/* Author: Aaron Clark - EpochMod.com Contributors: Description: Main CfgVehicles config file Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgVehicles.hpp */ class UniformSlotInfo; class CfgVehicles { class Static; class Const_Ghost_EPOCH : Static {}; class Animated_Loot : Static {}; class NonStrategic; class WeaponHolder; class Man; class CAManBase: Man { class ViewPilot; class HitPoints { class HitHead; class HitBody; class HitHands; class HitLegs; }; }; class EPOCH_CAManBase: CAManBase { class HitPoints: HitPoints { class HitFace: HitHead { armor = 1; // Keep constant so that the hit point armor remains on the same scale material = -1; name = "face_hub"; // Selection name passThrough = 0.1; // Damage resistance radius = 0.08; explosionShielding = 0.1; // Protection against explosive damage minimalHit = 0.01; // Minimal damage value that can be applied } class HitNeck: HitFace { armor = 1; material = -1; name = "neck"; passThrough = 0.1; radius = 0.1; explosionShielding = 0.5; minimalHit = 0.01; } class HitHead: HitNeck { armor = 1; material = -1; name = "head"; passThrough = 0.1; radius = 0.2; explosionShielding = 0.5; minimalHit = 0.01; depends = "HitFace max HitNeck"; // Returns the greater of HitFace and HitNeck. }; class HitPelvis: HitBody { armor = 1; material = -1; name = "pelvis"; passThrough = 0.1; radius = 0.2; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitAbdomen: HitPelvis { armor = 1; material = -1; name = "spine1"; passThrough = 0.1; radius = 0.15; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitDiaphragm: HitAbdomen { armor = 1; material = -1; name = "spine2"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; } class HitChest: HitDiaphragm { armor = 1; material = -1; name = "spine3"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; }; class HitBody: HitChest { armor = 1000; //not supposed to take damage directly material = -1; name = "body"; passThrough = 0.1; radius = 0.16; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; depends = "HitPelvis max HitAbdomen max HitDiaphragm max HitChest"; }; class HitArms: HitHands { armor = 1; material = -1; name = "arms"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; }; class HitHands: HitArms { armor = 1; material = -1; name = "hands"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; depends = "HitArms"; }; class HitLegs: HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; radius = 0.12; explosionShielding = 1; visual = "injury_legs"; minimalHit = 0.01; }; }; armor= 2;//keep constant so that the hit point armor remains on the same scale armorStructural= 0.4;// [*] must be adjusted for each model to achieve consistent total damage results explosionShielding = 0.04;// [*] for consistent explosive damage after adjusting = ( armorStructural / 10 ) minTotalDamageThreshold = 0.001;//minimalHit for total damage impactDamageMultiplier= 0.5;//multiplier for falling damage // * adjusted for each model }; class CAManBase2: CAManBase { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "CAManBase2"; picture = ""; Icon = "iconMan"; fsmDanger = "A3\characters_f\scripts\danger.fsm"; moves = "CfgMovesMaleSdr2"; movesFatigue = "CfgMovesFatigue"; gestures = "CfgGesturesSapper"; bonePrimaryWeapon = "weapon"; oxygenCapacity = 70; formationTimeDiving = 2; formationTimeSwimming = 3; triggerAnim = "A3\anims_f\data\Anim\sdr\trigger.rtm"; woman = 0; faceType = "Man_A3"; minGunElev = -80; maxGunElev = 60; minGunTurn = -1; maxGunTurn = 1; minGunTurnAI = -30; maxGunTurnAI = 30; extCameraPosition[] = {0.22,0.05,-2.2}; class HeadLimits; boneHead = "head"; boneHeadCutScene = "headcutscene"; boneLEye = "eyeleft"; boneREye = "eyeright"; boneLEyelidUp = "face_eyelidupperleft"; boneREyelidUp = "face_eyelidupperright"; boneLEyelidDown = "face_eyelidlowerleft"; boneREyelidDown = "face_eyelidlowerright"; boneLPupil = "l_pupila"; boneRPupil = "r_pupila"; minHeadTurnAI = -60; maxHeadTurnAI = 60; class ViewPilot: ViewPilot { initFov = 0.75; minFov = 0.375; maxFov = 1.1; initAngleX = 8; minAngleX = -85; maxAngleX = 85; initAngleY = 0; minAngleY = -150; maxAngleY = 150; }; ISangleMod[] = {0.1,0.03,0.1}; ISrecoilMod[] = {0,0,0.2}; ISspeedMod[] = {0.0001,0.0001,0}; ISmaxTurn = 0.5; ISanimMod[] = {0.03,0.06,0.04}; class HitPoints { class HitFace { armor = 1; material = -1; name = "face_hub"; passThrough = 0.1; radius = 0.08; explosionShielding = 0.1; minimalHit = 0.01; }; class HitNeck: HitFace { armor = 1; material = -1; name = "neck"; passThrough = 0.1; radius = 0.1; explosionShielding = 0.5; minimalHit = 0.01; }; class HitHead: HitNeck { armor = 1; material = -1; name = "head"; passThrough = 0.1; radius = 0.2; explosionShielding = 0.5; minimalHit = 0.01; depends = "HitFace max HitNeck"; }; class HitPelvis { armor = 1; material = -1; name = "pelvis"; passThrough = 0.1; radius = 0.2; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitAbdomen: HitPelvis { armor = 1; material = -1; name = "spine1"; passThrough = 0.1; radius = 0.15; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitDiaphragm: HitAbdomen { armor = 1; material = -1; name = "spine2"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; }; class HitChest: HitDiaphragm { armor = 1; material = -1; name = "spine3"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; }; class HitBody: HitChest { armor = 1000; material = -1; name = "body"; passThrough = 0.1; radius = 0.16; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; depends = "HitPelvis max HitAbdomen max HitDiaphragm max HitChest"; }; class HitArms { armor = 1; material = -1; name = "arms"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; }; class HitHands: HitArms { armor = 1; material = -1; name = "hands"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; depends = "HitArms"; }; class HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; radius = 0.12; explosionShielding = 1; visual = "injury_legs"; minimalHit = 0.01; }; }; armor = 2; armorStructural = 5; selectionHeadWound = "head_injury"; selectionBodyWound = "injury_body"; selectionLArmWound = "injury_hands"; selectionRArmWound = "injury_hands"; selectionLLegWound = "injury_legs"; selectionRLegWound = "injury_legs"; selectionLArmWound1 = "injury_hands"; selectionRArmWound1 = "injury_hands"; selectionLLegWound1 = "injury_legs"; selectionRLegWound1 = "injury_legs"; selectionLArmWound2 = "hl"; selectionRArmWound2 = "hl"; selectionLLegWound2 = "hl"; selectionRLegWound2 = "hl"; selectionHeadHide = ""; selectionNeckHide = ""; memoryPointLStep = "footstepL"; memoryPointRStep = "footstepR"; memoryPointAim = "aimPoint"; memoryPointCameraTarget = "camera"; memoryPointCommonDamage = "l_femur_hit"; memoryPointLeaningAxis = "leaning_axis"; memoryPointAimingAxis = "aiming_axis"; memoryPointHeadAxis = "head_axis"; memoryPointWaterSurface = "water_surface"; selectionLBrow = "lBrow"; selectionMBrow = "mBrow"; selectionRBrow = "rBrow"; selectionLMouth = "lMouth"; selectionMMouth = "mMouth"; selectionRMouth = "rMouth"; selectionEyelid = "Eyelids"; selectionLip = "LLip"; useInternalLODInVehicles = 1; accuracy = 0; vehicleClass = "Men"; type = 0; threat[] = {1,0.05,0.05}; vegetation0[] = {"A3\Sounds_F\characters\movements\bush_001",0.25118864,1,30}; vegetation1[] = {"A3\Sounds_F\characters\movements\bush_002",0.31622776,1,30}; vegetation2[] = {"A3\Sounds_F\characters\movements\bush_003",0.31622776,1,30}; vegetation3[] = {"A3\Sounds_F\characters\movements\bush_004",0.2818383,1,30}; vegetation4[] = {"A3\Sounds_F\characters\movements\bush_005",0.25118864,1,30}; vegetation5[] = {"A3\Sounds_F\characters\movements\bush_006",0.2238721,1,30}; vegetation6[] = {"A3\Sounds_F\characters\movements\bush_007",0.56234133,1,30}; vegetation7[] = {"A3\Sounds_F\characters\movements\bush_008",0.56234133,1,30}; vegetation8[] = {"A3\Sounds_F\characters\movements\bush_009",0.56234133,1,30}; vegetation9[] = {"A3\Sounds_F\characters\movements\bush_010",0.56234133,1,30}; vegetation10[] = {"A3\Sounds_F\characters\movements\bush_011",0.56234133,1,30}; vegetation11[] = {"A3\Sounds_F\characters\movements\bush_012",0.56234133,1,30}; vegetationSounds[] = {"vegetation0",0.08,"vegetation1",0.08,"vegetation2",0.08,"vegetation3",0.08,"vegetation4",0.08,"vegetation5",0.08,"vegetation6",0.08,"vegetation7",0.08,"vegetation8",0.09,"vegetation9",0.09,"vegetation10",0.09,"vegetation11",0.09}; class PulsationSound { sample0[] = {{ { { "A3\sounds_f\characters\human-sfx\other\heart_3",0.056234132,1 },1.0 } }}; sample1[] = {{ { { "A3\sounds_f\characters\human-sfx\other\heart_3",0.056234132,1 },1.0 } }}; sample2[] = {{ { { "A3\sounds_f\characters\human-sfx\other\heart_3",0.056234132,1 },1.0 } }}; sample3[] = {{ { { "A3\sounds_f\characters\human-sfx\other\heart_3",0.056234132,1 },1.0 } }}; }; class HealingSound { sound[] = {"A3\sounds_f\characters\human-sfx\other\fak1_loop",0.1,1,10}; }; class StabilizingSound { sound[] = {"A3\sounds_f\characters\human-sfx\other\fak1_loop",0.056234132,1,10}; }; class HealingSoundWithMedikit { sound[] = {"A3\sounds_f\characters\human-sfx\other\medikit1",0.056234132,1,10}; }; class FreefallSound { sound[] = {"A3\Sounds_F\characters\human-sfx\other\freefall1",0.5011872,1,40}; }; class SoundRecovered { Person1[] = {{ "Male08ENG" },{ { { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_01",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_02",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_03",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_04",0.35481337,1,20 },0.25 } }}; Person2[] = {{ { { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_01",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_02",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_03",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_04",0.35481337,1,20 },0.25 } }}; Person3[] = {{ { { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_01",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_02",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_03",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_04",0.35481337,1,20 },0.25 } }}; Person4[] = {{ { { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_01",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_02",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_03",0.35481337,1,20 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_04",0.35481337,1,20 },0.25 } }}; }; class SoundChoke { breath0[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_water_01",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_water_02",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P01\SoundRecovered_water_03",0.35481337,1,20 },0.4 } }}; breath1[] = {{ { { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_water_01",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_water_02",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P02\SoundRecovered_water_03",0.35481337,1,20 },0.4 } }}; breath2[] = {{ { { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_water_01",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_water_02",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P03\SoundRecovered_water_03",0.35481337,1,20 },0.4 } }}; breath3[] = {{ { { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_water_01",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_water_02",0.35481337,1,20 },0.3 },{ { "A3\sounds_f\characters\human-sfx\P04\SoundRecovered_water_03",0.35481337,1,20 },0.4 } }}; }; class SoundDrown { breath0[] = {{ { { "A3\sounds_f\characters\human-sfx\08_hum_inside_head1",0.31622776,1,20 },1.0 } }}; breath1[] = {{ { { "A3\sounds_f\characters\human-sfx\08_hum_inside_head1",0.31622776,1,20 },1.0 } }}; breath2[] = {{ { { "A3\sounds_f\characters\human-sfx\08_hum_inside_head1",0.31622776,1,20 },1.0 } }}; breath3[] = {{ { { "A3\sounds_f\characters\human-sfx\08_hum_inside_head1",0.31622776,1,20 },1.0 } }}; }; class SoundDrowning { breath0[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\drowning_01",0.5011872,1,20 },0.5 },{ { "A3\sounds_f\characters\human-sfx\P01\drowning_02",0.5011872,1,20 },0.5 } }}; breath1[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\drowning_01",0.5011872,1,20 },0.5 },{ { "A3\sounds_f\characters\human-sfx\P01\drowning_02",0.5011872,1,20 },0.5 } }}; breath2[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\drowning_01",0.5011872,1,20 },0.5 },{ { "A3\sounds_f\characters\human-sfx\P01\drowning_02",0.5011872,1,20 },0.5 } }}; breath3[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\drowning_01",0.5011872,1,20 },0.5 },{ { "A3\sounds_f\characters\human-sfx\P01\drowning_02",0.5011872,1,20 },0.5 } }}; }; class SoundBurning { Person1[] = {{ { { "A3\Sounds_F\characters\human-sfx\P01\Burning_01",0.56234133,1,20 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Burning_02",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Burning_03",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Burning_04",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Burning_05",0.56234133,1,25 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Burning_06",0.56234133,1,25 },0.1 } }}; Person2[] = {{ { { "A3\Sounds_F\characters\human-sfx\Person1\Burning_01",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person1\Burning_02",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person1\Burning_03",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person1\Burning_04",0.56234133,1,25 },0.25 } }}; Person3[] = {{ { { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_01",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_02",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_03",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_08",0.56234133,1,25 },0.25 } }}; Person4[] = {{ { { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_01",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_02",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_03",0.56234133,1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_09",0.56234133,1,25 },0.25 } }}; }; class SoundBreathSwimming { breathSwimming0[] = {{ { { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_01",0.56234133,1,25 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_02",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_03",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_04",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_05",0.56234133,1,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Water_breath_06",0.56234133,1,25 },0.1 } }}; breathSwimming1[] = {{ { { "A3\Sounds_F\characters\human-sfx\P02\Water_Breath_01",0.56234133,1.1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\P02\Water_Breath_02",0.56234133,1.1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\P02\Water_Breath_03",0.56234133,1.1,25 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\P02\Water_Breath_04",0.56234133,1.1,25 },0.25 } }}; breathSwimming2[] = {{ { { "A3\Sounds_F\characters\human-sfx\water-breath-01",0.56234133,0.8,25 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-02",0.56234133,0.8,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-03",0.56234133,0.8,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-04",0.56234133,0.8,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-05",0.56234133,0.8,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-06",0.56234133,0.8,25 },0.1 } }}; breathSwimming3[] = {{ { { "A3\Sounds_F\characters\human-sfx\water-breath-01",0.56234133,1.2,25 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-02",0.56234133,1.2,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-03",0.56234133,1.2,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-04",0.56234133,1.2,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-05",0.56234133,1.2,25 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\water-breath-06",0.56234133,1.2,25 },0.1 } }}; }; class SoundHitScream { person0[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\Low_hit_01",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_02",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_03",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_04",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_05",0.56234133,1,40 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_06",0.56234133,1,40 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_01",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_02",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_03",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_04",0.70794576,1,60 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Max_hit_01",0.8912509,1,80 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_02",0.8912509,1,80 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_03",0.8912509,1,80 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_04",0.8912509,1,80 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_05",0.8912509,1,80 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_06",0.8912509,1,80 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_07",0.8912509,1,80 },0.05 } }}; person1[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\Low_hit_01",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_02",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_03",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_04",0.56234133,1,40 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_05",0.56234133,1,40 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Low_hit_06",0.56234133,1,40 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_01",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_02",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_03",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Mid_hit_04",0.70794576,1,60 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Max_hit_01",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_02",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_03",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\P01\Max_hit_04",0.8912509,1,80 },0.25 } }}; person2[] = {{ { { "A3\sounds_f\characters\human-sfx\person2\P2_hit_small_01",0.56234133,1,40 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_small_02",0.56234133,1,40 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_small_03",0.56234133,1,40 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_small_04",0.56234133,1,40 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\person2\P2_hit_02",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_03",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_04",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_05",0.70794576,1,60 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\person2\P2_hit_01",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_07",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_08",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person2\P2_hit_09",0.8912509,1,80 },0.25 } }}; person3[] = {{ { { "A3\sounds_f\characters\human-sfx\person3\P3_hit_01",0.56234133,1,30 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_06",0.56234133,1,30 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_07",0.56234133,1,30 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_08",0.56234133,1,30 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\person3\P3_hit_02",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_03",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_04",0.70794576,1,60 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_05",0.70794576,1,60 },0.25 } },{ { { "A3\sounds_f\characters\human-sfx\person3\P3_hit_10",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_11",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_12",0.8912509,1,80 },0.25 },{ { "A3\sounds_f\characters\human-sfx\person3\P3_hit_13",0.8912509,1,80 },0.25 } }}; }; class SoundBreath { breath0[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_01",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_02",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_03",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_04",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_05",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Low_06",0.056234132,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_01",0.1,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_02",0.1,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_03",0.1,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_04",0.1,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_05",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Mid_06",0.1,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_01",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_02",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_03",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_04",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_05",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_06",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_07",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_08",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_09",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_10",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_11",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_12",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_13z",0.11220185,1,7 },0.025 },{ { "A3\sounds_f\characters\human-sfx\P01\Breath_Max_14z",0.11220185,1,7 },0.025 } }}; breath1[] = {{ { { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_01",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_02",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_03",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_04",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_05",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Low_06",0.056234132,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_01",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_02",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_03",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_04",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_05",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_06",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_07",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_08",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_09",0.07943282,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_10",0.07943282,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_11",0.07943282,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Mid_12",0.07943282,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_01",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_02",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_03",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_04",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_05",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_06",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_07",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_08",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_09",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_10",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_11",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Breath_Max_12",0.11220185,1,7 },0.05 } }}; breath2[] = {{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_01",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_02",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_03",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_04",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_05",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_06",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_07",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_08",0.056234132,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_01",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_02",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_03",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_04",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_05",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_06",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_07",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_08",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_09",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_10_z",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_11_z",0.08912508,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_01",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_02",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_03",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_04",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_05",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_06",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_07",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_08",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_09",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_10",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_11",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_12",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_13",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_14",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_15",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_16_z",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_17_z",0.11220185,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_18_z",0.11220185,1,7 },0.05 } }}; breath3[] = {{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_01",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_02",0.056234132,1,7 },0.2 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_03",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_04",0.056234132,1,7 },0.15 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_05",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_06",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_07",0.056234132,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_01",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_02",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_03",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_04",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_05",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_06",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_07",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_08",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_09",0.07943282,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_10",0.07943282,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_11",0.07943282,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_01",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_02",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_03",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_04",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_05",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_06",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_07",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_08",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_09",0.11220185,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_10",0.11220185,1,7 },0.1 } }}; }; class SoundBreathInjured { Person0[] = {{ { { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_01",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_02",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_03",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_04",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_05",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_06",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_07",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_08",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_09",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_10",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_11",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Low_12",0.056234132,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_01",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_02",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_03",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_04",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_05",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_06",0.08912508,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_07",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_08",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_09",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_10",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_11",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_12",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_13",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Mid_14",0.08912508,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_01",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_02",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_03",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_04",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_05",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_06",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_07",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_08",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_09",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_10",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_11",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P01\Soundbreathinjured_Max_12",0.12589253,1,7 },0.05 } }}; person1[] = {{ { { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_01",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_02",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_03",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_04",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_05",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_06",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_07",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_08",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_09",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_10",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_11",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_12",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_13",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_14",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_15",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Low_16",0.056234132,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_01",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_02",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_03",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_04",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_05",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_06",0.1,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_07",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_08",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_09",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_10",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_11",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_12",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_13",0.1,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Mid_14",0.1,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_01",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_02",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_03",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_04",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_05",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_06",0.12589253,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_07",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_08",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_09",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_10",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_11",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_12",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_13",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\P02\Soundbreathinjured_Max_14",0.12589253,1,7 },0.05 } }}; person2[] = {{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_01",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_02",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_03",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_04",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_05",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_06",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_07",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_low_08",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_01",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_02",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_03",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_04",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_05",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_06",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_07",0.056234132,1,7 },0.0625 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_low_08",0.056234132,1,7 },0.0625 } },{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_01",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_02",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_03",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_04",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_05",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_06",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_07",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_08",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_09",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_10_z",0.08912508,1,7 },0.025 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_mid_11_z",0.08912508,1,7 },0.025 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_11",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_12",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_13",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_14",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_15",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_16",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_17",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_18",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_01",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_mid_02",0.08912508,1,7 },0.05 } },{ { { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_01",0.12589253,1,7 },0.75 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_02",0.12589253,1,7 },0.5 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_03",0.12589253,1,7 },0.5 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_04",0.12589253,1,7 },0.5 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_05",0.12589253,1,7 },0.5 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_06",0.12589253,1,7 },0.5 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_07",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_08",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_09",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_10",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_11",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_12",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_13",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_14",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_15",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_16_z",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_17_z",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_high_18_z",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_01",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_02",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_03",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_04",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_05",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_06",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_07",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_08",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_09",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_10",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_11",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_12",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_13",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_14",0.12589253,1,7 },0.25 },{ { "A3\sounds_f\characters\human-sfx\Person2\P2_breath_damage_high_15",0.12589253,1,7 },0.25 } }}; person3[] = {{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_01",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_02",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_03",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_04",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_05",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_06",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_low_07",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_01",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_02",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_03",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_04",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_05",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_06",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_07",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_08",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_09",0.056234132,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_10",0.056234132,1,7 },0.1 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_low_11",0.056234132,1,7 },0.1 } },{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_01",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_02",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_03",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_04",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_05",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_06",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_07",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_08",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_09",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_10",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_mid_11",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_01",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_02",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_03",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_04",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_05",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_06",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_07",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_08",0.08912508,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_09",0.08912508,1,7 },0.025 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_mid_10",0.08912508,1,7 },0.025 } },{ { { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_01",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_02",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_03",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_04",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_05",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_06",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_07",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_08",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_09",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_high_10",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_01",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_02",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_03",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_04",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_05",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_06",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_07",0.12589253,1,7 },0.05 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_08",0.12589253,1,7 },0.075 },{ { "A3\sounds_f\characters\human-sfx\Person3\P3_breath_damage_high_09",0.12589253,1,7 },0.075 } }}; }; class SoundInjured { person_moan0[] = {{ { { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_01",0.07943282,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_02",0.07943282,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_03",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_04",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_05",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_06",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_07",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Low_08",0.07943282,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_01",0.12589253,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_02",0.12589253,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_03",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_04",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_05",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_06",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_07",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_08",0.12589253,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_01",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_02",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_03",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_04",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_05",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_06",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_07",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_08",0.15848932,1,10 },0.1 } }}; person_moan1[] = {{ { { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_01",0.07943282,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_02",0.07943282,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_03",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_04",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_05",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_06",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_07",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Low_08",0.07943282,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_01",0.12589253,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_02",0.12589253,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_03",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_04",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_05",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_06",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_07",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Mid_08",0.12589253,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_01",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_02",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_03",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_04",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_05",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_06",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_07",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\P02\Soundinjured_Max_08",0.15848932,1,10 },0.1 } }}; person_moan2[] = {{ { { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_01",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_02",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_03",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_04",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_05",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_06",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_07",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_08",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_09",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_10",0.07943282,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_12",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_13",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_03",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_04",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_05",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_06",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_07",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_08",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_09",0.12589253,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_10",0.12589253,1,10 },0.05 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_11",0.12589253,1,10 },0.05 } },{ { { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_08",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_09",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_10",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_11",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_12",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person2\P2_moan_13",0.15848932,1,10 },0.1 } }}; person_moan3[] = {{ { { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_01",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_02",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_03",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_04",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_05",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_06",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_07",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_08",0.07943282,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_09",0.07943282,1,10 },0.2 } },{ { { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_01",0.1,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_02",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_03",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_04",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_05",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_06",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_07",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_08",0.1,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_09",0.1,1,10 },0.1 } },{ { { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_01",0.15848932,1,10 },0.2 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_02",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_03",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_04",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_05",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_06",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_07",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_08",0.15848932,1,10 },0.1 },{ { "A3\Sounds_F\characters\human-sfx\Person3\P3_moan_09",0.15848932,1,10 },0.1 } }}; }; class SoundBreathAutomatic { breath0[] = {{ { { "A3\Sounds_F\characters\human-sfx\other\diver-breath-1",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\other\diver-breath-2",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\other\diver-breath-3",0.56234133,1,20 },0.25 },{ { "A3\Sounds_F\characters\human-sfx\other\diver-breath-4",0.56234133,1,20 },0.25 } }}; }; class SoundGear { primary[] = {{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_01",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_02",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_03",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_04",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_05",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_06",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_07",0.07943282,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\soldier_gear_walk_08",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_01",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_02",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_03",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_04",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_05",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_06",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_07",0.11220185,1,35 } },{ "run",{ "A3\sounds_f\characters\movements\soldier_gear_run_08",0.11220185,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_01",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_02",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_03",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_04",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_05",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_06",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_07",0.14125374,1,45 } },{ "sprint",{ "A3\sounds_f\characters\movements\soldier_gear_sprint_08",0.14125374,1,45 } }}; secondary[] = {{ "run",{ "",1.0,1,10 } },{ "run",{ "",1.0,1,10 } },{ "sprint",{ "",1.0,1,10 } }}; }; class SoundEquipment { soldier[] = {{ "walk",{ "A3\sounds_f\characters\movements\suit_run_01",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_02",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_03",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_04",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_05",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_06",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_07",0.056234132,1,30 