {0,10.463,0}; E[] = {10.463,0,0}; S[] = {0,-10.463,0}; W[] = {-10.463,0,0}; NE[] = {2.47112,2.46379,0.269223}; NW[] = {-2.4783,2.46379,0.269223}; SE[] = {2.47112,-2.46097,0.269223}; SW[] = {-2.4783,-2.46097,0.269223}; NF[] = {0,5.23361,0.806411}; SF[] = {0,-5.25013,0.806411}; EF[] = {5.24796,0,0.806219}; WF[] = {-5.21655,0,0.806219}; }; class WoodFoundation_Ghost_EPOCH : WoodFoundation_EPOCH { allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Constructions_foundation_F"}; }; class Hesco3_EPOCH : Default { removeParts[] = {{"KitHesco3",1}}; simulClass = "Hesco3_SIM_EPOCH"; staticClass = "Hesco3_EPOCH"; GhostPreview = "Hesco3_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"C","E","W"}; energyCost = 0.4; limitNearby = 4; bypassJammer = 1; // snap points for Hesco3_EPOCH C[] = {0,0,1.2}; E[] = {3.375,0,0}; W[] = {-3.375,0,0}; }; class Hesco3_SIM_EPOCH : Hesco3_EPOCH { allowedSnapPoints[] = {"C","E","W"}; allowedSnapObjects[] = {"Hesco3_EPOCH"}; removeParts[] = {}; }; class Hesco3_Ghost_EPOCH : Hesco3_SIM_EPOCH {}; class TankTrap_EPOCH : Default { removeParts[] = {{"KitTankTrap",1}}; simulClass = "TankTrap_SIM_EPOCH"; staticClass = "TankTrap_EPOCH"; GhostPreview = "TankTrap_EPOCH"; energyCost = 0.2; limitNearby = 4; bypassJammer = 1; }; class TankTrap_SIM_EPOCH : TankTrap_EPOCH { removeParts[] = {}; }; class Spike_TRAP_EPOCH : Default { simulClass = "Spike_TRAP_SIM_EPOCH"; staticClass = "Spike_TRAP_EPOCH"; GhostPreview = "Spike_TRAP_EPOCH"; ammoClass = "Spike_TRAP_AMMO_EPOCH"; energyCost = 0.2; limitNearby = 2; bypassJammer = 1; }; class Spike_TRAP_SIM_EPOCH : Spike_TRAP_EPOCH {}; class Metal_TRAP_EPOCH : Default { simulClass = "Metal_TRAP_SIM_EPOCH"; staticClass = "Metal_TRAP_EPOCH"; GhostPreview = "Metal_TRAP_EPOCH"; ammoClass = "Metal_TRAP_AMMO_EPOCH"; energyCost = 0.4; limitNearby = 2; bypassJammer = 1; }; class Metal_TRAP_SIM_EPOCH : Metal_TRAP_EPOCH {}; class SolarGen_EPOCH : Default { removeParts[] = {{"KitSolarGen",1}}; powerCapacity = 10; powerType = 1; GhostPreview = "SolarGen_EPOCH"; staticClass = "SolarGen_EPOCH"; simulClass = "SolarGen_SIM_EPOCH"; }; class SolarGen_SIM_EPOCH : SolarGen_EPOCH { removeParts[] = {}; }; class PlotPole_EPOCH : Default { removeParts[] = {{"KitPlotPole",1}}; GhostPreview = "PlotPole_EPOCH"; staticClass = "PlotPole_EPOCH"; simulClass = "PlotPole_SIM_EPOCH"; bypassJammer = 1; }; class PlotPole_SIM_EPOCH : PlotPole_EPOCH { removeParts[] = {}; }; class WoodRamp_EPOCH : Default { removeParts[] = {{"PartPlankPack",3}}; simulClass = "WoodRamp_SIM_EPOCH"; staticClass = "WoodRamp_EPOCH"; GhostPreview = "WoodRamp_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; energyCost = 0.2; }; class WoodRamp_SIM_EPOCH : WoodRamp_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","CB"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; removeParts[] = {}; }; class WoodRamp_Ghost_EPOCH : WoodRamp_SIM_EPOCH {}; class WoodFloor_EPOCH : Default { upgradeBuilding[] = {{"MetalFloor_EPOCH",{{"ItemCorrugatedLg",2}}}}; removeParts[] = {{"PartPlankPack",4}}; simulClass = "WoodFloor_SIM_EPOCH"; staticClass = "WoodFloor_EPOCH"; GhostPreview = "WoodFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.2; // snap points for WoodFloor_EPOCH C[] = {0,0,3.31243}; CB[] = {0,0,0.268722}; CinN[] = {0,2.87136,-0.000576986}; CinE[] = {2.87868,0,-0.000576986}; CinS[] = {0,-2.86826,-0.000576986}; CinW[] = {-2.88969,0,-0.000576986}; N[] = {0,2.46379,0.269223}; E[] = {2.47112,0,0.269223}; S[] = {0,-2.46097,0.269223}; W[] = {-2.4783,0,0.269223}; NE[] = {2.47112,2.46379,0.269223}; NW[] = {-2.4783,2.46379,0.269223}; SE[] = {2.47112,-2.46097,0.269223}; SW[] = {-2.4783,-2.46097,0.269223}; NF[] = {0,5.237,0}; SF[] = {0,-5.237,0}; EF[] = {5.237,0,0}; WF[] = {-5.237,0,0}; }; class WoodFloor_SIM_EPOCH : WoodFloor_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodFloor_Ghost_EPOCH : WoodFloor_SIM_EPOCH {}; class WoodHalfFloor_EPOCH : Default { upgradeBuilding[] = {{"WoodFloor_EPOCH",{{"KitWoodHalfFloor",1}}}}; removeParts[] = {{"PartPlankPack",2}}; simulClass = "WoodHalfFloor_SIM_EPOCH"; staticClass = "WoodHalfFloor_EPOCH"; GhostPreview = "WoodHalfFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.2; // snap points for WoodHalfFloor_EPOCH