/* Author: Raimonds Virtoss - EpochMod.com Contributors: Aaron Clark Description: Action Menu Self Config Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_self.hpp */ class veh_lock { condition = "dyna_inVehicle && !dyna_lockedInVehicle"; action = "[vehicle player, true, player, Epoch_personalToken] remoteExec ['EPOCH_server_lockVehicle',2];"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\pad_cannot_lock.paa"; tooltip = "Lock"; }; class veh_unLock { condition = "dyna_inVehicle && dyna_lockedInVehicle"; action = "[vehicle player, false, player, Epoch_personalToken] remoteExec ['EPOCH_server_lockVehicle',2];"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\pad_can_unlock.paa"; tooltip = "Unlock"; }; class player_inspect { condition = "!dyna_inVehicle"; action = "call EPOCH_lootTrash;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\player_inspect.paa"; tooltip = "Examine"; }; class player_group_menu { condition = "true"; action = "call EPOCH_Inventory_Group;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\group_menu_ca.paa"; tooltip = "Group Menu"; }; class player_group_requests { condition = "!(Epoch_invited_GroupUIDs isEqualTo[])"; action = "call EPOCH_Inventory_iGroup;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\group_requests_ca.paa"; tooltip = "Group Requests"; }; class base_mode_enable { condition = "EPOCH_buildMode in [0,2] && !dyna_inVehicle"; action = "if (EPOCH_playerEnergy > 0) then {EPOCH_stabilityTarget = objNull;EPOCH_buildMode = 1;['Build Mode: Enabled Snap alignment', 5] call Epoch_message;EPOCH_buildDirection = 0} else {['Need Energy!', 5] call Epoch_message};"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_maintain.paa"; tooltip = "Build Mode: Snap alignment"; }; class base_mode_enable_free { condition = "EPOCH_buildMode == 1 && EPOCH_playerEnergy > 0"; action = "EPOCH_stabilityTarget = objNull;EPOCH_buildMode = 2;['Build Mode: Enabled Free alignment', 5] call Epoch_message;EPOCH_buildDirection = 0;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_maintain.paa"; tooltip = "Build Mode: Free alignment"; }; class base_mode_disable { condition = "EPOCH_buildMode > 0"; action = "EPOCH_buildMode = 0;EPOCH_snapDirection = 0;['Build Mode: Disabled', 5] call Epoch_message;EPOCH_Target = objNull;EPOCH_Z_OFFSET = 0;EPOCH_X_OFFSET = 0;EPOCH_Y_OFFSET = 5;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_remove.paa"; tooltip = "Build Mode: Disable"; }; class base_mode_snap_direction { condition = "EPOCH_buildMode == 1"; action = "EPOCH_snapDirection = EPOCH_snapDirection + 1; if (EPOCH_snapDirection > 3) then {EPOCH_snapDirection = 0};[format['SNAP DIRECTION: %1°', EPOCH_snapDirection*90], 5] call Epoch_message;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_move.paa"; tooltip = "Build Mode: Rotate 90°"; tooltipcode = "format ['Build Mode: Switch Snap Direction to %1° (current %2°)',if (EPOCH_snapDirection < 3) then {(EPOCH_snapDirection+1)*90} else {0},EPOCH_snapDirection*90]"; }; class base_mode_detach { condition = "EPOCH_buildMode > 0 && !isnull EPOCH_target && EPOCH_target_attachedTo isequalto player && Epoch_target iskindof 'Const_Ghost_EPOCH'"; action = "EPOCH_target_attachedTo = objnull; ['Object Detached', 5] call Epoch_message;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_move.paa"; tooltip = "Build Mode: Detach Object"; }; class base_mode_attach { condition = "EPOCH_buildMode > 0 && !isnull EPOCH_target && !(EPOCH_target_attachedTo isequalto player) && Epoch_target iskindof 'Const_Ghost_EPOCH'"; action = "EPOCH_target_attachedTo = player; ['Object Attached', 5] call Epoch_message;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\build_move.paa"; tooltip = "Build Mode: Attach Object"; }; class Drink { condition = "_nearObjects = nearestObjects [player, [], 2];_check = 'water';_ok = false;{if (alive _x) then {_ok = [_x, _check] call EPOCH_worldObjectType;};if (_ok) exitWith {};} forEach _nearObjects;_ok"; action = "if (currentweapon player == '') then {player playmove 'AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon';}else {if (currentweapon player == handgunweapon player) then {player playmove 'AinvPknlMstpSrasWpstDnon_Putdown_AmovPknlMstpSrasWpstDnon';}else { player playmove 'AinvPknlMstpSrasWrflDnon_Putdown_AmovPknlMstpSrasWrflDnon';};};{_output = _x call EPOCH_giveAttributes;if (_output != '') then {[_output, 5] call Epoch_message;};} foreach [['Toxicity',4,1],['Stamina',10],['Thirst',100]];"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Drink.paa"; tooltip = "Drink"; }; class ServicePoint { condition = "call EPOCH_SP_Check"; action = "call EPOCH_SP_Start;"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Repair_man.paa"; tooltip = "Service Point"; class Refuel { condition = "true"; action = "(Ignatz_Refuel select 1) spawn EPOCH_SP_Refuel"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\vehicle_refuel.paa"; tooltipcode = "Ignatz_Refuel select 0"; }; class Repair { condition = "true"; action = "(Ignatz_Repair select 1) spawn EPOCH_SP_Repair"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\repair.paa"; tooltipcode = "Ignatz_Repair select 0"; }; class Rearm0 { condition = "!isnil 'Ignatz_Rearm0'"; action = "(Ignatz_Rearm0 select 1) call EPOCH_SP_Rearm"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Rearm.paa"; tooltipcode = "Ignatz_Rearm0 select 0"; }; class Rearm1 { condition = "!isnil 'Ignatz_Rearm1'"; action = "(Ignatz_Rearm1 select 1) call EPOCH_SP_Rearm"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Rearm.paa"; tooltipcode = "Ignatz_Rearm1 select 0"; }; class Rearm2 { condition = "!isnil 'Ignatz_Rearm2'"; action = "(Ignatz_Rearm2 select 1) call EPOCH_SP_Rearm"; icon = "x\addons\a3_epoch_code\Data\UI\buttons\Rearm.paa"; tooltipcode = "Ignatz_Rearm2 select 0"; }; };