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_08",0.056234132,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_01",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_02",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_03",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_04",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_05",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_06",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_07",0.063095726,1,32 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_08",0.063095726,1,32 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_01",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_02",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_03",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_04",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_05",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_06",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_07",0.1,1,35 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_08",0.1,1,35 } }}; civilian[] = {{ "walk",{ "A3\sounds_f\characters\movements\suit_run_01",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_02",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_03",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_04",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_05",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_06",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_07",0.056234132,1,20 } },{ "walk",{ "A3\sounds_f\characters\movements\suit_run_08",0.056234132,1,20 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_01",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_02",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_03",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_04",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_05",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_06",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_07",0.07943282,1,30 } },{ "run",{ "A3\sounds_f\characters\movements\suit_run_08",0.07943282,1,30 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_01",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_02",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_03",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_04",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_05",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_06",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_07",0.1,1,40 } },{ "sprint",{ "A3\sounds_f\characters\movements\suit_sprint_08",0.1,1,40 } }}; }; class SoundEnvironExt { generic[] = {{ "healself",{ "\A3\Sounds_F\characters\ingame\AinvPknlMstpSlayWrflDnon_medic",0.8912509,1,70 } },{ "healselfprone",{ "\A3\Sounds_F\characters\ingame\AinvPpneMstpSlayWrflDnon_medic",0.8912509,1,70 } },{ "healselfpistolkneelin",{ "\A3\Sounds_F\characters\ingame\AinvPknlMstpSlayWpstDnon_medicIn",0.8912509,1,70 } },{ "healselfpistolkneel",{ "\A3\Sounds_F\characters\ingame\AinvPknlMstpSlayWpstDnon_medic",0.8912509,1,70 } },{ "healselfpistolkneelout",{ "\A3\Sounds_F\characters\ingame\AinvPknlMstpSlayWpstDnon_medicOut",0.8912509,1,70 } },{ "healselfpistolpromein",{ "\A3\Sounds_F\characters\ingame\AinvPpneMstpSlayWpstDnon_medicin",0.8912509,1,70 } },{ "healselfpistolprone",{ "\A3\Sounds_F\characters\ingame\AinvPpneMstpSlayWpstDnon_medic",0.8912509,1,70 } },{ "healselfpistolpromeout",{ "\A3\Sounds_F\characters\ingame\AinvPpneMstpSlayWpstDnon_medicOut",0.8912509,1,70 } },{ "adjust_short",{ "\A3\sounds_f\characters\stances\adjust_short1",0.15848932,1,70 } },{ "adjust_short",{ "\A3\sounds_f\characters\stances\adjust_short2",0.15848932,1,70 } },{ "adjust_short",{ "\A3\sounds_f\characters\stances\adjust_short3",0.15848932,1,70 } },{ "adjust_short",{ "\A3\sounds_f\characters\stances\adjust_short4",0.15848932,1,70 } },{ "adjust_short",{ "\A3\sounds_f\characters\stances\adjust_short5",0.15848932,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\adjust_short1",0.15848932,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\adjust_short5",0.15848932,1,70 } },{ "adjust_kneelhigh_to_standlow",{ "\A3\sounds_f\characters\stances\adjust_short3",0.15848932,1,70 } },{ "adjust_standlow_to_kneelhigh",{ "\A3\sounds_f\characters\stances\adjust_short1",0.15848932,1,70 } },{ "roll",{ "\A3\sounds_f\characters\stances\adjust_short4",0.35481337,1,70 } },{ "grenade_throw",{ "\A3\sounds_f\characters\stances\adjust_short1",0.35481337,1,70 } },{ "grenade_throw",{ "\A3\sounds_f\characters\stances\adjust_short2",0.35481337,1,70 } },{ "grenade_throw",{ "\A3\sounds_f\characters\stances\adjust_short3",0.35481337,1,70 } },{ "grenade_throw",{ "\A3\sounds_f\characters\stances\adjust_short4",0.35481337,1,70 } },{ "grenade_throw",{ "\A3\sounds_f\characters\stances\adjust_short5",0.35481337,1,70 } },{ "inventory_in",{ "\A3\sounds_f\characters\stances\adjust_short1",0.25118864,1,70 } },{ "inventory_out",{ "\A3\sounds_f\characters\stances\adjust_short2",0.25118864,1,70 } },{ "handgun_to_launcher",{ "\A3\sounds_f\characters\stances\change_handgun_to_launcher",0.25118864,1,70 } },{ "handgun_to_rifle",{ "\A3\sounds_f\characters\stances\change_handgun_to_rifle",0.25118864,1,70 } },{ "handgun_to_unarmed",{ "\A3\sounds_f\characters\stances\change_handgun_to_unarmed",0.25118864,1,70 } },{ "launcher_to_handgun",{ "\A3\sounds_f\characters\stances\change_launcher_to_handgun",0.25118864,1,70 } },{ "launcher_to_rifle",{ "\A3\sounds_f\characters\stances\change_launcher_to_rifle",0.25118864,1,70 } },{ "launcher_to_unarmed",{ "\A3\sounds_f\characters\stances\change_launcher_to_unarmed",0.25118864,1,70 } },{ "rifle_to_handgun",{ "\A3\sounds_f\characters\stances\change_rifle_to_handgun",0.25118864,1,70 } },{ "rifle_to_launcher",{ "\A3\sounds_f\characters\stances\change_rifle_to_launcher",0.25118864,1,70 } },{ "rifle_to_unarmed",{ "\A3\sounds_f\characters\stances\change_rifle_to_unarmed",0.25118864,1,70 } },{ "unarmed_to_handgun",{ "\A3\sounds_f\characters\stances\change_unarmed_to_handgun",0.25118864,1,70 } },{ "unarmed_to_launcher",{ "\A3\sounds_f\characters\stances\change_unarmed_to_launcher",0.25118864,1,70 } },{ "unarmed_to_rifle",{ "\A3\sounds_f\characters\stances\change_unarmed_to_rifle",0.25118864,1,70 } },{ "to_binoc",{ "\A3\sounds_f\characters\stances\change_rifle_to_binoculars",0.25118864,1,70 } },{ "to_binoc_lnr",{ "\A3\sounds_f\characters\stances\change_rifle_to_binoculars",0.25118864,1,70 } },{ "to_binoc_civil",{ "\A3\sounds_f\characters\stances\change_unarmed_to_binoculars",0.25118864,1,70 } },{ "from_binoc",{ "\A3\sounds_f\characters\stances\change_binoculars_to_rifle",0.25118864,1,70 } },{ "from_binoc_lnr",{ "\A3\sounds_f\characters\stances\change_handgun_to_launcher",0.25118864,1,70 } },{ "from_binoc_civil",{ "\A3\sounds_f\characters\stances\change_binoculars_to_unarmed",0.25118864,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_01",0.5011872,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_02",0.5011872,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_03",0.5011872,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_04",0.5011872,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_05",0.5011872,1,70 } },{ "ladder",{ "\A3\Sounds_F\characters\movements\ladder\ladder_06",0.5011872,1,70 } },{ "Acts_CrouchGetLowGesture",{ "\A3\Sounds_F\characters\cutscenes\Acts_CrouchGetLowGesture",0.8912509,1,70 } },{ "Acts_listeningToRadio_Loop",{ "\A3\Sounds_F\characters\cutscenes\Acts_listeningToRadio_Loop",0.8912509,1,70 } },{ "Acts_listeningToRadio_Out",{ "\A3\Sounds_F\characters\cutscenes\Acts_listeningToRadio_Out",0.8912509,1,70 } },{ "Acts_LyingWounded_loop1",{ "\A3\Sounds_F\characters\cutscenes\Acts_LyingWounded_loop1",0.8912509,1,70 } },{ "Acts_LyingWounded_loop2",{ "\A3\Sounds_F\characters\cutscenes\Acts_LyingWounded_loop2",0.8912509,1,70 } },{ "Acts_LyingWounded_loop3",{ "\A3\Sounds_F\characters\cutscenes\Acts_LyingWounded_loop3",0.8912509,1,70 } },{ "Acts_NavigatingChopper_In",{ "\A3\Sounds_F\characters\cutscenes\Acts_NavigatingChopper_In",0.56234133,1,70 } },{ "Acts_NavigatingChopper_Loop",{ "\A3\Sounds_F\characters\cutscenes\Acts_NavigatingChopper_Loop",0.56234133,1,70 } },{ "Acts_NavigatingChopper_Out",{ "\A3\Sounds_F\characters\cutscenes\Acts_NavigatingChopper_Out",0.56234133,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup1",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup1",0.56234133,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup1b",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup1b",0.56234133,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup1c",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup1c",0.56234133,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup2",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup2",0.56234133,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup2b",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup2b",0.8912509,1,70 } },{ "Acts_PercMstpSlowWrflDnon_handup2c",{ "\A3\Sounds_F\characters\cutscenes\Acts_PercMstpSlowWrflDnon_handup2c",0.56234133,1,70 } },{ "Acts_SignalToCheck",{ "\A3\Sounds_F\characters\cutscenes\Acts_SignalToCheck",0.56234133,1,70 } },{ "Acts_ShowingTheRightWay_Loop",{ "\A3\Sounds_F\characters\cutscenes\Acts_ShowingTheRightWay_Loop",0.56234133,1,70 } },{ "Acts_ShowingTheRightWay_Out",{ "\A3\Sounds_F\characters\cutscenes\Acts_ShowingTheRightWay_Out",0.56234133,1,70 } },{ "Acts_ShieldFromSun_Loop",{ "\A3\Sounds_F\characters\cutscenes\Acts_ShieldFromSun_Loop",0.56234133,1,70 } },{ "Acts_ShieldFromSun_Out",{ "\A3\Sounds_F\characters\cutscenes\Acts_ShieldFromSun_Out",0.56234133,1,70 } },{ "Acts_TreatingWounded01",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded01",0.56234133,1,70 } },{ "Acts_TreatingWounded02",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded02",0.56234133,1,70 } },{ "Acts_TreatingWounded03",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded03",0.56234133,1,70 } },{ "Acts_TreatingWounded04",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded04",0.56234133,1,70 } },{ "Acts_TreatingWounded05",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded05",0.56234133,1,70 } },{ "Acts_TreatingWounded06",{ "\A3\Sounds_F\characters\cutscenes\Acts_TreatingWounded06",0.56234133,1,70 } },{ "Acts_AidlPercMstpSlowWrflDnon_pissing",{ "\A3\Sounds_F\characters\cutscenes\Acts_AidlPercMstpSlowWrflDnon_pissing",0.8912509,1,70 } },{ "Acts_BoatAttacked01",{ "\A3\Sounds_F\characters\cutscenes\Acts_BoatAttacked01",0.8912509,1,70 } },{ "Acts_BoatAttacked02",{ "\A3\Sounds_F\characters\cutscenes\Acts_BoatAttacked02",0.8912509,1,70 } },{ "Acts_BoatAttacked03",{ "\A3\Sounds_F\characters\cutscenes\Acts_BoatAttacked03",0.8912509,1,70 } },{ "Acts_BoatAttacked04",{ "\A3\Sounds_F\characters\cutscenes\Acts_BoatAttacked04",0.8912509,1,70 } },{ "Acts_BoatAttacked05",{ "\A3\Sounds_F\characters\cutscenes\Acts_BoatAttacked05",0.8912509,1,70 } },{ "Acts_CrouchingCoveringRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_CrouchingCoveringRifle01",0.56234133,1,70 } },{ "Acts_CrouchingIdleRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_CrouchingIdleRifle01",0.56234133,1,70 } },{ "Acts_CrouchingReloadingRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_CrouchingReloadingRifle01",0.56234133,1,70 } },{ "Acts_CrouchingWatchingRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_CrouchingWatchingRifle01",0.56234133,1,70 } },{ "Acts_InjuredAngryRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredAngryRifle01",0.56234133,1,70 } },{ "Acts_InjuredCoughRifle02",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredCoughRifle02",0.56234133,1,70 } },{ "Acts_InjuredLookingRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLookingRifle01",0.56234133,1,70 } },{ "Acts_InjuredLookingRifle02",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLookingRifle02",0.56234133,1,70 } },{ "Acts_InjuredLookingRifle03",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLookingRifle03",0.56234133,1,70 } },{ "Acts_InjuredLookingRifle04",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLookingRifle04",0.56234133,1,70 } },{ "Acts_InjuredLookingRifle05",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLookingRifle05",0.56234133,1,70 } },{ "Acts_InjuredLyingRifle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredLyingRifle01",0.56234133,1,70 } },{ "Acts_InjuredSpeakingRIfle01",{ "\A3\Sounds_F\characters\cutscenes\Acts_InjuredSpeakingRIfle01",0.56234133,1,70 } },{ "Acts_PknlMstpSlowWrflDnon",{ "\A3\Sounds_F\characters\cutscenes\Acts_PknlMstpSlowWrflDnon",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_loop1",{ "\A3\Sounds_F\characters\cutscenes\Acts_SittingJumpingSaluting_loop1",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_loop2",{ "\A3\Sounds_F\characters\cutscenes\Acts_SittingJumpingSaluting_loop2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_loop3",{ "\A3\Sounds_F\characters\cutscenes\Acts_SittingJumpingSaluting_loop3",0.56234133,1,70 } }}; rock[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\rock_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\rock_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\rock_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\rock_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\rock_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.2238721,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; normal[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; tarmac[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.2238721,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.2238721,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; stony[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\stony_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\stony_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\stony_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\stony_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\stony_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; water[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\water_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\water_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\water_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\water_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\water_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_1",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_2",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_3",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_4",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_5",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_6",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_7",0.19952624,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_water_8",0.19952624,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_water_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_water_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_water_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani4",0.5011872,1,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-1",0.5011872,1.0,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-2",0.5011872,1.0,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-3",0.5011872,1.0,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-4",0.5011872,1.0,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-5",0.5011872,1.0,70 } },{ "dive",{ "A3\Sounds_F\characters\movements\diver-swim-6",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-1",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-2",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-3",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-4",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-5",0.5011872,1.0,70 } },{ "dive_dry",{ "A3\Sounds_F\characters\movements\diver-dry-swim-6",0.5011872,1.0,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\water_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\water_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\water_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\water_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\water_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\water_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\water_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\water_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\water_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\water_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\water_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\water_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\water_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\water_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; gravel[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\gravel_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\gravel_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\gravel_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\gravel_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\gravel_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_1",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_2",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_3",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_4",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_5",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_6",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_7",0.19952624,1,40 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; roof_tiles[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tiles_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tiles_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tiles_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; sand[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\sand_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\sand_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\sand_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\sand_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\sand_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_01",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_02",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_03",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_04",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_05",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_06",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_07",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_sand_08",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_sand_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_sand_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_sand_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; drygrass[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_dry_grass_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_01",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_02",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_03",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_04",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_05",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_06",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_07",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_08",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_drygrass_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_drygrass_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_drygrass_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; grass[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_1",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_2",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_3",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_4",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_5",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_6",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_7",0.15848932,1,70 },{ "\A3\sounds_f\characters\footsteps\new_grass_walk_8",0.15848932,1,70 },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_1",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_2",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_3",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_4",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_5",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_6",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_7",0.25118864,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\new_grass_run_8",0.25118864,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_1",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_2",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_3",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_4",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_5",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_6",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_7",0.15848932,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\new_grass_walk_8",0.15848932,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_1",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_2",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_3",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_4",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_5",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_6",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_7",0.31622776,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\new_grass_sprint_8",0.31622776,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_01",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_02",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_03",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_04",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_05",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_06",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_07",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_grass_08",0.17782794,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_grass_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_grass_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_grass_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\grass_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; debris[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\debris_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\debris_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\debris_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\debris_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\debris_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_gravel_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; wood[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_1",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_2",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_3",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_4",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_5",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_6",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_7",0.5011872,0.7,100 },{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_8",0.5011872,0.7,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_1",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_2",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_3",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_4",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_5",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_6",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_7",0.5011872,0.7,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_ext_8",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_1",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_2",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_3",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_4",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_5",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_6",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_7",0.5011872,0.7,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_ext_8",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_1",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_2",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_3",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_4",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_5",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_6",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_7",0.5011872,0.7,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_ext_8",0.5011872,0.7,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; wood_int[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_1",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_2",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_3",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_4",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_5",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_6",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_7",0.5011872,0.7,70 },{ "\A3\sounds_f\characters\footsteps\wood_walk_int_8",0.5011872,0.7,70 },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_1",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_2",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_3",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_4",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_5",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_6",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_7",0.5011872,0.7,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\wood_run_int_8",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_1",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_2",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_3",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_4",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_5",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_6",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_7",0.5011872,0.7,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\wood_walk_int_8",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_1",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_2",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_3",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_4",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_5",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_6",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_7",0.5011872,0.7,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\wood_sprint_int_8",0.5011872,0.7,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_wood_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; concrete_int[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_int_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_int_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_int_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; concrete[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\concrete_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\concrete_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\concrete_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,40 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; metal[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\metal_walk_1",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_2",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_3",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_4",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_5",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_6",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_7",0.5011872,1,120 },{ "\A3\sounds_f\characters\footsteps\metal_walk_8",0.5011872,1,120 },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_1",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_2",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_3",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_4",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_5",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_6",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_7",0.5011872,1,120 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_run_8",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_1",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_2",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_3",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_4",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_5",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_6",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_7",0.5011872,1,120 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_walk_8",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_1",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_2",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_3",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_4",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_5",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_6",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_7",0.5011872,1,120 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_sprint_8",0.5011872,1,120 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,40 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; metal_int[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_1",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_2",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_3",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_4",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_5",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_6",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_7",0.5011872,1,100 },{ "\A3\sounds_f\characters\footsteps\metal_int_walk_8",0.5011872,1,100 },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_1",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_2",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_3",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_4",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_5",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_6",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_7",0.5011872,1,100 } },{ "run",{ "\A3\sounds_f\characters\footsteps\metal_int_run_8",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_1",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_2",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_3",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_4",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_5",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_6",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_7",0.5011872,1,100 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\metal_int_walk_8",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_1",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_2",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_3",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_4",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_5",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_6",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_7",0.5011872,1,100 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\metal_int_sprint_8",0.5011872,1,100 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.19952624,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.19952624,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_metal_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; tiles_int[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_1",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_2",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_3",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_4",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_5",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_6",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_7",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_8",0.5011872,1,70 },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_1",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_2",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_3",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_4",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_5",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_6",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_7",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\tiles_int_run_8",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_1",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_2",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_3",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_4",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_5",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_6",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_7",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\tiles_int_walk_8",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_1",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_2",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_3",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_4",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_5",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_6",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_7",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\tiles_int_sprint_8",0.5011872,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.17782794,1,40 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.17782794,1,40 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; dirt[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_1",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_2",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_3",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_4",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_5",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_6",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_7",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_8",0.5011872,1,70 },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_1",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_2",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_3",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_4",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_5",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_6",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_7",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\dirt_run_new_8",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_1",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_2",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_3",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_4",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_5",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_6",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_7",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\dirt_walk_new_8",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_1",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_2",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_3",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_4",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_5",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_6",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_7",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\dirt_sprint_new_8",0.5011872,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_1",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_2",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_3",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_4",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_5",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_6",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_7",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_dirt_8",0.17782794,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_dirt_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_dirt_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_dirt_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\dirt_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; roof_tin[] = {{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_stand_side",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel1",0.25118864,1,70 } },{ "adjust_stand_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_kneel2",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand1",0.25118864,1,70 } },{ "adjust_kneel_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_stand2",0.25118864,1,70 } },{ "adjust_stand_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_stand",0.25118864,1,70 } },{ "adjust_prone_up",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up",0.25118864,1,70 } },{ "adjust_prone_up_back",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_up_back",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side1",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side2",0.25118864,1,70 } },{ "adjust_prone_down",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_side3",0.25118864,1,70 } },{ "adjust_prone_left",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_left",0.25118864,1,70 } },{ "adjust_prone_right",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_right",0.25118864,1,70 } },{ "adjust_kneel_to_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_kneel_to_prone",0.25118864,1,70 } },{ "adjust_prone_to_kneel",{ "\A3\sounds_f\characters\stances\concrete_adjust_prone_to_kneel",0.25118864,1,70 } },{ "adjust_stand_to_left_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_left_prone",0.25118864,1,70 } },{ "adjust_stand_to_right_prone",{ "\A3\sounds_f\characters\stances\concrete_adjust_stand_to_right_prone",0.25118864,1,70 } },{ "adjust_left_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_left_prone_to_stand",0.25118864,1,70 } },{ "adjust_right_prone_to_stand",{ "\A3\sounds_f\characters\stances\concrete_adjust_right_prone_to_stand",0.25118864,1,70 } },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_1",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_2",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_3",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_4",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_5",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_6",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_7",0.5011872,1,70 },{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_8",0.5011872,1,70 },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_1",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_2",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_3",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_4",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_5",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_6",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_7",0.5011872,1,70 } },{ "run",{ "\A3\sounds_f\characters\footsteps\roof_tin_run_8",0.5011872,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_1",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_2",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_3",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_4",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_5",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_6",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_7",0.0056234132,1,70 } },{ "walk",{ "\A3\sounds_f\characters\footsteps\roof_tin_walk_8",0.0056234132,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_1",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_2",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_3",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_4",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_5",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_6",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_7",0.5011872,1,70 } },{ "sprint",{ "\A3\sounds_f\characters\footsteps\roof_tin_sprint_8",0.5011872,1,70 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_1",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_2",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_3",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_4",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_5",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_6",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_7",0.17782794,1,50 } },{ "crawl",{ "\A3\sounds_f\characters\crawl\crawl_concrete_8",0.17782794,1,50 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_1",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_2",0.5011872,1,70 } },{ "bodyfall",{ "\A3\sounds_f\characters\movements\bodyfalls\bodyfall_concrete_3",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani1",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani2",0.5011872,1,70 } },{ "swim",{ "A3\Sounds_F\characters\movements\plavani3",0.5011872,1,70 } },{ "Acts_carFixingWheel",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_carFixingWheel",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf",0.56234133,1,70 } },{ "Acts_PercMwlkSlowWrflDf2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PercMwlkSlowWrflDf2",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_out",0.56234133,1,70 } },{ "Acts_WalkingChecking",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WalkingChecking",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle02",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle02",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle03",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle03",0.56234133,1,70 } },{ "Acts_CrouchingFiringLeftRifle04",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_CrouchingFiringLeftRifle04",0.56234133,1,70 } },{ "Acts_HUBABriefing",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_HUBABriefing",0.56234133,1,70 } },{ "Acts_PointingLeftUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_PointingLeftUnarmed",0.56234133,1,70 } },{ "Acts_SittingJumpingSaluting_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_SittingJumpingSaluting_in",0.56234133,1,70 } },{ "Acts_StandingSpeakingUnarmed",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_StandingSpeakingUnarmed",0.56234133,1,70 } },{ "Acts_TreatingWounded_in",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_in",0.56234133,1,70 } },{ "Acts_TreatingWounded_out",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_TreatingWounded_out",0.56234133,1,70 } },{ "Acts_UnconsciousStandUp_part1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_UnconsciousStandUp_part1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_1b",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_1b",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB01_PlayerWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB01_PlayerWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_3",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_4",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_4",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_5",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_5",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_AIWalk_6",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_AIWalk_6",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_1",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_1",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_2",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_2",0.56234133,1,70 } },{ "Acts_WelcomeOnHUB02_PlayerWalk_3",{ "A3\Sounds_F\characters\cutscenes\concrete_Acts_WelcomeOnHUB02_PlayerWalk_3",0.56234133,1,70 } }}; }; weaponSlots = "1 + 4 + 12* 256 + 4096 + 2 + 8* 16 + 12*131072"; fsmFormation = "Formation"; leftArmToElbow[] = {"LeftArm",0.5,"LeftArmRoll",0}; leftArmFromElbow[] = {"LeftForeArm",0,"LeftForeArmRoll",0.5}; leftWrist = "LeftHand"; leftShoulder = "LeftShoulder"; leftHand[] = {"LeftHandThumb3","LeftHandThumb2","LeftHandThumb1","LeftHandIndex3","LeftHandIndex2","LeftHandIndex1","LeftHandMiddle3","LeftHandMiddle2","LeftHandMiddle1","LeftHandRing3","LeftHandRing2","LeftHandRing1","LeftHandRing","LeftHandPinky3","LeftHandPinky2","LeftHandPinky1"}; leftArmPoints[] = {"LeftShoulder","lelbow","lelbow_axis","lwrist"}; rightArmToElbow[] = {"rightArm",0.5,"rightArmRoll",0}; rightArmFromElbow[] = {"rightForeArm",0,"rightForeArmRoll",0.5}; rightWrist = "rightHand"; rightShoulder = "rightShoulder"; rightHand[] = {"rightHandThumb3","rightHandThumb2","rightHandThumb1","rightHandIndex3","rightHandIndex2","rightHandIndex1","rightHandMiddle3","rightHandMiddle2","rightHandMiddle1","rightHandRing3","rightHandRing2","rightHandRing1","rightHandRing","rightHandPinky3","rightHandPinky2","rightHandPinky1"}; rightArmPoints[] = {"rightShoulder","relbow","relbow_axis","rwrist"}; leftLegToKnee[] = {"LeftUpLeg",0.5,"LeftUpLegRoll",0}; leftLegFromKnee[] = {"LeftLeg",0,"LeftLegRoll",0.5}; leftHeel = "leftFoot"; leftHip = "pelvis"; leftFoot[] = {"LeftToeBase"}; leftLegPoints[] = {"lfemur","lknee","lknee_axis","lankle"}; rightLegToKnee[] = {"rightUpLeg",0.5,"rightUpLegRoll",0}; rightLegFromKnee[] = {"rightLeg",0,"rightLegRoll",0.5}; rightHeel = "rightFoot"; rightHip = "pelvis"; rightFoot[] = {"RightToeBase"}; rightLegPoints[] = {"rfemur","rknee","rknee_axis","rankle"}; launcherBone = "launcher"; handGunBone = "RightHand"; weaponBone = "weapon"; impactEffectsSea = "ImpactEffectsSeaMen"; AnimEffectShortExhaust = 0.12; AnimEffectShortRest = 0.04; canCarryBackPack = 1; class UniformInfo { class SlotsInfo { class NVG: UniformSlotInfo { slotType = 602; }; class Scuba: UniformSlotInfo { slotType = 604; }; class Googles: UniformSlotInfo { slotType = 603; }; class Headgear: UniformSlotInfo { slotType = 605; }; }; }; grenadeThrowDir[] = {0,0.2,1}; }; class Civilian2: CAManBase2 { class SpeechVariants { class Default { speechSingular[] = {"veh_infantry_civilian_s"}; speechPlural[] = {"veh_infantry_civilian_p"}; }; }; textSingular = "$STR_A3_nameSound_veh_infantry_civilian_s"; textPlural = "$STR_A3_nameSound_veh_infantry_civilian_p"; nameSound = "veh_infantry_civilian_s"; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Civilian"; side = 3; scope = 0; displayName = "$STR_DN_CIVILIAN"; class HitPoints : HitPoints { class HitHead : HitHead { armor = 1; }; class HitBody : HitBody { armor = 2; }; class HitHands : HitHands { armor = 2; }; class HitLegs : HitLegs { armor = 2; }; class HitFace : HitFace {}; class HitNeck : HitNeck {}; class HitPelvis : HitPelvis {}; class HitAbdomen : HitAbdomen {}; class HitDiaphragm : HitDiaphragm {}; class HitChest : HitChest {}; class HitArms : HitArms {}; }; accuracy = 1.6; camouflage = 1.2; threat[] = {0,0,0}; magazines[] = {}; cost = 100000; minHeadTurnAI = -50; maxHeadTurnAI = 50; formationX = 2; formationZ = 5; class Wounds { tex[] = {}; mat[] = {}; }; class EventHandlers; primaryAmmoCoef = 0.0; secondaryAmmoCoef = 0.0; handgunAmmoCoef = 0.0; }; class Civilian: CAManBase { class SpeechVariants { class Default { speechSingular[] = {"veh_infantry_civilian_s"}; speechPlural[] = {"veh_infantry_civilian_p"}; }; }; textSingular = "$STR_A3_nameSound_veh_infantry_civilian_s"; textPlural = "$STR_A3_nameSound_veh_infantry_civilian_p"; nameSound = "veh_infantry_civilian_s"; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Civilian"; side = 3; scope = 0; displayName = "$STR_DN_CIVILIAN"; class HitPoints { class HitFace { armor = 1; material = -1; name = "face_hub"; passThrough = 0.1; radius = 0.08; explosionShielding = 0.1; minimalHit = 0.01; }; class HitNeck: HitFace { armor = 1; material = -1; name = "neck"; passThrough = 0.1; radius = 0.1; explosionShielding = 0.5; minimalHit = 0.01; }; class HitHead: HitNeck { armor = 1; material = -1; name = "head"; passThrough = 0.1; radius = 0.2; explosionShielding = 0.5; minimalHit = 0.01; depends = "HitFace max HitNeck"; }; class HitPelvis { armor = 1; material = -1; name = "pelvis"; passThrough = 0.1; radius = 0.2; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitAbdomen: HitPelvis { armor = 1; material = -1; name = "spine1"; passThrough = 0.1; radius = 0.15; explosionShielding = 1; visual = "injury_body"; minimalHit = 0.01; }; class HitDiaphragm: HitAbdomen { armor = 1; material = -1; name = "spine2"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; }; class HitChest: HitDiaphragm { armor = 1; material = -1; name = "spine3"; passThrough = 0.1; radius = 0.15; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; }; class HitBody: HitChest { armor = 1000; material = -1; name = "body"; passThrough = 0.1; radius = 0.16; explosionShielding = 6; visual = "injury_body"; minimalHit = 0.01; depends = "HitPelvis max HitAbdomen