C[] = {-0.000251044,-0.00293543,3.31243}; CB[] = {-0.000299305,-0.000390954,0.268722}; CinN[] = {0.0214193,2.87136,-0.000576986}; CinE[] = {1.55976,-0.000390954,-0.000576986}; CinS[] = {0.0214193,-2.86826,-0.000576986}; CinW[] = {-1.5545,-0.000390954,-0.000576986}; N[] = {0.0195083,2.46379,0.269223}; E[] = {1.15219,-0.000253316,0.269223}; S[] = {0.0195083,-2.46097,0.269223}; W[] = {-1.14312,-0.000253316,0.269223}; NE[] = {1.15219,2.46379,0.269223}; NW[] = {-1.14312,2.46379,0.269223}; SE[] = {1.15219,-2.46097,0.269223}; SW[] = {-1.14312,-2.46097,0.269223}; NF[] = {0,5.25,0}; SF[] = {0,-5.25,0}; EF[] = {2.65709,-0.003,0}; WF[] = {-2.62666,-0.003,0}; }; class WoodHalfFloor_SIM_EPOCH : WoodHalfFloor_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"WoodHalfFloor_EPOCH"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodHalfFloor_Ghost_EPOCH : WoodHalfFloor_SIM_EPOCH {}; class WoodQuarterFloor_EPOCH : Default { upgradeBuilding[] = {{"WoodHalfFloor_EPOCH",{{"KitWoodQuarterFloor",1}}}}; removeParts[] = {{"PartPlankPack",1}}; simulClass = "WoodQuarterFloor_SIM_EPOCH"; staticClass = "WoodQuarterFloor_EPOCH"; GhostPreview = "WoodQuarterFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.1; // snap points for WoodQuarterFloor_EPOCH C[] = {-0.000379966,0.000579605,3.45581}; CB[] = {-0.000379966,0.000579605,0.271754}; CinN[] = {-0.000379966,1.47062,-0.0014233}; CinE[] = {1.45077,0.000579605,-0.0014233}; CinS[] = {-0.000379966,-1.40718,-0.0014233}; CinW[] = {-1.44883,0.000579605,-0.0014233}; N[] = {-0.000379966,1.19454,0.271754}; E[] = {1.20168,0.000579605,0.271754}; S[] = {-0.000379966,-1.17814,0.271754}; W[] = {-1.18682,0.000579605,0.271754}; NE[] = {1.20141,1.1942,0.271488}; NW[] = {-1.1864,1.1942,0.271488}; SE[] = {1.20141,-1.17856,0.271488}; SW[] = {-1.19391,-1.17856,0.271488}; NF[] = {-0.000379966,2.6302,-0.000375225}; SF[] = {-0.000379966,-2.61501,-0.000375225}; EF[] = {2.6283,0.000579605,-0.000375225}; WF[] = {-2.63472,0.000579605,-0.000375225}; }; class WoodQuarterFloor_SIM_EPOCH : WoodQuarterFloor_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"WoodQuarterFloor_EPOCH"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodQuarterFloor_Ghost_EPOCH : WoodQuarterFloor_SIM_EPOCH {}; class MetalFloor_EPOCH : Default { upgradeBuilding[] = {{"CinderFloor_EPOCH",{{"CinderBlocks",2},{"MortarBucket",2}}}}; removeParts[] = {{"ItemCorrugatedLg",2}}; simulClass = "MetalFloor_SIM_EPOCH"; staticClass = "MetalFloor_EPOCH"; GhostPreview = "MetalFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.5; // snap points for WoodFloor_EPOCH C[] = {0,0,3.31243}; CB[] = {0,0,0.268722}; CinN[] = {0,2.87136,-0.000576986}; CinE[] = {2.87868,0,-0.000576986}; CinS[] = {0,-2.86826,-0.000576986}; CinW[] = {-2.88969,0,-0.000576986}; N[] = {0,2.46379,0.269223}; E[] = {2.47112,0,0.269223}; S[] = {0,-2.46097,0.269223}; W[] = {-2.4783,0,0.269223}; NE[] = {2.47112,2.46379,0.269223}; NW[] = {-2.4783,2.46379,0.269223}; SE[] = {2.47112,-2.46097,0.269223}; SW[] = {-2.4783,-2.46097,0.269223}; NF[] = {0,5.237,0}; SF[] = {0,-5.237,0}; EF[] = {5.237,0,0}; WF[] = {-5.237,0,0}; }; class MetalFloor_SIM_EPOCH : MetalFloor_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; removeParts[] = {}; }; class MetalFloor_Ghost_EPOCH : MetalFloor_SIM_EPOCH {}; class MetalTower_EPOCH : Default { removeParts[] = {{"ItemCorrugatedLg",3}}; upgradeBuilding[] = {{"CinderTower_EPOCH",{{"CinderBlocks",4},{"MortarBucket",4}}}}; upgradeBuildingPart[] = {{"ItemCorrugatedLg",2}}; removeBuildingPart[] = {{"ItemCorrugatedLg",2}}; simulClass = "MetalTower_SIM_EPOCH"; staticClass = "MetalTower_EPOCH"; GhostPreview = "MetalTower_Ghost_EPOCH"; snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; persistAnimations[] = {"NWall","EWall","SWall","WWall"}; energyCost = 0.5; // snap points for WoodTower_EPOCH NF2[] = {0,5.237,0}; SF2[] = {0,-5.237,0}; EF2[] = {5.237,0,0}; WF2[] = {-5.237,-0.003,0}; C[] = {-0.000251044,-0.00293543,6.36635}; CB[] = {-0.000299305,-0.000390954,3.32569}; CinN[] = {0.0214193,2.87136,3.05666}; CinE[] = {2.87868,-0.000390954,3.05666}; CinS[] = {0.0214193,-2.86826,3.05666}; CinW[] = {-2.88969,-0.000390954,3.05666}; N[] = {0.0195083,2.46379,3.32619}; E[] = {2.47112,-0.000253316,3.32619}; S[] = {0.0195083,-2.46097,3.32619}; W[] = {-2.4783,-0.000253316,3.32619}; NE[] = {2.47112,2.46379,3.32619}; NW[] = {-2.4783,2.46379,3.32619}; SE[] = {2.47112,-2.46097,3.32619}; SW[] = {-2.4783,-2.46097,3.32619}; NF[] = {0,5.237,3.05694}; SF[] = {0,-5.237,3.05694}; EF[] = {5.237,0,3.05694}; WF[] = {-5.237,0,3.05694}; }; class