version=51; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=2; }; class Camera { pos[]={7542.4932,93.791428,15492.986}; dir[]={-0.8989169,-0.17364819,-0.40223712}; up[]={-0.15850332,0.98480779,-0.070925266}; aside[]={-0.40844229,0,0.91278416}; }; }; binarizationWanted=0; addons[]= { "A3_epoch_config", "australia" }; randomSeed=12032465; class ScenarioData { author="[VB]AWOL"; }; class Mission { class Intel { briefingName="Epoch Mod"; timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Entities { items=103; class Item0 { dataType="Marker"; position[]={20480,0,20480}; name="center"; type="Empty"; id=0; }; class Item1 { dataType="Marker"; position[]={30400,0,6100}; name="respawn_east"; type="Empty"; id=1; }; class Item2 { dataType="Marker"; position[]={30400,0,6100}; name="respawn_west"; type="Empty"; id=2; }; class Item3 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=4; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=3; }; class Item4 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=6; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=5; }; class Item5 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=8; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=7; }; class Item6 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=10; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=9; }; class Item7 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=12; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=11; }; class Item8 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=14; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=13; }; class Item9 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=16; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=15; }; class Item10 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=18; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=17; }; class Item11 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=20; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=19; }; class Item12 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=22; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=21; }; class Item13 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=24; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=23; }; class Item14 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=26; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=25; }; class Item15 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=28; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=27; }; class Item16 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=30; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=29; }; class Item17 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=32; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=31; }; class Item18 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=34; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=33; }; class Item19 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=36; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=35; }; class Item20 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=38; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=37; }; class Item21 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=40; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=39; }; class Item22 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=42; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=41; }; class Item23 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=44; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=43; }; class Item24 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=46; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=45; }; class Item25 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=48; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=47; }; class Item26 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=50; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=49; }; class Item27 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=52; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=51; }; class Item28 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=54; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=53; }; class Item29 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=56; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=55; }; class Item30 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=58; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=57; }; class Item31 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=60; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=59; }; class Item32 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=62; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=61; }; class Item33 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=64; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=63; }; class Item34 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=66; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=65; }; class Item35 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=68; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=67; }; class Item36 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=70; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=69; }; class Item37 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=72; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=71; }; class Item38 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=74; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=73; }; class Item39 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=76; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=75; }; class Item40 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=78; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=77; }; class Item41 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=80; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=79; }; class Item42 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=82; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=81; }; class Item43 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=84; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=83; }; class Item44 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=86; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=85; }; class Item45 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=88; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=87; }; class Item46 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=90; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=89; }; class Item47 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=92; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=91; }; class Item48 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=94; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=93; }; class Item49 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=96; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=95; }; class Item50 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=98; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=97; }; class Item51 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=100; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=99; }; class Item52 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=102; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=101; }; class Item53 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=104; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=103; }; class Item54 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=106; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=105; }; class Item55 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=108; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=107; }; class Item56 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=110; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=109; }; class Item57 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=112; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=111; }; class Item58 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=114; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=113; }; class Item59 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=116; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=115; }; class Item60 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=118; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=117; }; class Item61 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=120; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=119; }; class Item62 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=122; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=121; }; class Item63 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=124; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=123; }; class Item64 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=126; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=125; }; class Item65 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=128; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=127; }; class Item66 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=130; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=129; }; class Item67 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=132; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=131; }; class Item68 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=134; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=133; }; class Item69 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=136; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=135; }; class Item70 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=138; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=137; }; class Item71 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=140; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=139; }; class Item72 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=142; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=141; }; class Item73 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=144; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=143; }; class Item74 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=146; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=145; }; class Item75 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={30400,0,6100}; 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}; class Attributes { }; id=203; }; }; };