max HitDiaphragm max HitChest"; }; class HitArms { armor = 1; material = -1; name = "arms"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; }; class HitHands: HitArms { armor = 1; material = -1; name = "hands"; passThrough = 1; radius = 0.1; explosionShielding = 1; visual = "injury_hands"; minimalHit = 0.01; depends = "HitArms"; }; class HitLegs { armor = 1; material = -1; name = "legs"; passThrough = 1; radius = 0.12; explosionShielding = 1; visual = "injury_legs"; minimalHit = 0.01; }; }; accuracy = 1.6; camouflage = 1.2; threat[] = {0,0,0}; magazines[] = {}; cost = 100000; minHeadTurnAI = -50; maxHeadTurnAI = 50; formationX = 2; formationZ = 5; class Wounds { tex[] = {}; mat[] = {}; }; class EventHandlers; primaryAmmoCoef = 0.0; secondaryAmmoCoef = 0.0; handgunAmmoCoef = 0.0; }; // allow males to wear CIV clothes Females=1 class Civilian_F: Civilian { modelsides[] = {3,2,0}; // U_C_Commoner1_1 }; class C_man_1: Civilian_F { modelsides[] = {3,2,0}; // U_C_Poloshirt_stripped, U_C_Poloshirt_blue, U_C_Poloshirt_burgundy, U_C_Poloshirt_tricolour, U_C_Poloshirt_salmon, U_C_Poloshirt_redwhite }; class C_man_1_1_F: C_man_1 { modelsides[] = {3,2,0}; // U_C_Commoner1_1 }; class C_Driver_1_F: C_man_1 { modelsides[] = {3,2,0}; // karts DLC }; class C_man_p_fugitive_F: C_man_1 { modelsides[] = {3,2,0}; // U_C_Poor_1 }; class C_man_w_worker_F: C_man_1 { modelsides[] = {3,2,0}; // U_C_WorkerCoveralls }; class C_man_hunter_1_F: C_man_1 { modelsides[] = {3,2,0}; // U_C_HunterBody_grn }; class C_journalist_F: C_man_1 { modelsides[] = {3,2,0}; // U_C_Journalist }; class C_scientist_F: C_man_w_worker_F { modelsides[] = {3,2,0}; // U_C_Scientist }; class VirtualMan_F; class VirtualMan_EPOCH : VirtualMan_F { displayName = "Epoch Player Slot"; weapons[] = {}; class Eventhandlers { init = "_this call EPOCH_localCleanup;"; }; }; class I_Soldier_base_F; class I_Soldier_EPOCH : I_Soldier_base_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "I_Soldier_EPOCH"; scope = 2; displayName = "Epoch Militia Soldier"; cost = 90000; camouflage = 1.2; uniformClass = "U_I_CombatUniform_shortsleeve"; weapons[] = { "hgun_PDW2000_F", "hgun_ACPC2_F", "Throw", "Put" }; respawnWeapons[] = { "hgun_PDW2000_F", "hgun_ACPC2_F", "Throw", "Put" }; Items[] = { "FAK" }; RespawnItems[] = { "FAK" }; magazines[] = { "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; respawnMagazines[] = { "30Rnd_9x21_Mag", "30Rnd_9x21_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; linkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; respawnLinkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; }; class I_Soldier2_EPOCH : I_Soldier_base_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "I_Soldier2_EPOCH"; scope = 2; displayName = "Epoch Militia Guerilla"; cost = 90000; camouflage = 1.2; uniformClass = "U_IG_Guerilla2_1"; weapons[] = { "AKM_EPOCH", "hgun_ACPC2_F", "Throw", "Put" }; respawnWeapons[] = { "AKM_EPOCH", "hgun_ACPC2_F", "Throw", "Put" }; Items[] = { "FAK" }; RespawnItems[] = { "FAK" }; magazines[] = { "30Rnd_762x39_Mag", "30Rnd_762x39_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; respawnMagazines[] = { "30Rnd_762x39_Mag", "30Rnd_762x39_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; linkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; respawnLinkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; }; class I_Soldier3_EPOCH : I_Soldier_base_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "I_Soldier3_EPOCH"; scope = 2; displayName = "Epoch Militia Ghillie"; cost = 90000; camouflage = 1.4; uniformClass = "U_I_GhillieSuit"; weapons[] = { "srifle_DMR_01_F", "hgun_ACPC2_F", "Throw", "Put" }; respawnWeapons[] = { "srifle_DMR_01_F", "hgun_ACPC2_F", "Throw", "Put" }; Items[] = { "FAK" }; RespawnItems[] = { "FAK" }; magazines[] = { "10Rnd_762x54_Mag", "10Rnd_762x54_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; respawnMagazines[] = { "10Rnd_762x54_Mag", "10Rnd_762x54_Mag", "9Rnd_45ACP_Mag", "9Rnd_45ACP_Mag" }; linkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; respawnLinkedItems[] = { "V_24_EPOCH", "H_89_EPOCH", "ItemMap", "ItemCompass", "ItemWatch", "EpochRadio0" }; }; #include "CfgVehicles\Players.hpp" #include "CfgVehicles\Antagonists.hpp" #include "CfgVehicles\Fixes.hpp" class Car; class Car_F: Car { class HitPoints { class HitLFWheel; class HitLF2Wheel; class HitRFWheel; class HitRF2Wheel; class HitBody; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; }; }; class C_Hatchback_01_F; class C_Hatchback_01_EPOCH: C_Hatchback_01_F { _generalMacro = "C_Hatchback_01_EPOCH"; scope = 2; crew = ""; side = 3; armor = 40; fuelCapacity = 45; fuelConsumptionRate = 0.02; transportMaxWeapons = 12; transportMaxMagazines = 64; transportMaxBackpacks = 12; maximumLoad = 1500; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0}; availableColors[] = {{ "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa" }}; class Eventhandlers{}; }; class C_Hatchback_01_sport_F; class C_Hatchback_02_EPOCH: C_Hatchback_01_sport_F { _generalMacro = "C_Hatchback_02_EPOCH"; scope = 2; crew = ""; side = 3; armor = 40; fuelCapacity = 45; fuelConsumptionRate = 0.03; transportMaxWeapons = 12; transportMaxMagazines = 64; transportMaxBackpacks = 12; maximumLoad = 1500; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0}; availableColors[] = {{ "\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa","\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa" }}; class Eventhandlers{}; }; class C_Offroad_01_F; class C_Offroad_01_EPOCH: C_Offroad_01_F { _generalMacro = "C_Offroad_01_EPOCH"; scope = 2; crew = ""; side = 3; armor = 50; fuelCapacity = 75; fuelConsumptionRate = 0.03; maximumLoad = 3500; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0,1}; availableColors[] = {{ "\A3\soft_F\Offroad_01\Data\Offroad_01_ext_co.paa","\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE01_CO.paa","\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE02_CO.paa","\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE03_CO.paa","\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE04_CO.paa","\A3\soft_F\Offroad_01\Data\Offroad_01_ext_BASE05_CO.paa" }}; class Eventhandlers{}; }; class C_Quadbike_01_F; class C_Quadbike_01_EPOCH: C_Quadbike_01_F { _generalMacro = "C_Quadbike_01_EPOCH"; scope = 2; crew = ""; side = 3; armor = 30; fuelCapacity = 30; fuelConsumptionRate = 0.01; maximumLoad = 600; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0,1}; availableColors[] = {{ "\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa" },{ "\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa" }}; class Eventhandlers{}; class UserActions { class PressXToFlipTheThing { displayNameDefault = "Flip ATV"; displayName = "Flip ATV"; position = ""; radius = 2.7; onlyForPlayer = 1; condition = "alive this && not canmove this && crew this isEqualTo []"; statement = "this setvectorup [0,0,1]"; }; }; }; class C_SUV_01_F; class C_SUV_01_EPOCH: C_SUV_01_F { _generalMacro = "C_SUV_01_EPOCH"; scope = 2; crew = ""; side = 3; armor = 45; fuelCapacity = 45; fuelConsumptionRate = 0.02; transportMaxWeapons = 12; transportMaxMagazines = 64; transportMaxBackpacks = 12; maximumLoad = 2000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0}; availableColors[] = {{ "\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa","\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa","\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa","\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa" }}; class Eventhandlers{}; }; class C_Rubberboat; class C_Rubberboat_EPOCH: C_Rubberboat { _generalMacro = "C_Rubberboat_EPOCH"; scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 500; typicalCargo[] = {}; class TransportItems{}; hiddenSelectionsTextures[] = {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class O_Boat_Transport_01_F; class C_Rubberboat_02_EPOCH: O_Boat_Transport_01_F { _generalMacro = "C_Rubberboat_02_EPOCH"; scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 500; typicalCargo[] = {}; class TransportItems{}; hiddenSelectionsTextures[] = {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class O_Lifeboat; class C_Rubberboat_03_EPOCH: O_Lifeboat { _generalMacro = "C_Rubberboat_03_EPOCH"; scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 500; typicalCargo[] = {}; class TransportItems{}; hiddenSelectionsTextures[] = {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class I_Boat_Transport_01_F; class C_Rubberboat_04_EPOCH: I_Boat_Transport_01_F { _generalMacro = "C_Rubberboat_04_EPOCH"; scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 500; typicalCargo[] = {}; class TransportItems{}; hiddenSelectionsTextures[] = {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class C_Van_01_box_F; class C_Van_01_box_EPOCH: C_Van_01_box_F { _generalMacro = "C_Van_01_box_EPOCH"; scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 55; fuelConsumptionRate = 0.02; maximumLoad = 4000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0}; availableColors[] = {{ "\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_ext_red_CO.paa" }}; class Eventhandlers{}; }; class C_Van_01_transport_F; class C_Van_01_transport_EPOCH: C_Van_01_transport_F { scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 55; fuelConsumptionRate = 0.02; maximumLoad = 4000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; textureSelectionIndex[] = {0}; availableColors[] = {{ "\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_ext_red_CO.paa" }}; class Eventhandlers{}; }; class C_Boat_Civil_01_F; class C_Boat_Civil_01_EPOCH: C_Boat_Civil_01_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 800; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class C_Boat_Civil_01_police_F; class C_Boat_Civil_01_police_EPOCH: C_Boat_Civil_01_police_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 800; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class C_Boat_Civil_01_rescue_F; class C_Boat_Civil_01_rescue_EPOCH: C_Boat_Civil_01_rescue_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 600; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class B_Heli_Light_01_F; class B_Heli_Light_01_EPOCH: B_Heli_Light_01_F { scope = 2; crew = ""; side = 3; armor = 35; faction = "CIV_F"; maximumLoad = 1000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_Heli_Transport_01_F; class B_Heli_Transport_01_EPOCH: B_Heli_Transport_01_F { scope = 2; crew = ""; side = 3; armor = 60; faction = "CIV_F"; maximumLoad = 3000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_Heli_Transport_01_camo_F; class B_Heli_Transport_01_camo_EPOCH: B_Heli_Transport_01_camo_F { scope = 2; crew = ""; side = 3; armor = 60; faction = "CIV_F"; maximumLoad = 3000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_SDV_01_F; class B_SDV_01_EPOCH: B_SDV_01_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 500; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class UserActions { class PushTheThing { displayNameDefault = "Push"; displayName = "Push"; position = ""; radius = 5; onlyForPlayer = 1; condition = "alive this && crew this isEqualTo [] && local this && isTouchingGround player"; statement = "_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)]; "; }; }; }; class B_MRAP_01_F; class B_MRAP_01_EPOCH : B_MRAP_01_F { scope = 2; crew = ""; side = 3; armor = 75; faction = "CIV_F"; maximumLoad = 3500; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class I_MRAP_03_F; class I_MRAP_03_EPOCH : I_MRAP_03_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "I_MRAP_03_EPOCH"; scope = 2; crew = ""; side = 3; armor = 75; faction = "CIV_F"; maximumLoad = 3500; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets { class commander_display { renderTarget = "rendertarget0"; class CameraView1 { pointPosition = "PIP0_pos"; pointDirection = "PIP0_dir"; renderVisionMode = 0; renderQuality = 2; fov = 0.5; }; }; class driver_display { renderTarget = "rendertarget2"; class CameraView1 { pointPosition = "PIP2_pos"; pointDirection = "PIP2_dir"; renderVisionMode = 0; renderQuality = 2; fov = 0.6; }; }; class mirrorL { renderTarget = "rendertarget4"; class CameraView1 { pointPosition = "PIP4_pos"; pointDirection = "PIP4_dir"; renderVisionMode = 4; renderQuality = 2; fov = 0.35; }; }; class mirrorR { renderTarget = "rendertarget5"; class CameraView1 { pointPosition = "PIP5_pos"; pointDirection = "PIP5_dir"; renderVisionMode = 4; renderQuality = 2; fov = 0.35; }; }; }; }; class B_Truck_01_transport_F; class B_Truck_01_transport_EPOCH: B_Truck_01_transport_F { scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 6000; transportMaxBackpacks = 64; transportMaxMagazines = 256; transportMaxWeapons = 64; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_G_Offroad_01_armed_F; class B_G_Offroad_01_armed_EPOCH: B_G_Offroad_01_armed_F { scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 3500; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_Truck_01_covered_F; class B_Truck_01_covered_EPOCH: B_Truck_01_covered_F { scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 6000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_Truck_01_mover_F; class B_Truck_01_mover_EPOCH: B_Truck_01_mover_F { scope = 2; crew = ""; side = 3; armor = 80; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 4000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class B_Truck_01_box_F; class B_Truck_01_box_EPOCH: B_Truck_01_box_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; armor = 80; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 6000; transportMaxBackpacks = 64; transportMaxMagazines = 256; transportMaxWeapons = 64; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class O_Truck_02_covered_F; class O_Truck_02_covered_EPOCH: O_Truck_02_covered_F { scope = 2; crew = ""; side = 3; armor = 45; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 5000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class O_Truck_02_transport_F; class O_Truck_02_transport_EPOCH: O_Truck_02_transport_F { scope = 2; crew = ""; side = 3; armor = 45; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 5000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class O_Truck_03_covered_F; class O_Truck_03_covered_EPOCH: O_Truck_03_covered_F { scope = 2; crew = ""; side = 3; armor = 64; fuelCapacity = 250; fuelConsumptionRate = 36; maximumLoad = 5000; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class O_Truck_02_box_F; class O_Truck_02_box_EPOCH: O_Truck_02_box_F { scope = 2; crew = ""; side = 3; transportRepair = 0; armor = 45; fuelCapacity = 350; fuelConsumptionRate = 26; maximumLoad = 5000; transportMaxBackpacks = 64; transportMaxMagazines = 256; transportMaxWeapons = 64; faction = "CIV_F"; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class O_Heli_Light_02_unarmed_F; class O_Heli_Light_02_unarmed_EPOCH: O_Heli_Light_02_unarmed_F { scope = 2; crew = ""; side = 3; armor = 30; maximumLoad = 3000; faction = "CIV_F"; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class I_Heli_Transport_02_F; class I_Heli_Transport_02_EPOCH: I_Heli_Transport_02_F { scope = 2; crew = ""; side = 3; armor = 50; maximumLoad = 5000; faction = "CIV_F"; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; }; class I_Heli_light_03_unarmed_F; class I_Heli_light_03_unarmed_EPOCH: I_Heli_light_03_unarmed_F { scope = 2; crew = ""; side = 3; armor = 50; maximumLoad = 2000; faction = "CIV_F"; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class O_Heli_Transport_04_F; class O_Heli_Transport_04_EPOCH : O_Heli_Transport_04_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 4000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class O_Heli_Transport_04_bench_F; class O_Heli_Transport_04_bench_EPOCH : O_Heli_Transport_04_bench_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 4000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class O_Heli_Transport_04_box_F; class O_Heli_Transport_04_box_EPOCH : O_Heli_Transport_04_box_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 4000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class O_Heli_Transport_04_covered_F; class O_Heli_Transport_04_covered_EPOCH : O_Heli_Transport_04_covered_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 4000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class B_Heli_Transport_03_unarmed_F; class B_Heli_Transport_03_unarmed_EPOCH : B_Heli_Transport_03_unarmed_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 6000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; }; class C_Heli_Light_01_civil_F; class C_Heli_Light_01_civil_EPOCH : C_Heli_Light_01_civil_F { scope = 2; crew = ""; side = 3; faction = "CIV_F"; maximumLoad = 1000; commanderCanSee = 2 + 16 + 32; gunnerCanSee = 2 + 16 + 32; driverCanSee = 2 + 16 + 32; typicalCargo[] = {}; class TransportItems{}; class Eventhandlers{}; class RenderTargets{}; textureSelectionIndex[] = { 0 }; availableColors[] = { { "A3\Air_f\Heli_Light_01\Data\Heli_Light_01_ext_co.paa", "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa", "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa", "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa", "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa" } }; }; class LandVehicle; class Tank: LandVehicle { class NewTurret; class Sounds; class HitPoints; }; class Tank_F: Tank { class Turrets { class MainTurret: NewTurret { class Turrets { class CommanderOptics; }; }; }; class AnimationSources; class ViewPilot; class ViewOptics; class ViewCargo; class HeadLimits; class HitPoints: HitPoints { class HitHull; class HitEngine; class HitLTrack; class HitRTrack; }; class Sounds: Sounds { class Engine; class Movement; }; }; class ThingX; class FloatingStructure_F; class Bobber_EPOCH : FloatingStructure_F { author = "Axle - EpochMod"; _generalMacro = "Bobber_EPOCH"; scope = 2; displayName = "Bobber"; model = "\x\addons\a3_epoch_assets_3\fishing\bobber.p3d"; canFloat = 1; waterLeakiness = 0; waterResistanceCoef = 0.8; waterAngularDampingCoef = 10; destrType = "DestructNo"; mapSize = 0.14; icon = "iconObject_2x3"; cost = 1000; }; class Land_MPS_EPOCH : ThingX { mapSize = 0.14; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Land_MPS_EPOCH"; scope = 2; displayName = "$STR_A3_cfgVehicles_Land_MobilePhone_smart_F0"; model = "\A3\Structures_F\Items\Electronics\MobilePhone_smart_F.p3d"; destrType = "DestructNo"; icon = "iconObject_2x3"; cost = 1000; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { "\A3\Structures_F\Items\Electronics\Data\Electronics_screens_mobilePhone_smart_CO.paa" }; hiddenSelectionsMaterials[] = { "\A3\Structures_F\Items\Electronics\Data\electronics_screens.rvmat" }; class UserActions { class open_door_l { displayName = "Take Krypto"; position = "left"; radius = 9; onlyForPlayer = 0; condition = "(this getVariable [""Crypto"",0]) > 0"; statement = "this call EPOCH_takeCrypto;"; }; }; }; class Constructions_modular_F: ThingX { mapSize = 1.27; author = "Epoch"; _generalMacro = "Constructions_base_F"; scope = 0; displayName = ""; model = "\A3\Weapons_F\empty.p3d"; icon = "iconObject_5x4"; armor = 1000; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 1000; interactMode = 1; }; class Spike_TRAP_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\sticks.p3d"; displayName = "Spike Trap (SIM)"; simulClass = "Spike_TRAP_SIM_EPOCH"; staticClass = "Spike_TRAP_EPOCH"; GhostPreview = "Spike_TRAP_EPOCH"; limitNearby = 1; bypassJammer = 1; }; class Metal_TRAP_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\sticks.p3d"; displayName = "Metal Trap (SIM)"; simulClass = "Metal_TRAP_SIM_EPOCH"; staticClass = "Metal_TRAP_EPOCH"; GhostPreview = "Metal_TRAP_EPOCH"; limitNearby = 1; bypassJammer = 1; }; class TankTrap_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Defense\tank_trap.p3d"; displayName = "Tank Trap (SIM)"; simulClass = "TankTrap_SIM_EPOCH"; staticClass = "TankTrap_EPOCH"; GhostPreview = "TankTrap_EPOCH"; limitNearby = 4; bypassJammer = 1; }; class Hesco3_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Defense\hesco.p3d"; displayName = "Hesco Wide (SIM)"; simulClass = "Hesco3_SIM_EPOCH"; staticClass = "Hesco3_EPOCH"; GhostPreview = "Hesco3_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "C", "E", "W" }; allowedSnapPoints[] = { "C", "E", "W" }; allowedSnapObjects[] = { "Hesco3_EPOCH" }; energyCost = 0.4; slingLoadCargoMemoryPoints[] = {}; limitNearby = 4; bypassJammer = 1; /* hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\hesco\hesco_co.paa" }; hiddenSelectionsMaterials[] = { "\x\addons\a3_epoch_assets\textures\hesco\hesco.rvmat" }; */ }; class SapperHead_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Characters\sapper_head.p3d"; displayName = "Sapper Head"; }; class SapperCorpse_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Characters\Sapper_corpse.p3d"; displayName = "Sapper Corpse"; }; class Secure_Storage_Temp : Constructions_modular_F {}; class LockBox_SIM_EPOCH : Secure_Storage_Temp { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\lockbox.p3d"; displayName = "Lockbox"; simulClass = "LockBox_SIM_EPOCH"; staticClass = "LockBox_EPOCH"; GhostPreview = "LockBox_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class Safe_SIM_EPOCH : Secure_Storage_Temp { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\safe.p3d"; displayName = "Safe"; simulClass = "Safe_SIM_EPOCH"; staticClass = "Safe_EPOCH"; GhostPreview = "Safe_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class Fireplace_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_2\fireplace.p3d"; displayName = "Empty Fireplace (SIM)"; simulClass = "Fireplace_SIM_EPOCH"; staticClass = "Fireplace_EPOCH"; GhostPreview = "Fireplace_EPOCH"; isTemporary = 1; }; class Jack_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\jack.p3d"; displayName = "Jack"; simulClass = "Jack_SIM_EPOCH"; staticClass = "Jack_EPOCH"; GhostPreview = "Jack_EPOCH"; class AnimationSources { class raise { source = "user"; animPeriod = 2; initPhase = 0; }; class pump { source = "user"; animPeriod = 2; initPhase = 0; sound = "jack_pump"; }; }; class UserActions { class Open_left { displayName = "Raise"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""raise"" < 0.5"; statement = "this animate [""raise"", ((this animationPhase ""raise"")+0.1)]; this animate [""pump"", ((this animationPhase ""pump"")+0.1)];"; }; class Close_left : Open_left { displayName = "Lower"; condition = "this animationPhase ""raise"" >= 0.1"; statement = "this animate [""raise"", ((this animationPhase ""raise"")-0.1)]; this animate [""pump"", ((this animationPhase ""pump"")-0.1)];"; }; class Pack { displayName = "Pickup"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""raise"" == 0"; statement = "EPOCH_packJack_PVS = [this,player,Epoch_personalToken]; publicVariableServer ""EPOCH_packJack_PVS"";"; }; }; }; class WoodRamp_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_Ramp.p3d"; displayName = "Wood Ramp"; simulClass = "WoodRamp_SIM_EPOCH"; staticClass = "WoodRamp_EPOCH"; GhostPreview = "WoodRamp_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class CinderWallHalf_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cinder_half_SIM.p3d"; displayName = "Half Cinder Block Wall"; upgradeBuilding[] = {"CinderWall_EPOCH",{ { "CinderBlocks",4 },{ "MortarBucket",1 } }}; simulClass = "CinderWallHalf_SIM_EPOCH"; staticClass = "CinderWallHalf_EPOCH"; GhostPreview = "CinderWallHalf_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class CinderWall_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cinder_SIM.p3d"; displayName = "Cinder Block Wall"; simulClass = "CinderWall_SIM_EPOCH"; staticClass = "CinderWall_EPOCH"; GhostPreview = "CinderWall_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = {"Const_Cinder_static_F","Const_floors_static_F"}; energyCost = 0.4; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class CinderWallGarage_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cGarage_SIM.p3d"; displayName = "Cinder Block Garage"; simulClass = "CinderWallGarage_SIM_EPOCH"; staticClass = "CinderWallGarage_EPOCH"; GhostPreview = "CinderWallGarage_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F" }; energyCost = 0.5; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class open_left { source = "user"; animPeriod = 2; initPhase = 0; sound = "MetalBigDoorsSound"; }; class open_right { source = "user"; animPeriod = 2; initPhase = 0; sound = "MetalOldBigDoorsSound"; }; class lock_cGarage { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_left { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" < 