MetalTower_SIM_EPOCH : MetalTower_EPOCH { allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"}; allowedSnapObjects[] = {"MetalTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"}; }; class MetalTower_Ghost_EPOCH : MetalTower_SIM_EPOCH {}; class CinderWallGarage_EPOCH : Default { removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",1},{"CircuitParts",1}}; simulClass = "CinderWallGarage_SIM_EPOCH"; staticClass = "CinderWallGarage_EPOCH"; GhostPreview = "CinderWallGarage_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.5; // snap points for CinderWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.18644,0,0}; W[] = {-5.19304,0,0}; }; class CinderWall_window_EPOCH : Default { removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",2},{"ItemGlass",1}}; staticClass = "CinderWall_window_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.5; // snap points for CinderWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.18644,0,0}; W[] = {-5.19304,0,0}; }; // Kit_Garden class Garden_EPOCH : Default { removeParts[] = {{"Kit_Garden",1}}; simulClass = "Garden_SIM_EPOCH"; staticClass = "Garden_EPOCH"; GhostPreview = "Garden_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.5; // snap points for Garden_EPOCH C[] = {-0.000379709,0.000134847,2.6837}; CB[] = {-0.000379709,0.000134847,0.279171}; CinN[] = {-0.000379709,2.26851,0.0664249}; CinE[] = {2.27378,0.000134847,0.0664249}; CinS[] = {-0.000379709,-2.26579,0.0664249}; CinW[] = {-2.28323,0.000134847,0.0664249}; N[] = {-0.000379709,1.94653,0.279567}; E[] = {1.95181,0.000134847,0.279567}; S[] = {-0.000379709,-1.94403,0.279567}; W[] = {-1.95824,0.000134847,0.279567}; NE[] = {1.95181,1.94653,0.279567}; NW[] = {-1.95824,1.94653,0.279567}; SE[] = {1.95181,-1.94403,0.279567}; SW[] = {-1.95824,-1.94403,0.279567}; NF[] = {-0.000379709,4.13736,0.0668807}; SF[] = {-0.000379709,-4.1371,0.0668807}; EF[] = {4.13685,0.000134847,0.0668807}; WF[] = {-4.13761,0.000134847,0.0668807}; }; class Garden_SIM_EPOCH : Garden_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; removeParts[] = {}; }; class Garden_Ghost_EPOCH : Garden_SIM_EPOCH {}; class BarbedWire_EPOCH : Default { removeParts[] = {{"ItemScraps",10},{"ItemRope",2}}; simulClass = "BarbedWire_SIM_EPOCH"; staticClass = "BarbedWire_EPOCH"; GhostPreview = "BarbedWire_Ghost_EPOCH"; energyCost = 0.5; }; class BarbedWire_SIM_EPOCH : BarbedWire_EPOCH { allowedSnapObjects[] = {"BarbedWire_SIM_EPOCH"}; removeParts[] = {}; }; class BarbedWire_Ghost_EPOCH : BarbedWire_SIM_EPOCH {}; class CinderFloor_EPOCH : Default { removeParts[] = {{"CinderBlocks",2},{"MortarBucket",2}}; simulClass = "CinderFloor_SIM_EPOCH"; staticClass = "CinderFloor_EPOCH"; GhostPreview = "CinderFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.5; // snap points for WoodFloor_EPOCH C[] = {0,0,3.31243}; CB[] = {0,0,0.268722}; CinN[] = {0,2.87136,-0.000576986}; CinE[] = {2.87868,0,-0.000576986}; CinS[] = {0,-2.86826,-0.000576986}; CinW[] = {-2.88969,0,-0.000576986}; N[] = {0,2.46379,0.269223}; E[] = {2.47112,0,0.269223}; S[] = {0,-2.46097,0.269223}; W[] = {-2.4783,0,0.269223}; NE[] = {2.47112,2.46379,0.269223}; NW[] = {-2.4783,2.46379,0.269223}; SE[] = {2.47112,-2.46097,0.269223}; SW[] = {-2.4783,-2.46097,0.269223}; NF[] = {0,5.237,0}; SF[] = {0,-5.237,0}; EF[] = {5.237,0,0}; WF[] = {-5.237,0,0}; }; class CinderFloor_SIM_EPOCH : CinderFloor_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; removeParts[] = {}; }; class CinderFloor_Ghost_EPOCH : CinderFloor_SIM_EPOCH {}; class CinderWallGarage_SIM_EPOCH : CinderWallGarage_EPOCH { allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"}; removeParts[] = {}; }; class CinderWallHalf_EPOCH : Default { upgradeBuilding[] = {{"CinderWall_EPOCH",{{"CinderBlocks",2},{"MortarBucket",1}}}}; removeParts[] = {{"CinderBlocks",2},{"ItemRock",1}}; simulClass = "CinderWallHalf_SIM_EPOCH"; staticClass = "CinderWallHalf_EPOCH"; GhostPreview = "CinderWallHalf_Ghost_EPOCH"; energyCost = 0.2; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; // snap points for CinderWallHalf_EPOCH