/* Author: Aaron Clark - EpochMod.com Contributors: Description: store all interacted vehicles for update Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_interact.sqf */ private ["_vehSlot"]; 0 call EPOCH_refeshUI; if (!isNull _this) then { _vehSlot = _this getVariable ["VEHICLE_SLOT", "ABORT"]; if (_vehSlot != "ABORT") then { if !(_this in EPOCH_arr_interactedObjs) then { EPOCH_arr_interactedObjs pushBack _this; }; }; _storSlot = _this getVariable["STORAGE_SLOT", "ABORT"]; if (_storSlot != "ABORT") then { if !(_this in EPOCH_arr_interactedObjs) then { EPOCH_arr_interactedObjs pushBack _this; }; }; }; true