0.5)"; statement = "this animate [""open_left"", 1]; this animate [""open_right"", 1]"; }; class Close_left : Open_left { displayName = "Close"; condition = "this animationPhase ""open_left"" >= 0.5"; statement = "this animate [""open_left"", 0]; this animate [""open_right"", 0]"; }; class Lock_cGarage { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" < 0.5)"; statement = "this animate [""lock_cGarage"", 1]"; }; class Unlock_cGarage : Lock_cGarage { displayName = "Unlock"; displayNameDefault = ""; condition = "(this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" >= 0.5)"; statement = "this animate [""lock_cGarage"", 0];"; }; }; }; class WoodFloor_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Floor.p3d"; displayName = "Wood Floor"; simulClass = "WoodFloor_SIM_EPOCH"; staticClass = "WoodFloor_EPOCH"; GhostPreview = "WoodFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class MetalFloor_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\metal_floor.p3d"; displayName = "Metal Floor"; simulClass = "MetalFloor_SIM_EPOCH"; staticClass = "MetalFloor_EPOCH"; GhostPreview = "MetalFloor_Ghost_EPOCH"; snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; energyCost = 0.5; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class WoodLargeWall_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_SIM.p3d"; displayName = "Large Wall"; upgradeBuilding[] = {"WoodLargeWallCor_EPOCH",{ { "PartGlass",1 } }}; simulClass = "WoodLargeWall_SIM_EPOCH"; staticClass = "WoodLargeWall_EPOCH"; GhostPreview = "WoodLargeWall_Ghost_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; // lvl 1 class WoodWall1_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_wall\Wooden_Wall_ply.p3d"; displayName = "Plywood Wall (SIM)"; simulClass = "WoodWall1_SIM_EPOCH"; staticClass = "WoodWall1_EPOCH"; GhostPreview = "WoodWall1_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; energyCost = 0.2; }; // lvl 2 class WoodLargeWallCor_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Cor_SIM.p3d"; displayName = "Wall"; upgradeBuilding[] = {"WoodLargeWallDoor_EPOCH",{ { "PartGlass",1 } }}; simulClass = "WoodLargeWallCor_SIM_EPOCH"; staticClass = "WoodLargeWallCor_EPOCH"; GhostPreview = "WoodLargeWallCor_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; }; // lvl 1 class WoodWall2_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_doorway\Wooden_Wall_Doorway.p3d"; displayName = "Plywood Wall Doorway (SIM)"; simulClass = "WoodWall2_SIM_EPOCH"; staticClass = "WoodWall2_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; // lvl 2 class WoodLargeWallDoorway_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Doorway.p3d"; displayName = "Wall Doorway"; upgradeBuilding[] = {"WoodLargeWallDoor_EPOCH",{ { "PartWoodPlywood",1 },{ "PartWoodLumber",1 } }}; simulClass = "WoodLargeWallDoorway_SIM_EPOCH"; staticClass = "WoodLargeWallDoorway_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; // lvl 1 class WoodWall3_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_door\Wooden_Wall_Door.p3d"; displayName = "Plywood Wall Doorway w/ Door (SIM)"; simulClass = "WoodWall3_SIM_EPOCH"; staticClass = "WoodWall3_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; /* sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; */ energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_Door"" < 0.5"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "this animationPhase ""Open_Door"" >= 0.5"; statement = "this animate [""Open_Door"", 0];"; }; }; }; // lvl 2 class WoodLargeWallDoor_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Door_SIM.p3d"; displayName = "Wall Doorway w/ Door"; simulClass = "WoodLargeWallDoor_SIM_EPOCH"; staticClass = "WoodLargeWallDoor_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_Door"" < 0.5"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door: Open_door { displayName = "Close"; condition = "this animationPhase ""Open_Door"" >= 0.5"; statement = "this animate [""Open_Door"", 0];"; }; }; }; // lvl 1 class WoodWall4_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\Plywood_DoorW_L\Plywood_DoorL.p3d"; displayName = "Wall Doorway w/ Locking Door"; simulClass = "WoodWall4_SIM_EPOCH"; staticClass = "WoodWall4_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; /* sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; */ energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; class lock_Door { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""Open_Door"" < 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "(this animationPhase ""Open_Door"" >= 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 0];"; }; class Lock_Door { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""lock_Door"", 1]"; }; class Unlock_Door : Lock_Door { displayName = "Unlock"; displayNameDefault = ""; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)"; statement = "this animate [""lock_Door"", 0];"; }; }; }; // lvl 2 class WoodLargeWallDoorL_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_DoorL_SIM.p3d"; displayName = "Wall Doorway w/ Locking Door"; simulClass = "WoodLargeWallDoorL_SIM_EPOCH"; staticClass = "WoodLargeWallDoorL_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; class lock_Door { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""Open_Door"" < 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "(this animationPhase ""Open_Door"" >= 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 0];"; }; class Lock_Door { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""lock_Door"", 1]"; }; class Unlock_Door : Lock_Door { displayName = "Unlock"; displayNameDefault = ""; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)"; statement = "this animate [""lock_Door"", 0];"; }; }; }; class WoodStairs_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_stairs.p3d"; displayName = "Wood Stairs"; simulClass = "WoodStairs_SIM_EPOCH"; staticClass = "WoodStairs_EPOCH"; GhostPreview = "WoodStairs_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = {"NF","SF","EF","WF","CB"}; allowedSnapObjects[] = {"Const_floors_static_F","Constructions_foundation_F"}; energyCost = 0.2; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; // Wood_stairs_upgrade class WoodStairs2_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_stairs_upgrade.p3d"; displayName = "Wood Stairs"; simulClass = "WoodStairs2_SIM_EPOCH"; staticClass = "WoodStairs2_EPOCH"; GhostPreview = "WoodStairs2_EPOCH"; snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; energyCost = 0.3; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; }; class WoodTower_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Tower\Tower\Base_Tower_Frame.p3d"; displayName = "Wood Tower"; simulClass = "WoodTower_SIM_EPOCH"; staticClass = "WoodTower_EPOCH"; GhostPreview = "WoodTower_Ghost_EPOCH"; snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2","NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" }; allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" }; energyCost = 0.3; slingLoadCargoMemoryPoints[] = { "N", "S", "E", "W" }; class AnimationSources { class NWall { source = "user"; animPeriod = 1; initPhase = 0; }; class EWall { source = "user"; animPeriod = 1; initPhase = 0; }; class SWall { source = "user"; animPeriod = 1; initPhase = 0; }; class WWall { source = "user"; animPeriod = 1; initPhase = 0; }; }; }; class WoodLadder_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Ladder\wood_ladder.p3d"; displayName = "Wood Ladder"; ladders[] = {}; simulClass = "WoodLadder_SIM_EPOCH"; staticClass = "WoodLadder_EPOCH"; GhostPreview = "WoodLadder_Ghost_EPOCH"; }; // LOOT class Tipi_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\tp.p3d"; displayName = "Tipi Sim"; simulClass = "Tipi_SIM_EPOCH"; staticClass = "Tipi_EPOCH"; limitNearby = 2; bypassJammer = 1; }; class Shelf_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\metalStorage.p3d"; displayName = "Metal Shelf Sim"; simulClass = "Shelf_SIM_EPOCH"; staticClass = "Shelf_EPOCH"; }; class StorageShelf_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\shelf.p3d"; displayName = "Metal Shelf Sim"; simulClass = "StorageShelf_SIM_EPOCH"; staticClass = "StorageShelf_EPOCH"; limitNearby = 5; bypassJammer = 1; }; class WorkBench_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\workbench.p3d"; displayName = "WorkBench (SIM)"; staticClass = "WorkBench_EPOCH"; simulClass = "WorkBench_SIM_EPOCH"; limitNearby = 5; bypassJammer = 1; }; class Tarp_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\tarp.p3d"; displayName = "Tarp Covered Pallet"; simulClass = "Tarp_SIM_EPOCH"; staticClass = "Tarp_EPOCH"; }; class Freezer_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\freezer.p3d"; displayName = "Chest Freezer"; simulClass = "Freezer_SIM_EPOCH"; staticClass = "Freezer_EPOCH"; }; class PlotPole_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\jammer.p3d"; displayName = "Frequency Jammer Sim"; staticClass = "PlotPole_EPOCH"; simulClass = "PlotPole_SIM_EPOCH"; bypassJammer = 1; }; class SolarGen_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Solar_Generator_Complete\Solar_generator.p3d"; displayName = "Solar Power Generator"; staticClass = "SolarGen_EPOCH"; simulClass = "SolarGen_SIM_EPOCH"; }; class ToolRack_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\toolRack.p3d"; displayName = "Tool Rack"; simulClass = "ToolRack_SIM_EPOCH"; staticClass = "ToolRack_EPOCH"; }; class Chair_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\chair_adult.p3d"; displayName = "Chair"; simulClass = "Chair_SIM_EPOCH"; staticClass = "Chair_EPOCH"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_ECO.paa"}; hiddenSelectionsMaterials[] = {"\x\addons\a3_epoch_assets\textures\chair\chair.rvmat"}; }; class ChairRed_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\chair_adult.p3d"; displayName = "Chair (Red)"; simulClass = "ChairRed_SIM_EPOCH"; staticClass = "ChairRed_EPOCH"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_kid_ECO.paa"}; hiddenSelectionsMaterials[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_kid.rvmat"}; }; class Filing_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\filing.p3d"; displayName = "Filing Cabinet"; simulClass = "Filing_SIM_EPOCH"; staticClass = "Filing_EPOCH"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\filing\filing_co.paa"}; }; class Shoebox_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\shoebox.p3d"; displayName = "Shoebox"; simulClass = "Shoebox_SIM_EPOCH"; staticClass = "Shoebox_EPOCH"; // hiddenSelections[] = { "Camo" }; // hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\filing\filing_co.paa" }; }; class Fridge_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\fridge_door_anim.p3d"; displayName = "Fridge"; simulClass = "Fridge_SIM_EPOCH"; staticClass = "Fridge_EPOCH"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa"}; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeBlack_CO.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeSteel_co.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeWhite_co.paa"}; class AnimationSources { class Open_bot { source = "user"; animPeriod = 2; initPhase = 0; }; class Open_top { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_bot { displayName = "Open Bottom"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_bot"" < 0.5"; statement = "this animate [""Open_bot"", 1]"; }; class Close_bot: Open_bot { displayName = "Close Bottom"; condition = "this animationPhase ""Open_bot"" >= 0.5"; statement = "this animate [""Open_bot"", 0];"; }; class Open_top { displayName = "Open Top"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_top"" < 0.5"; statement = "this animate [""Open_top"", 1]"; }; class Close_top: Open_top { displayName = "Close Top"; condition = "this animationPhase ""Open_top"" >= 0.5"; statement = "this animate [""Open_top"", 0];"; }; }; }; class Bed_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\bed_dummy.p3d"; displayName = "Mattress"; simulClass = "Bed_SIM_EPOCH"; staticClass = "Bed_EPOCH"; forceSupply = 0; }; class Bunk_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\bunk.p3d"; displayName = "Bunk"; simulClass = "Bunk_SIM_EPOCH"; staticClass = "Bunk_EPOCH"; forceSupply = 0; }; class Couch_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\couch_dummy.p3d"; displayName = "Couch"; simulClass = "Couch_SIM_EPOCH"; staticClass = "Couch_EPOCH"; }; class Table_SIM_EPOCH : Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\coffee_table.p3d"; displayName = "Coffee Table"; simulClass = "Table_SIM_EPOCH"; staticClass = "Table_EPOCH"; }; class Wardrobe_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets_2\wardrobe.p3d"; author = "Kiory"; displayName = "Wardrobe"; simulClass = "Wardrobe_SIM_EPOCH"; staticClass = "wardrobe_epoch"; }; class Locker_SIM_EPOCH: Constructions_modular_F { scope = 2; author = "Kiory"; model = "\x\addons\a3_epoch_assets_2\lockers.p3d"; displayName = "Wardrobe"; simulClass = "Locker_SIM_EPOCH"; staticClass = "locker_epoch"; }; class Cooker_SIM_EPOCH: Constructions_modular_F { scope = 2; author = "Kiory"; model = "\x\addons\a3_epoch_assets_2\cooker.p3d"; displayName = "Cooker"; simulClass = "Cooker_SIM_EPOCH"; staticClass = "cooker_epoch"; }; class Pelican_SIM_EPOCH: Constructions_modular_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\pelican.p3d"; displayName = "Pelican"; simulClass = "Pelican_SIM_EPOCH"; staticClass = "Pelican_EPOCH"; forceSupply = 0; class AnimationSources { class Open_top { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_top { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_top"" < 0.5"; statement = "this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; /* class Close_top: Open_top { displayName = "Close"; condition = "this animationPhase ""Open_top"" >= 0.5"; statement = "this animate [""Open_top"", 0];"; }; */ }; }; class Debug_static_F : NonStrategic { mapSize = 2.27; author = "Epoch"; _generalMacro = "Debug_static_F"; scope = 2; displayName = "DEBUG BOX"; model = "\x\addons\a3_epoch_assets\models\debug.p3d"; icon = "iconObject_5x4"; armor = 1000; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 1000; }; class clone_female_static_F : NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "clone_female_static_F"; scope = 2; displayName = "Female Clone Vat"; model = "\x\addons\a3_epoch_assets\models\clone_female.p3d"; icon = "iconObject_1x1"; armor = 1000; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 1000; class AnimationSources { class raise { source = "user"; animPeriod = 20; initPhase = 1; }; }; }; class clone_male_static_F : NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "clone_female_static_F"; scope = 2; displayName = "Male Clone Vat"; model = "\x\addons\a3_epoch_assets\models\clone_male.p3d"; icon = "iconObject_1x1"; armor = 1000; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 1000; class AnimationSources { class raise { source = "user"; animPeriod = 20; initPhase = 1; }; }; }; class clone_empty_static_F : NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "clone_empty_static_F"; scope = 2; displayName = "Empty Clone Vat"; model = "\x\addons\a3_epoch_assets\models\clone_male.p3d"; icon = "iconObject_1x1"; armor = 1000; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 1000; hiddenSelections[] = { "clone" }; hiddenSelectionsTextures[] = { "" }; }; class Constructions_static_F: NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "Constructions_base_F"; scope = 0; displayName = ""; model = "\A3\Weapons_F\empty.p3d"; icon = "iconObject_5x4"; armor = 5000; vehicleclass = "Epoch_objects"; destrType = "DestructBuilding"; cost = 1000; interactMode = 1; }; class Constructions_foundation_F: NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "Constructions_foundation_F"; scope = 0; displayName = ""; model = "\A3\Weapons_F\empty.p3d"; icon = "iconObject_5x4"; armor = 5000; vehicleclass = "Epoch_objects"; destrType = "DestructBuilding"; cost = 1000; interactMode = 1; }; class Foundation_EPOCH: Constructions_foundation_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Concrete_Col.p3d"; // upgradeBuilding[] = { "Foundation2_EPOCH", { { "MortarBucket", 4 } } }; displayName = "Concrete Foundation"; placement = "vertical"; GhostPreview = "Foundation_Ghost_EPOCH"; staticClass = "Foundation_EPOCH"; snapPointsPara[] = {"N","S","E","W","C"}; snapPointsPerp[] = {}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = { "Constructions_foundation_F" }; armor = 15000; removeParts[] = { {"ItemRock", 4} }; maxHeight = 2.5; }; class WoodFoundation_EPOCH : Constructions_foundation_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_Col.p3d"; displayName = "Wood Foundation"; placement = "vertical"; GhostPreview = "WoodFoundation_Ghost_EPOCH"; staticClass = "WoodFoundation_EPOCH"; snapPointsPara[] = { "N", "S", "E", "W", "C" }; snapPointsPerp[] = {}; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Constructions_foundation_F" }; armor = 5000; removeParts[] = { { "PartPlankPack", 4 } }; maxHeight = 2.5; }; class Foundation_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Concrete_Col_Ghost.p3d"; displayName = "Concrete Foundation (Ghost)"; placement = "vertical"; staticClass = "Foundation_EPOCH"; snapPointsPara[] = { "N", "S", "E", "W", "C"}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "N", "S", "E", "W"}; allowedSnapObjects[] = { "Constructions_foundation_F" }; ladders[] = {}; }; class WoodFoundation_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Concrete_Col_Ghost.p3d"; displayName = "Wood Foundation (Ghost)"; placement = "vertical"; staticClass = "WoodFoundation_EPOCH"; snapPointsPara[] = { "N", "S", "E", "W", "C" }; snapPointsPerp[] = {}; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Constructions_foundation_F" }; ladders[] = {}; }; class SolarGen_EPOCH : Constructions_static_F { mapSize = 1.27; author = "Epoch: SteamPunkGears"; _generalMacro = "SolarGen_EPOCH"; icon = "iconObject_5x4"; armor = 5000; vehicleclass = "Epoch_objects"; destrType = "DestructBuilding"; cost = 1000; powerCapacity = 10; powerType = 1; scope = 2; placement = "vertical"; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Solar_Generator_Complete\Solar_generator.p3d"; displayName = "Solar Power Generator"; GhostPreview = "SolarGen_EPOCH"; staticClass = "SolarGen_EPOCH"; simulClass = "SolarGen_SIM_EPOCH"; removeParts[] = { { "KitSolarGen", 1 } }; interactMode = 1; }; class PlotPole_EPOCH : NonStrategic { mapSize = 1.27; author = "Epoch"; _generalMacro = "PlotPole_EPOCH"; icon = "iconObject_5x4"; armor = 15000; vehicleclass = "Epoch_objects"; destrType = "DestructBuilding"; cost = 1000; scope = 2; displayName = "Frequency Jammer"; placement = "vertical"; GhostPreview = "PlotPole_EPOCH"; staticClass = "PlotPole_EPOCH"; simulClass = "PlotPole_SIM_EPOCH"; model = "\x\addons\a3_epoch_assets\models\jammer.p3d"; /* class UserActions { class MaintainIT { displayName = "Maintain"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 10; condition = "damage this < 1"; statement = "this call EPOCH_maintainIT"; }; }; */ removeParts[] = { { "KitPlotPole", 1 } }; bypassJammer = 1; interactMode = 1; }; class Const_floors_static_F: Constructions_static_F{ selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\plyplank.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat" }; }; }; class Const_All_Walls_F: Constructions_static_F{}; class Const_Cinder_static_F: Const_All_Walls_F{ selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\cinder\cinder.rvmat", "x\addons\a3_epoch_assets\textures\cinder\cinder_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\cinder\cinder_destruct50.rvmat" }; }; }; class Const_WoodWalls_static_F: Const_All_Walls_F{ selectionDamage = "camo_cor"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated.rvmat", "x\addons\a3_epoch_assets\textures\cor\corrugated_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\cor\corrugated_destruct50.rvmat" }; }; }; class WallHolder: WeaponHolder { scopeCurator = 0; class TransportMagazines{}; forceSupply = 0; showWeaponCargo = 1; isGround = 0; }; /* class Land_FirePlace_F; class FirePlace_EPOCH : Land_FirePlace_F { scope = 2; model = "\x\addons\a3_epoch_assets_2\fireplace_full.p3d"; displayName = "FirePlace EPOCH"; staticClass = "fireplace_e_epoch"; GhostPreview = "fireplace_e_epoch"; }; class Sword_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\sword.p3d"; displayName = "Sword"; }; */ class Constructions_lockedstatic_F : WeaponHolder { mapSize = 1.27; author = "Epoch"; _generalMacro = "Constructions_lockedstatic_F"; scope = 0; displayName = ""; model = "\A3\Weapons_F\empty.p3d"; icon = "iconObject_5x4"; armor = 5000; vehicleclass = "Epoch_objects"; destrType = "DestructBuilding"; cost = 1000; // storage defaults isGround = 0; showWeaponCargo = 0; forceSupply = 0; maximumLoad = 600; isSecureStorage = 1; }; class LockBox_EPOCH : Constructions_lockedstatic_F { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\lockbox.p3d"; displayName = "Lockbox"; simulClass = "LockBox_SIM_EPOCH"; staticClass = "LockBox_EPOCH"; weaponHolderProxy = "LockBoxProxy_EPOCH"; GhostPreview = "LockBox_EPOCH"; armor = 5000; maximumLoad = 600; bypassJammer = 1; limitNearby = 2; isSecureStorage = 1; returnOnPack[] = { { "ItemLockbox", 1 } }; /* class UserActions { class Unlock { displayName = "Unlock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this getVariable [""EPOCH_Locked"",true]"; statement = "EPOCH_lockStorage_PVS = [this,false,player,Epoch_personalToken]; publicVariableServer ""EPOCH_lockStorage_PVS"";"; }; class Pack { displayName = "Pack"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this getVariable [""EPOCH_Locked"",true]"; statement = "EPOCH_packStorage_PVS = [this,player,Epoch_personalToken]; publicVariableServer ""EPOCH_packStorage_PVS"";"; }; }; */ }; class Safe_EPOCH : Constructions_lockedstatic_F { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\safe.p3d"; displayName = "Lockbox"; simulClass = "Safe_SIM_EPOCH"; staticClass = "Safe_EPOCH"; weaponHolderProxy = "SafeProxy_EPOCH"; GhostPreview = "Safe_EPOCH"; armor = 15000; maximumLoad = 3600; bypassJammer = 1; limitNearby = 2; isSecureStorage = 1; returnOnPack[] = { { "ItemSafe", 1 } }; /* class UserActions { class Unlock { displayName = "Unlock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this getVariable[""EPOCH_secStorParent"", objNull]) getVariable [""EPOCH_Locked"",true]"; statement = "EPOCH_lockStorage_PVS = [this,false,player,Epoch_personalToken]; publicVariableServer ""EPOCH_lockStorage_PVS"";"; }; class Pack { displayName = "Pack"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this getVariable[""EPOCH_secStorParent"", objNull]) getVariable [""EPOCH_Locked"",true]"; statement = "EPOCH_packStorage_PVS = [this,player,Epoch_personalToken]; publicVariableServer ""EPOCH_packStorage_PVS"";"; }; }; */ }; class TankTrap_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Defense\tank_trap.p3d"; displayName = "Tank Trap"; simulClass = "TankTrap_SIM_EPOCH"; staticClass = "TankTrap_EPOCH"; GhostPreview = "TankTrap_EPOCH"; energyCost = 0.2; limitNearby = 4; bypassJammer = 1; }; class TRAP_EPOCH : Constructions_static_F {}; class Spike_TRAP_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\sticks.p3d"; displayName = "Spike Trap (SIM)"; simulClass = "Spike_TRAP_SIM_EPOCH"; staticClass = "Spike_TRAP_EPOCH"; GhostPreview = "Spike_TRAP_EPOCH"; ammoClass = "Spike_TRAP_AMMO_EPOCH"; energyCost = 0.2; limitNearby = 2; bypassJammer = 1; armor = 0.1; }; class Metal_TRAP_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\sticks.p3d"; displayName = "Metal Trap (SIM)"; simulClass = "Metal_TRAP_SIM_EPOCH"; staticClass = "Metal_TRAP_EPOCH"; GhostPreview = "Metal_TRAP_EPOCH"; ammoClass = "Metal_TRAP_AMMO_EPOCH"; energyCost = 0.4; limitNearby = 2; bypassJammer = 1; armor = 0.1; }; class Hesco3_EPOCH: Const_All_Walls_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Defense\hesco.p3d"; displayName = "Hesco Wide"; simulClass = "Hesco3_SIM_EPOCH"; staticClass = "Hesco3_EPOCH"; GhostPreview = "Hesco3_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "C", "E", "W" }; allowedSnapPoints[] = { "C", "E", "W" }; energyCost = 0.2; limitNearby = 4; bypassJammer = 1; /* hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\hesco\hesco_co.paa" }; hiddenSelectionsMaterials[] = { "\x\addons\a3_epoch_assets\textures\hesco\hesco.rvmat" }; */ /* selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\cinder\cinder.rvmat", "x\addons\a3_epoch_assets\textures\cinder\cinder_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\cinder\cinder_destruct50.rvmat" }; }; */ }; class WoodRamp_EPOCH : Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_Ramp.p3d"; displayName = "Wood Ramp"; simulClass = "WoodRamp_SIM_EPOCH"; staticClass = "WoodRamp_EPOCH"; GhostPreview = "WoodRamp_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" }; energyCost = 0.2; removeParts[] = { { "PartPlankPack", 3 } }; selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\plyplank.