N[] = {0,0,1.57378}; E[] = {5.18644,0,0}; W[] = {-5.19304,0,0}; }; class CinderWallHalf_SIM_EPOCH : CinderWallHalf_EPOCH { allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"}; removeParts[] = {}; upgradeBuilding[] = {}; }; class CinderWallHalf_Ghost_EPOCH : CinderWallHalf_SIM_EPOCH {}; class CinderWall_EPOCH : Default { upgradeBuilding[] = {{"CinderWallGarage_EPOCH",{{"ItemCorrugatedLg",1},{"CircuitParts",1}}},{"CinderWallDoorwHatch_EPOCH",{{"ItemCorrugatedLg",1},{"CircuitParts",1}}},{"CinderWall_window_EPOCH",{{"ItemCorrugatedLg",2},{"ItemGlass",1}}}}; removeParts[] = {{"CinderBlocks",4},{"ItemRock",2}}; simulClass = "CinderWall_SIM_EPOCH"; staticClass = "CinderWall_EPOCH"; GhostPreview = "CinderWall_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.4; // snap points for CinderWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.18644,0,0}; W[] = {-5.19304,0,0}; }; class CinderWall_SIM_EPOCH : CinderWall_EPOCH { allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class CinderWallDoorwHatch_EPOCH : Default { removeParts[] = {{"CinderBlocks",4},{"ItemCorrugatedLg",1},{"CircuitParts",1}}; staticClass = "CinderWallDoorwHatch_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; // snap points for CinderWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.18644,0,0}; W[] = {-5.19304,0,0}; }; class CinderTower_EPOCH : Default { removeParts[] = {{"CinderBlocks",2}}; upgradeBuildingPart[] = {{"CinderBlocks",2},{"MortarBucket",2}}; removeBuildingPart[] = {{"CinderBlocks",2}}; simulClass = "CinderTower_SIM_EPOCH"; staticClass = "CinderTower_EPOCH"; GhostPreview = "CinderTower_Ghost_EPOCH"; snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; persistAnimations[] = {"NWall","EWall","SWall","WWall"}; energyCost = 0.4; // snap points for WoodTower_EPOCH NF2[] = {0,5.237,0}; SF2[] = {0,-5.237,0}; EF2[] = {5.237,0,0}; WF2[] = {-5.237,-0.003,0}; C[] = {-0.000251044,-0.00293543,6.36635}; CB[] = {-0.000299305,-0.000390954,3.32569}; CinN[] = {0.0214193,2.87136,3.05666}; CinE[] = {2.87868,-0.000390954,3.05666}; CinS[] = {0.0214193,-2.86826,3.05666}; CinW[] = {-2.88969,-0.000390954,3.05666}; N[] = {0.0195083,2.46379,3.32619}; E[] = {2.47112,-0.000253316,3.32619}; S[] = {0.0195083,-2.46097,3.32619}; W[] = {-2.4783,-0.000253316,3.32619}; NE[] = {2.47112,2.46379,3.32619}; NW[] = {-2.4783,2.46379,3.32619}; SE[] = {2.47112,-2.46097,3.32619}; SW[] = {-2.4783,-2.46097,3.32619}; NF[] = {0,5.237,3.05694}; SF[] = {0,-5.237,3.05694}; EF[] = {5.237,0,3.05694}; WF[] = {-5.237,0,3.05694}; }; class CinderTower_SIM_EPOCH : CinderTower_EPOCH { allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"}; allowedSnapObjects[] = {"CinderTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"}; }; class CinderTower_Ghost_EPOCH : CinderTower_SIM_EPOCH {}; class WoodLargeWall_EPOCH : Default { upgradeBuilding[] = {{"WoodWall1_EPOCH",{{"ItemPlywoodPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}}}; removeParts[] = {{"PartPlankPack",2}}; simulClass = "WoodLargeWall_SIM_EPOCH"; staticClass = "WoodLargeWall_EPOCH"; GhostPreview = "WoodLargeWall_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWall_SIM_EPOCH : WoodLargeWall_EPOCH { upgradeBuilding[] = {}; removeParts[] = {}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; }; class WoodLargeWall_Ghost_EPOCH : WoodLargeWall_SIM_EPOCH {}; class WoodWall1_EPOCH : Default { upgradeBuilding[] = {{"WoodWall2_EPOCH",{{"PartPlankPack",1}}},{"WoodLargeWallCor_EPOCH",{{"ItemCorrugated",1}}},{"WoodWallWindow_EPOCH",{{"ItemGlass",2}}}}; removeParts[] = {{"PartPlankPack",2}}; simulClass = "WoodWall1_SIM_EPOCH"; staticClass = "WoodWall1_EPOCH"; GhostPreview = "WoodWall1_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodWall1_SIM_EPOCH : WoodWall1_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; energyCost = 0.2; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodWallWindow_EPOCH : Default { removeParts[] = {{"ItemGlass",2},{"PartPlankPack",2}}; staticClass = "WoodWallWindow_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.5; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWallCor_EPOCH : Default { upgradeBuilding[] = {{"WoodLargeWallDoorway_EPOCH",{{"PartPlankPack",1}}}}; removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}}; simulClass = "WoodLargeWallCor_SIM_EPOCH"; staticClass = "WoodLargeWallCor_EPOCH"; GhostPreview = "WoodLargeWallCor_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"}; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWallCor_SIM_EPOCH : WoodLargeWallCor_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodWall2_EPOCH : Default { upgradeBuilding[] = {{"WoodWall3_EPOCH",{{"ItemPlywoodPack",1},{"PartPlankPack",1}}},{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}}; removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}}; simulClass = "WoodWall2_SIM_EPOCH"; staticClass = "WoodWall2_EPOCH"; GhostPreview = "WoodWall2_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodWall2_SIM_EPOCH : WoodWall2_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodLargeWallDoorway_EPOCH : Default { upgradeBuilding[] = {{"WoodLargeWallDoor_EPOCH",{{"ItemCorrugated",1},{"PartPlankPack",1}}}}; removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}}; simulClass = "WoodLargeWallDoorway_SIM_EPOCH"; staticClass = "WoodLargeWallDoorway_EPOCH"; GhostPreview = "WoodLargeWallDoorway_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"}; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWallDoorway_SIM_EPOCH : WoodLargeWallDoorway_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodWall3_EPOCH : Default { upgradeBuilding[] = {{"WoodWall4_EPOCH",{{"CircuitParts",1}}},{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}}; removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}}; simulClass = "WoodWall3_SIM_EPOCH"; staticClass = "WoodWall3_EPOCH"; GhostPreview = "WoodWall3_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodWall3_SIM_EPOCH : WoodWall3_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodLargeWallDoor_EPOCH : Default { upgradeBuilding[] = {{"WoodLargeWallDoorL_EPOCH",{{"ItemCorrugated",1},{"CircuitParts",1}}}}; removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1}}; simulClass = "WoodLargeWallDoor_SIM_EPOCH"; staticClass = "WoodLargeWallDoor_EPOCH"; GhostPreview = "WoodLargeWallDoor_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWallDoor_SIM_EPOCH : WoodLargeWallDoor_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodWall4_EPOCH : Default { removeParts[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2},{"CircuitParts",1}}; simulClass = "WoodWall4_SIM_EPOCH"; staticClass = "WoodWall4_EPOCH"; GhostPreview = "WoodWall4_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodWall4_SIM_EPOCH : WoodWall4_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodLargeWallDoorL_EPOCH : Default { removeParts[] = {{"PartPlankPack",2},{"ItemCorrugated",1},{"CircuitParts",1}}; simulClass = "WoodLargeWallDoorL_SIM_EPOCH"; staticClass = "WoodLargeWallDoorL_EPOCH"; GhostPreview = "WoodLargeWallDoorL_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa","\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa"}; energyCost = 0.2; // snap points for WoodLargeWall_EPOCH N[] = {0,0,3.06034}; E[] = {5.23785,0,0}; W[] = {-5.26294,0,0}; }; class WoodLargeWallDoorL_SIM_EPOCH : WoodLargeWallDoorL_EPOCH { allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodStairs_EPOCH : Default { upgradeBuilding[] = {{"WoodStairs2_EPOCH",{{"PartPlankPack",4}}}}; removeParts[] = {{"PartPlankPack",4}}; simulClass = "WoodStairs_SIM_EPOCH"; staticClass = "WoodStairs_EPOCH"; GhostPreview = "WoodStairs_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; energyCost = 0.2; // snap points for WoodStairs_EPOCH NF2[] = {0,5.237,0}; SF2[] = {0,-5.237,0}; EF2[] = {5.237,0,0}; WF2[] = {-5.237,-0.003,0}; C[] = {-0.000251044,-0.00293543,6.37273}; CB[] = {-0.000299305,-0.000390954,3.32902}; CinN[] = {0.0214193,2.87136,3.05972}; CinE[] = {2.87868,-0.000390954,3.05972}; CinS[] = {0.0214193,-2.86826,3.05972}; CinW[] = {-2.88969,-0.000390954,3.05972}; N[] = {0.0195083,2.46379,3.32952}; E[] = {2.47112,-0.000253316,3.32952}; S[] = {0.0195083,-2.46097,3.32952}; W[] = {-2.4783,-0.000253316,3.32952}; NE[] = {2.47112,2.46379,3.32952}; NW[] = {-2.4783,2.46379,3.32952}; SE[] = {2.47112,-2.46097,3.32952}; SW[] = {-2.4783,-2.46097,3.32952}; NF[] = {0,5.237,3.06}; SF[] = {0,-5.237,3.06}; EF[] = {5.237,0,3.06}; WF[] = {-5.237,0,3.06}; }; class WoodStairs_SIM_EPOCH : WoodStairs_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","CB"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; upgradeBuilding[] = {}; removeParts[] = {}; }; class WoodStairs_Ghost_EPOCH : WoodStairs_SIM_EPOCH {}; class WoodStairs2_EPOCH : Default { removeParts[] = {{"PartPlankPack",4}}; simulClass = "WoodStairs2_SIM_EPOCH"; staticClass = "WoodStairs2_EPOCH"; GhostPreview = "WoodStairs2_EPOCH"; snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; energyCost = 0.3; // snap points for WoodStairs_EPOCH NF2[] = {0,5.237,0}; SF2[] = {0,-5.237,0}; EF2[] = {5.237,0,0}; WF2[] = {-5.237,-0.003,0}; C[] = {-0.000251044,-0.00293543,6.37273}; CB[] = {-0.000299305,-0.000390954,3.32902}; CinN[] = {0.0214193,2.87136,3.05972}; CinE[] = {2.87868,-0.000390954,3.05972}; CinS[] = {0.0214193,-2.86826,3.05972}; CinW[] = {-2.88969,-0.000390954,3.05972}; N[] = {0.0195083,2.46379,3.32952}; E[] = {2.47112,-0.000253316,3.32952}; S[] = {0.0195083,-2.46097,3.32952}; W[] = {-2.4783,-0.000253316,3.32952}; NE[] = {2.47112,2.46379,3.32952}; NW[] = {-2.4783,2.46379,3.32952}; SE[] = {2.47112,-2.46097,3.32952}; SW[] = {-2.4783,-2.46097,3.32952}; NF[] = {0,5.237,3.06}; SF[] = {0,-5.237,3.06}; EF[] = {5.237,0,3.06}; WF[] = {-5.237,0,3.06}; }; class WoodStairs2_SIM_EPOCH : WoodStairs2_EPOCH { allowedSnapPoints[] = {"NF","SF","EF","WF","CB"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; removeParts[] = {}; }; class WoodTower_EPOCH : Default { removeParts[] = {{"PartPlankPack",4}}; upgradeBuilding[] = {{"MetalTower_EPOCH",{{"ItemCorrugatedLg",4}}}}; upgradeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}}; removeBuildingPart[] = {{"ItemPlywoodPack",1},{"PartPlankPack",2}}; simulClass = "WoodTower_SIM_EPOCH"; staticClass = "WoodTower_EPOCH"; GhostPreview = "WoodTower_Ghost_EPOCH"; snapPointsPara[] = {"NF2","SF2","EF2","WF2","NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; persistAnimations[] = {"NWall","EWall","SWall","WWall"}; energyCost = 0.3; // snap points for WoodTower_EPOCH NF2[] = {0,5.237,0}; SF2[] = {0,-5.237,0}; EF2[] = {5.237,0,0}; WF2[] = {-5.237,-0.003,0}; C[] = {-0.000251044,-0.00293543,6.36635}; CB[] = {-0.000299305,-0.000390954,3.32569}; CinN[] = {0.0214193,2.87136,3.05666}; CinE[] = {2.87868,-0.000390954,3.05666}; CinS[] = {0.0214193,-2.86826,3.05666}; CinW[] = {-2.88969,-0.000390954,3.05666}; N[] = {0.0195083,2.46379,3.32619}; E[] = {2.47112,-0.000253316,3.32619}; S[] = {0.0195083,-2.46097,3.32619}; W[] = {-2.4783,-0.000253316,3.32619}; NE[] = {2.47112,2.46379,3.32619}; NW[] = {-2.4783,2.46379,3.32619}; SE[] = {2.47112,-2.46097,3.32619}; SW[] = {-2.4783,-2.46097,3.32619}; NF[] = {0,5.237,3.05694}; SF[] = {0,-5.237,3.05694}; EF[] = {5.237,0,3.05694}; WF[] = {-5.237,0,3.05694}; }; class WoodTower_SIM_EPOCH : WoodTower_EPOCH { allowedSnapPoints[] = {"NF2","SF2","EF2","WF2","CB"}; allowedSnapObjects[] = {"WoodTower_EPOCH","Const_floors_static_F","Constructions_foundation_F"}; energyCost = 0.3; }; class WoodTower_Ghost_EPOCH : WoodTower_SIM_EPOCH {}; class WoodLadder_EPOCH : Default { removeParts[] = {{"PartPlankPack",2}}; simulClass = "WoodLadder_SIM_EPOCH"; staticClass = "WoodLadder_EPOCH"; GhostPreview = "WoodLadder_Ghost_EPOCH"; energyCost = 0.1; }; class WoodLadder_SIM_EPOCH : WoodLadder_EPOCH { removeParts[] = {}; }; class WoodLadder_Ghost_EPOCH : WoodLadder_SIM_EPOCH {}; class Tipi_EPOCH : Default { removeParts[] = {{"Pelt_EPOCH",2},{"PartPlankPack",1}}; GhostPreview = "Tipi_Ghost_EPOCH"; staticClass = "Tipi_EPOCH"; simulClass = "Tipi_SIM_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class Tipi_SIM_EPOCH : Tipi_EPOCH { simulClass = "Tipi_SIM_EPOCH"; staticClass = "Tipi_EPOCH"; limitNearby = 2; bypassJammer = 1; removeParts[] = {}; }; class Tipi_Ghost_EPOCH : Tipi_SIM_EPOCH {}; class TentA_EPOCH : Default { removeParts[] = {{"KitTentA",1}}; GhostPreview = "TentA_Ghost_EPOCH"; staticClass = "TentA_EPOCH"; simulClass = "TentA_SIM_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class TentA_SIM_EPOCH : TentA_EPOCH { simulClass = "TentA_SIM_EPOCH"; staticClass = "TentA_EPOCH"; limitNearby = 2; bypassJammer = 1; removeParts[] = {}; }; class TentA_Ghost_EPOCH : TentA_SIM_EPOCH {}; class TentDome_EPOCH : Default { removeParts[] = {{"KitTentDome",1}}; GhostPreview = "TentDome_Ghost_EPOCH"; staticClass = "TentDome_EPOCH"; simulClass = "TentDome_SIM_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class TentDome_SIM_EPOCH : TentA_EPOCH { simulClass = "TentDome_SIM_EPOCH"; staticClass = "TentDome_EPOCH"; limitNearby = 2; bypassJammer = 1; removeParts[] = {}; }; class TentDome_Ghost_EPOCH : TentDome_SIM_EPOCH {}; class StorageShelf_EPOCH : Default { removeParts[] = {{"ItemCorrugated",2}}; GhostPreview = "StorageShelf_Ghost_EPOCH"; staticClass = "StorageShelf_EPOCH"; simulClass = "StorageShelf_SIM_EPOCH"; limitNearby = 5; bypassJammer = 1; }; class StorageShelf_SIM_EPOCH : StorageShelf_EPOCH { removeParts[] = {}; }; class StorageShelf_Ghost_EPOCH : StorageShelf_SIM_EPOCH {}; class Workbench_EPOCH : Default { removeParts[] = {{"PartPlankPack",2}}; GhostPreview = "WorkBench_Ghost_EPOCH"; staticClass = "WorkBench_EPOCH"; simulClass = "WorkBench_SIM_EPOCH"; limitNearby = 5; bypassJammer = 1; }; class WorkBench_SIM_EPOCH : Workbench_EPOCH { removeParts[] = {}; }; class WorkBench_Ghost_EPOCH : WorkBench_SIM_EPOCH {}; class LockBox_EPOCH : Default { returnOnPack[] = {{"ItemLockbox",1}}; simulClass = "LockBox_SIM_EPOCH"; staticClass = "LockBox_EPOCH"; weaponHolderProxy = "LockBoxProxy_EPOCH"; GhostPreview = "LockBox_EPOCH"; bypassJammer = 1; limitNearby = 2; isSecureStorage = 1; }; class LockBox_SIM_EPOCH : LockBox_EPOCH { returnOnPack[] = {}; }; class Safe_EPOCH : Default { returnOnPack[] = {{"ItemSafe",1}}; simulClass = "Safe_SIM_EPOCH"; staticClass = "Safe_EPOCH"; weaponHolderProxy = "SafeProxy_EPOCH"; GhostPreview = "Safe_EPOCH"; bypassJammer = 1; limitNearby = 2; isSecureStorage = 1; }; class Safe_SIM_EPOCH : Safe_EPOCH { returnOnPack[] = {}; }; class Jack_EPOCH : Default { simulClass = "Jack_SIM_EPOCH"; staticClass = "Jack_EPOCH"; GhostPreview = "Jack_EPOCH"; limitNearby = 2; bypassJammer = 1; energyCost = 0.1; }; class Jack_SIM_EPOCH : Jack_EPOCH {}; class BurnBarrel_EPOCH : Default { removeParts[] = {{"KitBurnBarrel",1}}; GhostPreview = "BurnBarrel_Ghost_EPOCH"; staticClass = "BurnBarrel_EPOCH"; simulClass = "BurnBarrel_SIM_EPOCH"; }; class BurnBarrel_SIM_EPOCH : BurnBarrel_EPOCH { removeParts[] = {}; }; class BurnBarrel_Ghost_EPOCH : BurnBarrel_SIM_EPOCH {}; class LightPole_EPOCH : Default { removeParts[] = {{"KitLightPole",1}}; GhostPreview = "LightPole_Ghost_EPOCH"; staticClass = "LightPole_EPOCH"; simulClass = "LightPole_SIM_EPOCH"; }; class LightPole_SIM_EPOCH : LightPole_EPOCH { removeParts[] = {}; }; class LightPole_Ghost_EPOCH : LightPole_SIM_EPOCH {}; class SmallForestCamoNet_EPOCH : Default { removeParts[] = {{"KitSmallForestCamoNet",1}}; GhostPreview = "SmallForestCamoNet_Ghost_EPOCH"; staticClass = "SmallForestCamoNet_EPOCH"; simulClass = "SmallForestCamoNet_SIM_EPOCH"; }; class SmallForestCamoNet_SIM_EPOCH : SmallForestCamoNet_EPOCH { removeParts[] = {}; }; class SmallForestCamoNet_Ghost_EPOCH : SmallForestCamoNet_SIM_EPOCH {}; class SmallDesertCamoNet_EPOCH : Default { removeParts[] = {{"KitSmallDesertCamoNet",1}}; GhostPreview = "SmallDesertCamoNet_Ghost_EPOCH"; staticClass = "SmallDesertCamoNet_EPOCH"; simulClass = "SmallDesertCamoNet_SIM_EPOCH"; }; class SmallDesertCamoNet_SIM_EPOCH : SmallDesertCamoNet_EPOCH { removeParts[] = {}; }; class SmallDesertCamoNet_Ghost_EPOCH : SmallDesertCamoNet_SIM_EPOCH {}; class LargeForestCamoNet_EPOCH : Default { removeParts[] = {{"KitLargeForestCamoNet",1}}; GhostPreview = "LargeForestCamoNet_Ghost_EPOCH"; staticClass = "LargeForestCamoNet_EPOCH"; simulClass = "LargeForestCamoNet_SIM_EPOCH"; }; class LargeForestCamoNet_SIM_EPOCH : LargeForestCamoNet_EPOCH { removeParts[] = {}; }; class LargeForestCamoNet_Ghost_EPOCH : LargeForestCamoNet_SIM_EPOCH {}; class LargeDesertCamoNet_EPOCH : Default { removeParts[] = {{"KitLargeDesertCamoNet",1}}; GhostPreview = "LargeDesertCamoNet_Ghost_EPOCH"; staticClass = "LargeDesertCamoNet_EPOCH"; simulClass = "LargeDesertCamoNet_SIM_EPOCH"; }; class LargeDesertCamoNet_SIM_EPOCH : LargeDesertCamoNet_EPOCH { removeParts[] = {}; }; class LargeDesertCamoNet_Ghost_EPOCH : LargeDesertCamoNet_SIM_EPOCH {}; class FirePlace_02_EPOCH : Default { removeParts[] = {{"KitFirePlace_02",1}}; GhostPreview = "FirePlace_02_Ghost_EPOCH"; staticClass = "FirePlace_02_EPOCH"; simulClass = "FirePlace_02_SIM_EPOCH"; }; class FirePlace_02_SIM_EPOCH : FirePlace_02_EPOCH { removeParts[] = {}; }; class