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat" }; }; }; class CinderWallHalf_EPOCH: Const_Cinder_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cinder_half.p3d"; displayName = "Half Cinder Block Wall"; upgradeBuilding[] = {"CinderWall_EPOCH",{ { "CinderBlocks",2 },{ "MortarBucket",1 } }}; simulClass = "CinderWallHalf_SIM_EPOCH"; staticClass = "CinderWallHalf_EPOCH"; GhostPreview = "CinderWallHalf_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; armor = 10000; removeParts[] = { { "CinderBlocks", 2 }, { "ItemRock", 1 } }; }; class CinderWall_EPOCH: Const_Cinder_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cinder.p3d"; displayName = "Cinder Block Wall"; // upgradeBuilding[] = { "CinderWallGarage_EPOCH", { { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } } }; simulClass = "CinderWall_SIM_EPOCH"; staticClass = "CinderWall_EPOCH"; GhostPreview = "CinderWall_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; energyCost = 0.4; armor = 10000; }; class CinderWallGarage_EPOCH : Const_Cinder_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\cGarage.p3d"; displayName = "Cinder Block Garage"; simulClass = "CinderWallGarage_SIM_EPOCH"; staticClass = "CinderWallGarage_EPOCH"; GhostPreview = "CinderWallGarage_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; energyCost = 0.5; armor = 15000; removeParts[] = { { "CinderBlocks", 4 }, { "ItemCorrugatedLg", 1 }, { "CircuitParts", 1 } }; class AnimationSources { class open_left { source = "user"; animPeriod = 2; initPhase = 0; sound = "MetalBigDoorsSound"; }; class open_right { source = "user"; animPeriod = 2; initPhase = 0; sound = "MetalOldBigDoorsSound"; }; class lock_cGarage { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_left { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" < 0.5)"; statement = "this animate [""open_left"", 1]; this animate [""open_right"", 1]"; }; class Close_left : Open_left { displayName = "Close"; condition = "this animationPhase ""open_left"" >= 0.5"; statement = "this animate [""open_left"", 0]; this animate [""open_right"", 0]"; }; class Lock_cGarage { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" < 0.5)"; statement = "this animate [""lock_cGarage"", 1]"; }; class Unlock_cGarage : Lock_cGarage { displayName = "Unlock"; displayNameDefault = ""; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" >= 0.5)"; statement = "this animate [""lock_cGarage"", 0];"; }; }; }; class Jack_EPOCH : Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\jack.p3d"; displayName = "Jack"; simulClass = "Jack_SIM_EPOCH"; staticClass = "Jack_EPOCH"; GhostPreview = "Jack_EPOCH"; limitNearby = 2; bypassJammer = 1; energyCost = 0.1; class AnimationSources { class raise { source = "user"; animPeriod = 2; initPhase = 0; }; class pump { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_left { displayName = "Raise"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""raise"" < 0.5"; statement = "this animate [""raise"", 1]; this animate [""pump"", 1]"; }; class Close_left : Open_left { displayName = "Lower"; condition = "this animationPhase ""raise"" >= 0.5"; statement = "this animate [""raise"", 0]; this animate [""pump"", 0]"; }; }; }; class WoodFloor_EPOCH: Const_floors_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Floor.p3d"; displayName = "Wood Floor"; simulClass = "WoodFloor_SIM_EPOCH"; staticClass = "WoodFloor_EPOCH"; GhostPreview = "WoodFloor_Ghost_EPOCH"; snapPointsPara[] = {"NF","SF","EF","WF","C","CB"}; snapPointsPerp[] = {"N","S","E","W","CinN","CinS","CinE","CinW"}; allowedSnapPoints[] = {"NF","SF","EF","WF","C"}; energyCost = 0.2; }; class MetalFloor_EPOCH : Const_floors_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\metal_floor.p3d"; displayName = "Metal Floor"; simulClass = "MetalFloor_SIM_EPOCH"; staticClass = "MetalFloor_EPOCH"; GhostPreview = "MetalFloor_Ghost_EPOCH"; snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" }; energyCost = 0.5; armor = 15000; selectionDamage = "zbytek"; class Damage { tex[] = {}; // TODO: make seperate rvmat for destruction check for issues due to camo zbytek applying to all mats mat[] = { "x\addons\a3_epoch_assets_1\textures\metal_floor.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat" }; }; }; // Wood wall seed item lvl 0 class WoodLargeWall_EPOCH: Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall.p3d"; displayName = "Large Wall"; simulClass = "WoodLargeWall_SIM_EPOCH"; staticClass = "WoodLargeWall_EPOCH"; GhostPreview = "WoodLargeWall_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; removeParts[] = { { "PartPlankPack", 2 } }; selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\plyplank.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat" }; }; }; class Tipi_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\tp_ghost.p3d"; displayName = "TiPi Ghost"; staticClass = "Tipi_EPOCH"; ladders[] = {}; }; class StorageShelf_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\shelf_ghost.p3d"; displayName = "Shelf Ghost"; staticClass = "StorageShelf_EPOCH"; ladders[] = {}; }; class WorkBench_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\workbench.p3d"; displayName = "WorkBench Ghost"; staticClass = "WorkBench_EPOCH"; ladders[] = {}; }; class WoodLargeWall_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Ghost.p3d"; displayName = "Wood Wall Ghost"; staticClass = "WoodLargeWall_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; ladders[] = {}; }; class WoodFloor_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Floor_Ghost.p3d"; displayName = "Wood Floor Ghost"; staticClass = "WoodFloor_EPOCH"; snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; ladders[] = {}; }; class MetalFloor_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\metal_floor_ghost.p3d"; displayName = "Metal Floor Ghost"; staticClass = "MetalFloor_EPOCH"; snapPointsPara[] = { "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "C" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; ladders[] = {}; }; class WoodLadder_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Ladder\wood_ladder_ghost.p3d"; displayName = "Wood Ladder Ghost"; ladders[] = {}; simulClass = "WoodLadder_SIM_EPOCH"; staticClass = "WoodLadder_EPOCH"; GhostPreview = "WoodLadder_Ghost_EPOCH"; }; class WoodStairs_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_stairs90_Ghost.p3d"; displayName = "Wood Stairs Ghost"; staticClass = "WoodStairs_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; ladders[] = {}; }; class WoodTower_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Tower\Tower\Base_Tower_Frame_Ghost.p3d"; displayName = "Wood Tower Ghost"; staticClass = "WoodTower_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; ladders[] = {}; }; class WoodRamp_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_Ramp_Ghost.p3d"; displayName = "Wood Ramp Ghost"; staticClass = "WoodRamp_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF", "SF", "EF", "WF", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; ladders[] = {}; }; class Hesco3_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Defense\hesco_ghost.p3d"; displayName = "Hesco Wide (Ghost)"; staticClass = "Hesco3_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "C", "E", "W" }; allowedSnapObjects[] = { "Hesco3_EPOCH" }; ladders[] = {}; }; class CinderWallHalf_Ghost_EPOCH : Const_Ghost_EPOCH { scope = 2; model = "\x\addons\a3_epoch_assets\models\cinder_half_Ghost.p3d"; displayName = "Cinder Half Wall Ghost"; staticClass = "CinderWallHalf_EPOCH"; simulClass = "CinderWallHalf_SIM_EPOCH"; GhostPreview = "CinderWallHalf_Ghost_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_Cinder_static_F", "Const_floors_static_F"}; ladders[] = {}; }; // Wood only Lvl 1 class WoodWall1_EPOCH : Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_wall\Wooden_Wall_ply.p3d"; displayName = "Large Plywood Wall"; simulClass = "WoodWall1_SIM_EPOCH"; staticClass = "WoodWall1_EPOCH"; GhostPreview = "WoodWall1_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; energyCost = 0.2; // TODO: selection for just plywood > camo_ply // TODO: needs colors // sections[] = { "camo_ply", "camo" }; // hiddenSelections[] = { "camo_cor", "camo" }; // hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; // availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; armor = 1500; removeParts[] = { { "PartPlankPack", 2 } }; }; // Wood + Metal Lvl 2 class WoodLargeWallCor_EPOCH: Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Cor.p3d"; displayName = "Large Corrugated Wall"; upgradeBuilding[] = {"WoodLargeWallDoorway_EPOCH",{ { "PartPlankPack",1 } }}; simulClass = "WoodLargeWallCor_SIM_EPOCH"; staticClass = "WoodLargeWallCor_EPOCH"; GhostPreview = "WoodLargeWallCor_EPOCH"; snapType = "snapPointsPara"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = {"x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","x\addons\a3_epoch_assets\textures\plyplank_eco.paa"}; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; armor = 7500; removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } }; }; // Wood only lvl 1 class WoodWall2_EPOCH : Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_doorway\Wooden_Wall_Doorway.p3d"; displayName = "Plywood Wall Doorway"; simulClass = "WoodWall2_SIM_EPOCH"; staticClass = "WoodWall2_EPOCH"; GhostPreview = "WoodWall2_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; energyCost = 0.2; armor = 1500; /* TODO sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; */ removeParts[] = { { "PartPlankPack", 2 } }; }; // Wood + metal lvl 2 class WoodLargeWallDoorway_EPOCH: Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Doorway.p3d"; displayName = "Wall Doorway"; upgradeBuilding[] = {"WoodLargeWallDoor_EPOCH",{ { "ItemCorrugated",1 },{ "PartPlankPack",1 } }}; simulClass = "WoodLargeWallDoorway_SIM_EPOCH"; staticClass = "WoodLargeWallDoorway_EPOCH"; GhostPreview = "WoodLargeWallDoorway_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; energyCost = 0.2; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = {"x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","x\addons\a3_epoch_assets\textures\plyplank_eco.paa"}; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } }; }; // Wood only lvl 1 class WoodWall3_EPOCH : Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\plywood_door\Wooden_Wall_Door.p3d"; displayName = "Plywood Wall Doorway w/ Door"; simulClass = "WoodWall3_SIM_EPOCH"; staticClass = "WoodWall3_EPOCH"; GhostPreview = "WoodWall3_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; /* sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; */ energyCost = 0.2; armor = 1500; removeParts[] = { { "PartPlankPack", 2 } }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_Door"" < 0.5"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "this animationPhase ""Open_Door"" >= 0.5"; statement = "this animate [""Open_Door"", 0];"; }; }; }; // Wood + meta lvl 2 class WoodLargeWallDoor_EPOCH: Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_Door.p3d"; upgradeBuilding[] = { "WoodLargeWallDoorL_EPOCH", { { "ItemCorrugated", 1 }, { "CircuitParts", 1 } } }; displayName = "Wall Doorway w/ Door"; simulClass = "WoodLargeWallDoor_SIM_EPOCH"; staticClass = "WoodLargeWallDoor_EPOCH"; GhostPreview = "WoodLargeWallDoor_EPOCH"; snapPointsPara[] = {"N","E","W"}; allowedSnapPoints[] = {"N","S","E","W"}; allowedSnapObjects[] = {"Const_floors_static_F","Const_WoodWalls_static_F"}; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = {"x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","x\addons\a3_epoch_assets\textures\plyplank_eco.paa"}; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; armor = 7500; removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 } }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_Door"" < 0.5"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door: Open_door { displayName = "Close"; condition = "this animationPhase ""Open_Door"" >= 0.5"; statement = "this animate [""Open_Door"", 0];"; }; }; }; // Wood only lvl 1 class WoodWall4_EPOCH : Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Plywood_Upgrades\Plywood_DoorW_L\Plywood_DoorL.p3d"; displayName = "Plywood Wall Doorway w/ Locking Door"; simulClass = "WoodWall4_SIM_EPOCH"; staticClass = "WoodWall4_EPOCH"; GhostPreview = "WoodWall4_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; /* sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = { "x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "x\addons\a3_epoch_assets\textures\plyplank_eco.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; */ energyCost = 0.2; armor = 1500; removeParts[] = { { "PartPlankPack", 2 }, { "CircuitParts", 1 } }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; class lock_Door { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""Open_Door"" < 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "(this animationPhase ""Open_Door"" >= 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 0];"; }; class Lock_Door { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""lock_Door"", 1]"; }; class Unlock_Door : Lock_Door { displayName = "Unlock"; displayNameDefault = ""; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)"; statement = "this animate [""lock_Door"", 0];"; }; }; }; // Wood + metal lvl 2 class WoodLargeWallDoorL_EPOCH : Const_WoodWalls_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wooden_Wall_DoorL.p3d"; displayName = "Wall Doorway w/ Locking Door"; simulClass = "WoodLargeWallDoorL_SIM_EPOCH"; staticClass = "WoodLargeWallDoorL_EPOCH"; GhostPreview = "WoodLargeWallDoorL_EPOCH"; snapPointsPara[] = { "N", "E", "W" }; allowedSnapPoints[] = { "N", "S", "E", "W" }; allowedSnapObjects[] = { "Const_floors_static_F", "Const_WoodWalls_static_F" }; sections[] = { "camo_cor", "camo" }; hiddenSelections[] = { "camo_cor", "camo" }; hiddenSelectionsTextures[] = {"x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa","x\addons\a3_epoch_assets\textures\plyplank_eco.paa"}; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\cor\corrugated_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_black_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_blue_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_brown_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_green_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_orange_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_purple_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_red_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_teal_co.paa", "\x\addons\a3_epoch_assets\textures\cor\corrugated_yellow_co.paa" }; energyCost = 0.2; armor = 7500; removeParts[] = { { "PartPlankPack", 2 }, { "ItemCorrugated", 1 }, { "CircuitParts", 1 } }; class AnimationSources { class Open_Door { source = "user"; animPeriod = 2; initPhase = 0; }; class lock_Door { source = "user"; animPeriod = 2; initPhase = 1; sound = "ServoDoorsSound"; }; }; class UserActions { class Open_door { displayName = "Open"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "(this animationPhase ""Open_Door"" < 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 1]"; }; class Close_door : Open_door { displayName = "Close"; condition = "(this animationPhase ""Open_Door"" >= 0.5) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""Open_Door"", 0];"; }; class Lock_Door { displayName = "Lock"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 0)"; statement = "this animate [""lock_Door"", 1]"; }; class Unlock_Door : Lock_Door { displayName = "Unlock"; displayNameDefault = ""; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)"; statement = "this animate [""lock_Door"", 0];"; }; }; }; class WoodStairs_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_stairs.p3d"; upgradeBuilding[] = { "WoodStairs2_EPOCH", { { "PartPlankPack", 4 } } }; displayName = "Wood Stairs"; simulClass = "WoodStairs_SIM_EPOCH"; staticClass = "WoodStairs_EPOCH"; GhostPreview = "WoodStairs_Ghost_EPOCH"; snapPointsPara[] = {}; snapPointsPerp[] = {}; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" }; allowedSnapObjects[] = { "Const_floors_static_F", "Constructions_foundation_F" }; energyCost = 0.2; removeParts[] = { { "PartPlankPack", 4 } }; selectionDamage = "zbytek"; class Damage { tex[] = {}; mat[] = { "x\addons\a3_epoch_assets\textures\plyplank.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat", "x\addons\a3_epoch_assets\textures\PlyPlank_destruct50.rvmat" }; }; }; class WoodStairs2_EPOCH : Const_floors_static_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\Wood_stairs_upgrade.p3d"; displayName = "Wood Stairs lvl 2"; simulClass = "WoodStairs2_SIM_EPOCH"; staticClass = "WoodStairs2_EPOCH"; GhostPreview = "WoodStairs2_EPOCH"; snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "NF", "SF", "EF", "WF", "CB" }; energyCost = 0.3; armor = 7500; removeParts[] = { { "PartPlankPack", 4 } }; }; class WoodTower_EPOCH : Const_floors_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Tower\Tower\Base_Tower_Frame.p3d"; displayName = "Wood Tower"; simulClass = "WoodTower_SIM_EPOCH"; staticClass = "WoodTower_EPOCH"; GhostPreview = "WoodTower_Ghost_EPOCH"; snapPointsPara[] = { "NF2", "SF2", "EF2", "WF2","NF", "SF", "EF", "WF", "C", "CB" }; snapPointsPerp[] = { "N", "S", "E", "W", "CinN", "CinS", "CinE", "CinW" }; allowedSnapPoints[] = { "NF2", "SF2", "EF2", "WF2", "CB" }; allowedSnapObjects[] = { "WoodTower_EPOCH", "Const_floors_static_F", "Constructions_foundation_F" }; persistAnimations[] = { "NWall", "EWall", "SWall", "WWall" }; energyCost = 0.3; armor = 7500; removeParts[] = { { "PartPlankPack", 4 } }; class AnimationSources { class NWall { source = "user"; animPeriod = 1; initPhase = 0; }; class EWall { source = "user"; animPeriod = 1; initPhase = 0; }; class SWall { source = "user"; animPeriod = 1; initPhase = 0; }; class WWall { source = "user"; animPeriod = 1; initPhase = 0; }; }; class UserActions { class add_nwall { displayName = "Add Wall"; onlyforplayer = 1; position = "NWall_trigger"; radius = 2.5; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""NWall"" < 0.5)"; statement = "[this,""NWall"",1] call EPOCH_changeWallState"; }; class remove_nwall : add_nwall { displayName = "Remove Wall"; position = "NWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""NWall"" >= 0.5)"; statement = "[this,""NWall"",0] call EPOCH_changeWallState"; }; class add_ewall : add_nwall { displayName = "Add Wall"; position = "EWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""EWall"" < 0.5)"; statement = "[this,""EWall"",1] call EPOCH_changeWallState"; }; class remove_ewall : add_nwall { displayName = "Remove Wall"; position = "EWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""EWall"" >= 0.5)"; statement = "[this,""EWall"",0] call EPOCH_changeWallState"; }; class add_swall : add_nwall { displayName = "Add Wall"; position = "SWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""SWall"" < 0.5)"; statement = "[this,""SWall"",1] call EPOCH_changeWallState"; }; class remove_swall : add_nwall { displayName = "Remove Wall"; position = "SWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""SWall"" >= 0.5)"; statement = "[this,""SWall"",0] call EPOCH_changeWallState"; }; class add_wwall : add_nwall { displayName = "Add Wall"; position = "WWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""WWall"" < 0.5)"; statement = "[this,""WWall"",1] call EPOCH_changeWallState"; }; class remove_wwall : add_nwall { displayName = "Remove Wall"; position = "WWall_trigger"; condition = "!(call EPOCH_lockCheck) && (this animationPhase ""WWall"" >= 0.5)"; statement = "[this,""WWall"",0] call EPOCH_changeWallState"; }; }; }; class WoodLadder_EPOCH: Constructions_static_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Ladder\wood_ladder.p3d"; displayName = "Wood Ladder"; ladders[] = {{ "start1","end1" }}; simulClass = "WoodLadder_SIM_EPOCH"; staticClass = "WoodLadder_EPOCH"; GhostPreview = "WoodLadder_Ghost_EPOCH"; energyCost = 0.1; armor = 500; removeParts[] = { { "PartPlankPack", 2 } }; }; class Buildable_Storage : WeaponHolder { scope = 0; forceSupply = 0; isGround = 0; author = "Epoch Mod"; destrType = "DestructBuilding"; armor = 8000; maximumLoad = 1000; }; class Tipi_EPOCH : Buildable_Storage { scope = 2; model = "\x\addons\a3_epoch_assets\models\tp.p3d"; GhostPreview = "Tipi_Ghost_EPOCH"; displayName = "Tipi"; maximumLoad = 1200; staticClass = "Tipi_EPOCH"; simulClass = "Tipi_SIM_EPOCH"; limitNearby = 2; bypassJammer = 1; interactMode = 4; }; class StorageShelf_EPOCH : Buildable_Storage { scope = 2; model = "\x\addons\a3_epoch_assets\models\shelf.p3d"; displayName = "Metal Shelf"; GhostPreview = "StorageShelf_Ghost_EPOCH"; maximumLoad = 800; staticClass = "StorageShelf_EPOCH"; simulClass = "StorageShelf_SIM_EPOCH"; limitNearby = 5; bypassJammer = 1; interactMode = 4; }; class WorkBench_EPOCH : Buildable_Storage { scope = 2; model = "\x\addons\a3_epoch_assets_1\models\workbench.p3d"; displayName = "WorkBench"; GhostPreview = "WorkBench_Ghost_EPOCH"; maximumLoad = 800; staticClass = "WorkBench_EPOCH"; simulClass = "WorkBench_SIM_EPOCH"; limitNearby = 5; bypassJammer = 1; interactMode = 4; }; class ShelfProxy_EPOCH : WeaponHolder { scope = 2; author = "Epoch Mod"; model = "\x\addons\a3_epoch_assets\models\metalStorage_proxy.p3d"; displayName = "Shelf Proxy"; isGround = 0; }; class TarpProxy_EPOCH : WeaponHolder { scope = 2; author = "Epoch Mod"; model = "\x\addons\a3_epoch_assets\models\tarp_proxy.p3d"; displayName = "Pallet Proxy"; isGround = 0; }; class MineralProxy_EPOCH : WeaponHolder { scope = 2; author = "Epoch Mod"; model = "\x\addons\a3_epoch_assets\models\mineral_proxy.p3d"; displayName = "Mineral Proxy"; isGround = 0; }; class MineralDepositCopper_EPOCH : Animated_Loot { scope = 2; author = "Epoch Mod"; model = "\x\addons\a3_epoch_assets\models\mineral.p3d"; displayName = "Mineral Deposit (Copper)"; hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralBrown_co.paa" }; hiddenSelectionsMaterials[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralCopper.rvmat" }; weaponHolderProxy = "MineralProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{ class Smoke1 { simulation = "particles"; type = "HouseDestructionSmoke3"; position = "destructionEffect1"; qualityLevel = 2; intensity = 0.15; interval = 1; lifeTime = 0.07; }; class Smoke1Med { simulation = "particles"; type = "HouseDestructionSmoke3Med"; position = "destructionEffect1"; qualityLevel = 1; intensity = 0.15; interval = 1; lifeTime = 0.05; }; class Smoke1Low { simulation = "particles"; type = "HouseDestructionSmoke3Low"; position = "destructionEffect1"; qualityLevel = 0; intensity = 0.15; interval = 1; lifeTime = 0.05; }; }; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\mineral_move.rtm", 0.5, 2 } }; }; class UserActions { class LootIT { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this > 0.5"; statement = "this call EPOCH_LootIT;"; }; }; }; class MineralDepositGold_EPOCH : MineralDepositCopper_EPOCH { displayName = "Mineral Deposit (Gold)"; hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralBrown_co.paa" }; hiddenSelectionsMaterials[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralGold.rvmat" }; }; class MineralDepositSilver_EPOCH : MineralDepositCopper_EPOCH { displayName = "Mineral Deposit (Silver)"; hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralBrown_co.paa" }; hiddenSelectionsMaterials[] = { "\x\addons\a3_epoch_assets\textures\minerals\mineralSilver.rvmat" }; }; class Tarp_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\tarp.p3d"; displayName = "Tarp Covered Pallet"; simulClass = "Tarp_SIM_EPOCH"; staticClass = "Tarp_EPOCH"; weaponHolderProxy = "TarpProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\tarp_move.rtm", 0.5, 1 } }; }; class UserActions { class LootIT { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class Shelf_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\metalStorage.p3d"; displayName = "Metal Shelf"; simulClass = "Shelf_SIM_EPOCH"; staticClass = "Shelf_EPOCH"; hiddenSelections[] = { "Camo" }; hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorage_co.paa" }; availableTextures[] = { "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorage_co.paa", "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorageBlk_CO.paa", "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorageYel_CO.paa", "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorageSil_CO.paa", "\x\addons\a3_epoch_assets\textures\metalstorage\metalStorageBlue_CO.paa" }; weaponHolderProxy = "ShelfProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\metalStorage_move.rtm", 0.5, 2 } }; }; class UserActions { class LootIT { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class WH_Loot : WeaponHolder {}; class Freezer_EPOCH : WH_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\freezer.p3d"; displayName = "Chest Freezer"; simulClass = "Freezer_SIM_EPOCH"; staticClass = "Freezer_EPOCH"; forceSupply = 0; isGround = 0; class AnimationSources { class Open_top { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_top { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_top"" < 0.5"; statement = "this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; /* class Close_top: Open_top { displayName = "Close"; condition = "this animationPhase ""Open_top"" >= 0.5"; statement = "this animate [""Open_top"", 0];"; }; */ }; }; class Cabinet_EPOCH : WH_Loot { scope = 2; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Furniture\medicine_cabinet\mc_door_anim.p3d"; displayName = "Medicine Cabinet"; simulClass = "Cabinet_EPOCH"; staticClass = "Cabinet_EPOCH"; forceSupply = 0; isGround = 0; // hiddenSelections[] = { "Camo" }; // hiddenSelectionsTextures[] = { "\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa" }; // availableTextures[] = { "\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa", "\x\addons\a3_epoch_assets\textures\fridge\fridgeBlack_CO.paa", "\x\addons\a3_epoch_assets\textures\fridge\fridgeSteel_co.paa", "\x\addons\a3_epoch_assets\textures\fridge\fridgeWhite_co.paa" }; class AnimationSources { class Open_bot { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_bot { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "actionPoint"; radius = 3; condition = "this animationPhase ""Open_bot"" < 0.5"; statement = "this animate [""Open_bot"", 1]; this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; }; }; class Fridge_EPOCH : WH_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\fridge_door_anim.p3d"; displayName = "Fridge"; simulClass = "Fridge_SIM_EPOCH"; staticClass = "Fridge_EPOCH"; forceSupply = 0; isGround = 0; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa"}; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\fridge\fridge_CO.