FirePlace_02_Ghost_EPOCH : FirePlace_02_SIM_EPOCH {}; class FieldToilet_EPOCH : Default { removeParts[] = {{"KitFieldToilet",1}}; GhostPreview = "FieldToilet_Ghost_EPOCH"; staticClass = "FieldToilet_EPOCH"; simulClass = "FieldToilet_SIM_EPOCH"; }; class FieldToilet_SIM_EPOCH : FieldToilet_EPOCH { removeParts[] = {}; }; class FieldToilet_Ghost_EPOCH : FieldToilet_SIM_EPOCH {}; class Scaffolding_EPOCH : Default { removeParts[] = {{"KitScaffolding",1}}; GhostPreview = "Scaffolding_Ghost_EPOCH"; staticClass = "Scaffolding_EPOCH"; simulClass = "Scaffolding_SIM_EPOCH"; }; class Scaffolding_SIM_EPOCH : Scaffolding_EPOCH { removeParts[] = {}; }; class Scaffolding_Ghost_EPOCH : Scaffolding_SIM_EPOCH {}; class Sink_EPOCH : Default { removeParts[] = {{"KitSink",1}}; GhostPreview = "Sink_Ghost_EPOCH"; staticClass = "Sink_EPOCH"; simulClass = "Sink_SIM_EPOCH"; }; class Sink_SIM_EPOCH : Sink_EPOCH { removeParts[] = {}; }; class Sink_Ghost_EPOCH : Sink_SIM_EPOCH {}; class PortableLight_Single_EPOCH : Default { removeParts[] = {{"KitPortableLight_Single",1}}; GhostPreview = "PortableLight_Single_Ghost_EPOCH"; staticClass = "PortableLight_Single_EPOCH"; simulClass = "PortableLight_Single_SIM_EPOCH"; }; class PortableLight_Single_SIM_EPOCH : PortableLight_Single_EPOCH { removeParts[] = {}; }; class PortableLight_Single_Ghost_EPOCH : PortableLight_Single_SIM_EPOCH {}; class PortableLight_Double_EPOCH : Default { removeParts[] = {{"KitPortableLight_Double",1}}; GhostPreview = "PortableLight_Double_Ghost_EPOCH"; staticClass = "PortableLight_Double_EPOCH"; simulClass = "PortableLight_Double_SIM_EPOCH"; }; class PortableLight_Double_SIM_EPOCH : PortableLight_Double_EPOCH { removeParts[] = {}; }; class PortableLight_Double_Ghost_EPOCH : PortableLight_Double_SIM_EPOCH {}; class WatchTower_EPOCH : Default { removeParts[] = {{"KitWatchTower",1}}; GhostPreview = "WatchTower_Ghost_EPOCH"; staticClass = "WatchTower_EPOCH"; simulClass = "WatchTower_SIM_EPOCH"; }; class WatchTower_SIM_EPOCH : WatchTower_EPOCH { removeParts[] = {}; }; class WatchTower_Ghost_EPOCH : WatchTower_SIM_EPOCH {}; class SunShade_EPOCH : Default { removeParts[] = {{"KitSunShade",1}}; GhostPreview = "SunShade_Ghost_EPOCH"; staticClass = "SunShade_EPOCH"; simulClass = "SunShade_SIM_EPOCH"; }; class SunShade_SIM_EPOCH : SunShade_EPOCH { removeParts[] = {}; }; class SunShade_Ghost_EPOCH : SunShade_SIM_EPOCH {}; class FuelPump_EPOCH : Default { removeParts[] = {{"KitFuelPump",1}}; GhostPreview = "FuelPump_Ghost_EPOCH"; staticClass = "FuelPump_EPOCH"; simulClass = "FuelPump_SIM_EPOCH"; }; class FuelPump_SIM_EPOCH : FuelPump_EPOCH { removeParts[] = {}; }; class FuelPump_Ghost_EPOCH : FuelPump_SIM_EPOCH {}; class BagBunker_EPOCH : Default { removeParts[] = {{"KitBagBunker",1}}; GhostPreview = "BagBunker_Ghost_EPOCH"; staticClass = "BagBunker_EPOCH"; simulClass = "BagBunker_SIM_EPOCH"; }; class BagBunker_SIM_EPOCH : BagBunker_EPOCH { removeParts[] = {}; }; class BagBunker_Ghost_EPOCH : BagBunker_SIM_EPOCH {}; class SandbagWall_EPOCH : Default { removeParts[] = {{"KitSandbagWall",1}}; GhostPreview = "SandbagWall_Ghost_EPOCH"; staticClass = "SandbagWall_EPOCH"; simulClass = "SandbagWall_SIM_EPOCH"; }; class SandbagWall_SIM_EPOCH : SandbagWall_EPOCH { removeParts[] = {}; }; class SandbagWall_Ghost_EPOCH : SandbagWall_SIM_EPOCH {}; class SandbagWallLong_EPOCH : Default { removeParts[] = {{"KitSandbagWallLong",1}}; GhostPreview = "SandbagWallLong_Ghost_EPOCH"; staticClass = "SandbagWallLong_EPOCH"; simulClass = "SandbagWallLong_SIM_EPOCH"; }; class SandbagWallLong_SIM_EPOCH : SandbagWallLong_EPOCH { removeParts[] = {}; }; class SandbagWallLong_Ghost_EPOCH : SandbagWallLong_SIM_EPOCH {}; class BarGate_EPOCH : Default { removeParts[] = {{"KitBarGate",1}}; GhostPreview = "BarGate_Ghost_EPOCH"; staticClass = "BarGate_EPOCH"; simulClass = "BarGate_SIM_EPOCH"; }; class BarGate_SIM_EPOCH : BarGate_EPOCH { removeParts[] = {}; }; class BarGate_Ghost_EPOCH : BarGate_SIM_EPOCH {}; class WaterPump_EPOCH : Default { removeParts[] = {{"KitWaterPump",1}}; GhostPreview = "WaterPump_Ghost_EPOCH"; staticClass = "WaterPump_EPOCH"; simulClass = "WaterPump_SIM_EPOCH"; }; class WaterPump_SIM_EPOCH : WaterPump_EPOCH { removeParts[] = {}; }; class WaterPump_Ghost_EPOCH : WaterPump_SIM_EPOCH {}; }; /*[[[end]]]*/