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeBlack_CO.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeSteel_co.paa","\x\addons\a3_epoch_assets\textures\fridge\fridgeWhite_co.paa"}; class AnimationSources { class Open_bot { source = "user"; animPeriod = 2; initPhase = 0; }; class Open_top { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_bot { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_bot"" < 0.5"; statement = "this animate [""Open_bot"", 1]; this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; /* class Close_bot: Open_bot { displayName = "Close Bottom"; condition = "this animationPhase ""Open_bot"" >= 0.5"; statement = "this animate [""Open_bot"", 0];"; }; class Open_top { displayName = "Open Top"; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_top"" < 0.5"; statement = "this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; class Close_top: Open_top { displayName = "Close Top"; condition = "this animationPhase ""Open_top"" >= 0.5"; statement = "this animate [""Open_top"", 0];"; }; */ }; }; class Pelican_EPOCH : WH_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\pelican.p3d"; displayName = "Pelican"; simulClass = "Pelican_SIM_EPOCH"; staticClass = "Pelican_EPOCH"; forceSupply = 0; isGround = 0; class AnimationSources { class Open_top { source = "user"; animPeriod = 2; initPhase = 0; }; }; class UserActions { class Open_top { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "this animationPhase ""Open_top"" < 0.5"; statement = "this animate [""Open_top"", 1]; this call EPOCH_LootIT;"; }; /* class Close_top: Open_top { displayName = "Close"; condition = "this animationPhase ""Open_top"" >= 0.5"; statement = "this animate [""Open_top"", 0];"; }; */ }; }; class BedProxy_EPOCH: WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\Bed_proxy.p3d"; displayName = "Mattress"; isGround = 0; }; class Bed_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\bed.p3d"; displayName = "Mattress"; simulClass = "Bed_SIM_EPOCH"; staticClass = "Bed_EPOCH"; weaponHolderProxy = "BedProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = {{ "x\addons\a3_epoch_assets\models\bed_move.rtm",0.5,3 }}; }; class UserActions { class FlipMattress { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class Bunk_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\bunk.p3d"; displayName = "Bunk"; simulClass = "Bunk_SIM_EPOCH"; staticClass = "Bunk_EPOCH"; weaponHolderProxy = "BedProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\bunk_move.rtm", 0.5, 3 } }; }; class UserActions { class FlipMattress { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; // class Secure_Storage_Proxy : WeaponHolder {}; class LockBoxProxy_EPOCH : LockBox_EPOCH {}; class SafeProxy_EPOCH : Safe_EPOCH {}; class CouchProxy_EPOCH: WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\couch_proxy.p3d"; displayName = "Couch"; isGround = 0; }; class Couch_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\couch.p3d"; displayName = "Couch"; simulClass = "Couch_SIM_EPOCH"; staticClass = "Couch_EPOCH"; weaponHolderProxy = "CouchProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = {{ "x\addons\a3_epoch_assets\models\couch_move.rtm",0.5,3 }}; }; class UserActions { class SearchCouch { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class Table_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\coffee_table.p3d"; displayName = "Coffee Table"; simulClass = "Table_SIM_EPOCH"; staticClass = "Table_EPOCH"; weaponHolderProxy = "TableProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\coffeeTable_Move.rtm", 0.5, 3 } }; }; class UserActions { class SearchCouch { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class TableProxy_EPOCH : WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\coffee_table_proxy.p3d"; displayName = "Coffee Table Proxy"; isGround = 0; }; class ChairProxy_EPOCH: WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\chair_proxy.p3d"; displayName = "Chair"; isGround = 0; }; class Chair_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\chair_adult.p3d"; displayName = "Chair"; simulClass = "Chair_SIM_EPOCH"; staticClass = "Chair_EPOCH"; weaponHolderProxy = "ChairProxy_EPOCH"; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_ECO.paa","\x\addons\a3_epoch_assets\textures\chair\chair_kid_ECO.paa"}; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_ECO.paa"}; hiddenSelectionsMaterials[] = {"\x\addons\a3_epoch_assets\textures\chair\chair.rvmat"}; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = {{ "x\addons\a3_epoch_assets\models\chair_move.rtm",0.5,3 }}; }; class UserActions { class FlipMattress { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class ToolRackProxy_EPOCH : WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\toolRack_proxy.p3d"; displayName = "Tool Rack"; isGround = 0; }; class ToolRack_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\toolRack.p3d"; displayName = "Tool Rack"; simulClass = "ToolRack_SIM_EPOCH"; staticClass = "ToolRack_EPOCH"; weaponHolderProxy = "ToolRackProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\toolRack_move.rtm", 0.5, 1 } }; }; class UserActions { class LootIT { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class ChairRed_EPOCH: Chair_EPOCH { scope = 2; displayName = "Chair (Red)"; simulClass = "ChairRed_SIM_EPOCH"; staticClass = "ChairRed_EPOCH"; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_kid_ECO.paa"}; hiddenSelectionsMaterials[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_kid.rvmat"}; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\chair\chair_kid_ECO.paa","\x\addons\a3_epoch_assets\textures\chair\chair_ECO.paa"}; }; class ShoeboxProxy_EPOCH : WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\shoebox_proxy.p3d"; displayName = "Shoebox proxy"; isGround = 0; }; class Shoebox_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\shoebox.p3d"; displayName = "Shoebox"; simulClass = "Shoebox_SIM_EPOCH"; staticClass = "Shoebox_EPOCH"; weaponHolderProxy = "ShoeboxProxy_EPOCH"; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = { { "x\addons\a3_epoch_assets\models\shoebox_move.rtm", 0.5, 3 } }; }; class UserActions { class OpenCabinet { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class FilingProxy_EPOCH: WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\filing_proxy.p3d"; displayName = "Filing Cabinet"; isGround = 0; }; class Filing_EPOCH : Animated_Loot { scope = 2; model = "\x\addons\a3_epoch_assets\models\filing.p3d"; displayName = "Filing Cabinet"; simulClass = "Filing_SIM_EPOCH"; staticClass = "Filing_EPOCH"; weaponHolderProxy = "FilingProxy_EPOCH"; availableTextures[] = {"\x\addons\a3_epoch_assets\textures\filing\filing_co.paa","\x\addons\a3_epoch_assets\textures\filing\filing_blue_co.paa","\x\addons\a3_epoch_assets\textures\filing\filing_green_co.paa"}; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\x\addons\a3_epoch_assets\textures\filing\filing_co.paa"}; destrType = "DestructEngine"; class DestructionEffects{}; class Destruction { animations[] = {{ "x\addons\a3_epoch_assets\models\filing_move.rtm",0.5,3 }}; }; class UserActions { class OpenCabinet { displayName = "Search"; displayNameDefault = ""; onlyforplayer = 1; position = "Door_knopf"; radius = 3; condition = "damage this < 1"; statement = "this call EPOCH_LootIT;"; }; }; }; class CargoProxy_EPOCH: WeaponHolder { scope = 2; model = "\x\addons\a3_epoch_assets\models\filing_proxy.p3d"; displayName = "Filing Cabinet"; isGround = 0; }; class Carnival_Tent : Static { mapSize = 6.19; author = "Epoch"; _generalMacro = "Carnival_Tent"; scope = 2; displayName = "Carnival Tent"; model = "\x\addons\a3_epoch_assets_3\carnival\models\carnyTent.p3d"; ladders[] = { { "start1", "end1" } }; icon = "iconObject_5x2"; vehicleclass = "Epoch_objects"; destrType = "DestructNo"; cost = 5000; }; class Cargo_Container: Static { mapSize = 6.19; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Cargo_Container"; scope = 2; displayName = "$STR_A3_CfgVehicles_Land_Cargo20_orange_F0"; model = "\A3\Structures_F\Ind\Cargo\Cargo20_orange_F.p3d"; ladders[] = { { "start1", "end1" } }; weaponHolderProxy = "Land_PaperBox_C_EPOCH"; maxloot = 8; icon = "iconObject_5x2"; vehicleClass = "Container"; destrType = "DestructNo"; cost = 5000; numberOfDoors = 2; selectionDamage = "DamT_1"; class AnimationSources { class LockedDoor_source { source = "user"; initPhase = 0; animPeriod = 0.1; }; class Door_1_source { source = "user"; initPhase = 0; animPeriod = 1; }; class Door_2_source { source = "user"; initPhase = 0; animPeriod = 1; }; }; class UserActions { class OpenDoor_1 { displayNameDefault = ""; displayName = "Search"; position = "Door_1_trigger"; priority = 0.4; radius = 1.5; onlyForPlayer = 0; condition = "(this animationPhase 'Door_1_rot') < 0.5"; statement = "[this, 'Door_1_rot', 'Door_Handle_1_rot_1', 'Door_Handle_1_rot_2'] call BIS_fnc_DoorOpen; this call EPOCH_LootIT;"; }; /* class CloseDoor_1: OpenDoor_1 { displayNameDefault = ""; displayName = "$STR_DN_OUT_C_DOOR"; priority = 0.2; condition = "((this animationPhase 'Door_1_rot') >= 0.5) && ((this getVariable ['bis_disabled_Door_1',0]) != 1)"; statement = "([this, 'Door_1_rot', 'Door_Handle_1_rot_1', 'Door_Handle_1_rot_2'] execVM ""\A3\Structures_F\scripts\Door_close.sqf"")"; }; class OpenLockedDoor_1: OpenDoor_1 { displayNameDefault = ""; condition = "((this animationPhase 'Door_1_rot') < 0.1) && ((this getVariable ['bis_disabled_Door_1',0]) == 1)"; statement = "([this, 'Door_Handle_1_rot_1', 'Door_Locked_1_rot'] execVM ""\A3\Structures_F\scripts\LockedDoor_open.sqf"")"; }; class OpenDoor_2 { displayNameDefault = ""; displayName = "$STR_DN_OUT_O_DOOR"; position = "Door_2_trigger"; priority = 0.4; radius = 1.5; onlyForPlayer = 0; condition = "((this animationPhase 'Door_2_rot') < 0.5) && ((this getVariable ['bis_disabled_Door_2',0]) != 1)"; statement = "([this, 'Door_2_rot', 'Door_Handle_2_rot_1', 'Door_Handle_2_rot_2'] execVM ""\A3\Structures_F\scripts\Door_open.sqf"")"; }; class CloseDoor_2: OpenDoor_2 { displayNameDefault = ""; displayName = "$STR_DN_OUT_C_DOOR"; priority = 0.2; condition = "((this animationPhase 'Door_2_rot') >= 0.5) && ((this getVariable ['bis_disabled_Door_2',0]) != 1)"; statement = "([this, 'Door_2_rot', 'Door_Handle_2_rot_1', 'Door_Handle_2_rot_2'] execVM ""\A3\Structures_F\scripts\Door_close.sqf"")"; }; class OpenLockedDoor_2: OpenDoor_2 { displayNameDefault = ""; condition = "((this animationPhase 'Door_2_rot') < 0.1) && ((this getVariable ['bis_disabled_Door_2',0]) == 1)"; statement = "([this, 'Door_Handle_2_rot_1', 'Door_Locked_2_rot'] execVM ""\A3\Structures_F\scripts\LockedDoor_open.sqf"")"; }; */ }; actionBegin1 = "OpenDoor_1"; actionEnd1 = "OpenDoor_1"; actionBegin2 = "OpenDoor_2"; actionEnd2 = "OpenDoor_2"; }; class WeaponHolder_Single_F; class Grown_Plants_F: WeaponHolder_Single_F { author = "Epoch"; }; // TODO make use of plants 0.2+ class Poppy_EPOCH: Grown_Plants_F { scope = 2; model = "\x\addons\a3_epoch_assets\models\poppy.p3d"; displayName = "Poppy"; transportMaxItems = 0; transportMaxMagazines = 1; transportMaxWeapons = 0; class TransportMagazines { class _xx_Poppy { magazine = "Poppy"; count = 1; }; }; }; class Goldenseal_EPOCH : Grown_Plants_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\vegetation\models\goldenseal.p3d"; displayName = "Goldenseal"; transportMaxItems = 0; transportMaxMagazines = 1; transportMaxWeapons = 0; class TransportMagazines { class _xx_Goldenseal { magazine = "Goldenseal"; count = 1; }; }; }; class Pumpkin_EPOCH : Grown_Plants_F { scope = 2; model = "\x\addons\a3_epoch_assets_3\vegetation\models\pumpkin.p3d"; displayName = "Pumpkin"; transportMaxItems = 0; transportMaxMagazines = 1; transportMaxWeapons = 0; class TransportMagazines { class _xx_Pumpkin { magazine = "Pumpkin"; count = 1; }; }; }; class ContainerSupply; class Land_WoodenBox_C_EPOCH: ContainerSupply { mapSize = 2.03; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Land_WoodenBox_F"; scope = 2; displayName = "$STR_A3_CfgVehicles_Land_WoodenBox_F0"; model = "\A3\Structures_F\Civ\Constructions\WoodenBox_F.p3d"; icon = "iconObject_4x1"; }; class Land_PaperBox_C_EPOCH: ContainerSupply { mapSize = 1.459; author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Land_PaperBox_closed_F"; scope = 2; displayName = "$STR_A3_CfgVehicles_Land_PaperBox_closed_F0"; model = "\A3\Structures_F_EPA\Mil\Scrapyard\PaperBox_closed_F.p3d"; icon = "iconObject_1x1"; }; class Transport_EPOCH: NonStrategic { model = "\x\addons\a3_epoch_assets\models\tele.p3d"; mapSize = 2; accuracy = 1000; destrType = "DestructNo"; class UserActions { class EnterBuilding { displayNameDefault = ""; displayName = "Teleport"; position = "Epoch_Action_Point"; priority = 1; radius = 3; onlyForPlayer = 0; condition = "this == this"; statement = "this call EPOCH_EnterBuilding"; }; }; }; class Transport_E_EPOCH : Transport_EPOCH { model = "\x\addons\a3_epoch_assets\models\tele_east.p3d"; }; class Transport_W_EPOCH : Transport_EPOCH { model = "\x\addons\a3_epoch_assets\models\tele_west.p3d"; }; class Transport_N_EPOCH : Transport_EPOCH { model = "\x\addons\a3_epoch_assets\models\tele_north.p3d"; }; class Transport_C_EPOCH : Transport_EPOCH { model = "\x\addons\a3_epoch_assets\models\tele_central.p3d"; }; class BloodSplat: NonStrategic { model = "\A3\characters_F\blood_splash.p3d"; mapSize = 2; accuracy = 1000; destrType = "DestructNo"; armor = 20; }; /* class test_EmptyObjectForFireBig; class Generic_EmitterG_EPOCH: test_EmptyObjectForFireBig { displayName = "Generic Emitter (Green)"; class Eventhandlers { init = "(_this select 0) execVM ""\x\addons\a3_epoch_config\scripts\fireG.sqf"";"; }; }; class Generic_EmitterB_EPOCH: test_EmptyObjectForFireBig { displayName = "Generic Emitter (Blue)"; class Eventhandlers { init = "(_this select 0) execVM ""\x\addons\a3_epoch_config\scripts\fireB.sqf"";"; }; }; class Generic_EmitterR_EPOCH: test_EmptyObjectForFireBig { displayName = "Generic Emitter (Red)"; class Eventhandlers { init = "(_this select 0) execVM ""\x\addons\a3_epoch_config\scripts\fireR.sqf"";"; }; }; class Generic_BloodE_EPOCH : test_EmptyObjectForFireBig { displayName = "Generic Emitter (Blood)"; class Eventhandlers { init = "(_this select 0) execVM ""\x\addons\a3_epoch_config\scripts\Bite.sqf"";"; }; }; */ class centerplane_ui: NonStrategic { mapSize = 1; author = "Kiory"; _generalMacro = "centerplane_ui"; scope = 2; displayName = "centerplane"; vehicleClass = "Helpers"; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\center_plane.p3d"; hiddenSelections[] = {"usertexture","usertextureL","usertextureR"}; hiddenSelectionsTextures[] = {""}; }; class logo_plane_EPOCH: NonStrategic { mapSize = 1; author = "Epoch"; _generalMacro = "logo_plane_EPOCH"; scope = 2; displayName = "Epoch Logo"; vehicleClass = "Helpers"; model = "\x\addons\a3_epoch_assets\models\logo.p3d"; }; class Animal; class Animal_Base_F : Animal { class EventHandlers; }; /* class Bear_Base_F: Animal_Base_F { scope = 2; displayName = "Bear"; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Characters\bear.p3d"; hasGeometry = 1; moves = "CfgMovesBear_F"; class VariablesScalar { _threatMaxRadius = 30; _runDistanceMax = 70; _movePrefer = 0.25; _formationPrefer = 0.8; _scareLimit = 0.2; _dangerLimit = 5.0; _walkSpeed = 1.2; }; class VariablesString { _expSafe = "(0.5 * meadow) * (0.5 * trees) * (1 - forest) * (1 - houses) * (1 - sea) * hills"; _expDanger = "(1 - sea) * hills"; }; class Wounds { tex[] = {}; mat[] = {"A3\animals_f_beta\Goat\data\goat.rvmat","A3\animals_f_beta\Goat\data\W1_goat.rvmat","A3\animals_f_beta\Goat\data\W2_goat.rvmat"}; }; class EventHandlers; hiddenSelections[] = {"camo"}; }; */ class Construct_F : Animal_Base_F { scope = 2; displayName = "Constuct"; model = "\x\addons\a3_epoch_assets_3\CfgVehicles\Characters\construct.p3d"; hasGeometry = 1; moves = "CfgMovesConstruct_F"; class VariablesScalar { _threatMaxRadius = 30; _runDistanceMax = 70; _movePrefer = 0.25; _formationPrefer = 0.8; _scareLimit = 0.2; _dangerLimit = 5.0; _walkSpeed = 1.2; }; class VariablesString { _expSafe = "(0.5 * meadow) * (0.5 * trees) * (1 - forest) * (1 - houses) * (1 - sea) * hills"; _expDanger = "(1 - sea) * hills"; }; class Wounds { tex[] = {}; mat[] = { "A3\animals_f_beta\Goat\data\goat.rvmat", "A3\animals_f_beta\Goat\data\W1_goat.rvmat", "A3\animals_f_beta\Goat\data\W2_goat.rvmat" }; }; class EventHandlers; hiddenSelections[] = { "camo" }; }; class Shark_Base_F : Animal_Base_F { moves = "CfgMovesGreatWhite_F"; memoryPointAim = "pilot"; memoryPointCameraTarget = "camera"; minHeight = "(-1 * waterDepth)"; avgHeight = "(-1 * waterDepth)/4"; maxHeight = -1.5; straightDistance = 2; turning = 5; class VariablesScalar { _threatMaxRadius = 5; _runDistanceMax = 25; _movePrefer = 1; _formationPrefer = 0.7; _scareLimit = 0.2; _dangerLimit = 1.0; _walkSpeed = -1; }; class VariablesString { _expSafe = "waterDepth interpolate [2,3,0,1]"; _expDanger = "waterDepth interpolate [2,3,0,1]"; }; }; class GreatWhite_F : Shark_Base_F { scope = 1; displayName = "Great White"; model = "\x\addons\a3_epoch_assets\models\shark_epoch.p3d"; moves = "CfgMovesGreatWhite_F"; hasGeometry = 1; agentTasks[] = {}; interactMode = 3; }; class Goat_random_EPOCH : Animal_Base_F { scope = 1; displayName = "$STR_A3_CfgVehicles_Goat_Base_F0"; model = "\A3\animals_f_beta\Goat\Goat_F.p3d"; hasGeometry = 1; agentTasks[] = {}; moves = "CfgMovesGoat_F"; class Wounds { tex[] = {}; mat[] = { "A3\animals_f_beta\Goat\data\goat.rvmat", "A3\animals_f_beta\Goat\data\W1_goat.rvmat", "A3\animals_f_beta\Goat\data\W2_goat.rvmat" }; }; interactMode = 3; }; class Sheep_random_EPOCH : Animal_Base_F { scope = 1; displayName = "$STR_A3_CfgVehicles_Sheep_random_F0"; model = "\A3\animals_f_beta\Sheep\Sheep_F.p3d"; hasGeometry = 1; moves = "CfgMovesSheep_F"; class Wounds { tex[] = {}; mat[] = { "A3\animals_f_beta\sheep\data\sheep.rvmat", "A3\animals_f_beta\sheep\data\W1_sheep.rvmat", "A3\animals_f_beta\sheep\data\W2_sheep.rvmat" }; }; interactMode = 3; }; class Cock_random_F; class Cock_random_EPOCH: Cock_random_F { agentTasks[] = {}; interactMode = 3; }; class Hen_random_F; class Hen_random_EPOCH: Hen_random_F { agentTasks[] = {}; interactMode = 3; }; class Rabbit_F : Animal_Base_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Rabbit_F"; scope = 2; displayName = "$STR_A3_CfgVehicles_Rabbit_F0"; model = "\A3\Animals_F\rabbit\rabbit_F.p3d"; side = 3; moves = "CfgMovesRabbit_F"; fsmFormation = ""; fsmDanger = ""; maxTurnAngularVelocity = 30; costTurnCoef = 1e-005; boneHead = "head"; bonePrimaryWeapon = "head"; weaponBone = "head"; triggerAnim = ""; class VariablesScalar { _threatMaxRadius = 20; _runDistanceMax = 50; _movePrefer = 0.7; _formationPrefer = 0.2; _scareLimit = 0.2; _dangerLimit = 1.0; _walkSpeed = 0.9; }; class VariablesString { _expSafe = "(0.5 * meadow) * (0.5 * trees) * (1 - forest) * (1 - houses) * (1 - sea)"; _expDanger = "(trees) * (forest) * (1 - meadow) * (1 - houses) * (1 - sea)"; }; class Wounds { tex[] = {}; mat[] = { "A3\Animals_F\Rabbit\data\Rabbit.rvmat", "A3\Animals_F\Rabbit\data\W1_Rabbit.rvmat", "A3\Animals_F\Rabbit\data\W2_Rabbit.rvmat" }; }; class EventHandlers : EventHandlers { init = "deleteVehicle (_this select 0)"; }; }; class Rabbit_EPOCH : Animal_Base_F { author = "$STR_A3_Bohemia_Interactive"; _generalMacro = "Rabbit_F"; scope = 2; displayName = "$STR_A3_CfgVehicles_Rabbit_F0"; model = "\A3\Animals_F\rabbit\rabbit_F.p3d"; side = 3; moves = "CfgMovesRabbit_F"; fsmFormation = ""; fsmDanger = ""; maxTurnAngularVelocity = 30; costTurnCoef = 1e-005; boneHead = "head"; bonePrimaryWeapon = "head"; weaponBone = "head"; triggerAnim = ""; class VariablesScalar { _threatMaxRadius = 20; _runDistanceMax = 50; _movePrefer = 0.7; _formationPrefer = 0.2; _scareLimit = 0.2; _dangerLimit = 1.0; _walkSpeed = 0.9; }; class VariablesString { _expSafe = "(0.5 * meadow) * (0.5 * trees) * (1 - forest) * (1 - houses) * (1 - sea)"; _expDanger = "(trees) * (forest) * (1 - meadow) * (1 - houses) * (1 - sea)"; }; class Wounds { tex[] = {}; mat[] = { "A3\Animals_F\Rabbit\data\Rabbit.rvmat", "A3\Animals_F\Rabbit\data\W1_Rabbit.rvmat", "A3\Animals_F\Rabbit\data\W2_Rabbit.rvmat" }; }; agentTasks[] = {}; hasGeometry = 1; interactMode = 3; }; class Snake_random_EPOCH : Animal_Base_F { scope = 1; agentTasks[] = {}; displayName = "Dice Snake"; model = "\A3\Animals_F\Snakes\snake_F.p3d"; side = 3; moves = "CfgMovesSnakes_F"; fsmFormation = ""; fsmDanger = ""; maxTurnAngularVelocity = 30; costTurnCoef = 1e-005; boneHead = "head"; bonePrimaryWeapon = "head"; weaponBone = "head"; triggerAnim = ""; hiddenSelections[] = { "camo" }; hiddenSelectionsTextures[] = { "\A3\Animals_F\Snakes\data\Snake_Dice_CO.paa" }; interactMode = 3; }; class Snake2_random_EPOCH : Snake_random_EPOCH { displayName = "Leopard Snake"; hiddenSelectionsTextures[] = { "\A3\Animals_F\Snakes\data\Snake_Leopard_CO.paa" }; }; class Snake_random_F : Animal_Base_F { scope = 1; displayName = "$STR_A3_CfgVehicles_Snake_random_F0"; model = "\A3\Animals_F\Snakes\snake_F.p3d"; side = 3; moves = "CfgMovesSnakes_F"; fsmFormation = ""; fsmDanger = ""; maxTurnAngularVelocity = 30; costTurnCoef = 1e-005; boneHead = "head"; bonePrimaryWeapon = "head"; weaponBone = "head"; triggerAnim = ""; class EventHandlers : EventHandlers { init = "deleteVehicle (_this select 0)"; }; }; class Fin_blackwhite_F; class Fin_random_EPOCH : Fin_blackwhite_F { agentTasks[] = {}; hasGeometry = 1; interactMode = -1; }; class Alsatian_Black_F; class Alsatian_Random_EPOCH : Alsatian_Black_F { agentTasks[] = {}; hasGeometry = 1; interactMode = -1; }; class C_Kart_01_Fuel_F; class K01 : C_Kart_01_Fuel_F { class UserActions { class PressXToFlipTheThing { displayNameDefault = "Flip Kart"; displayName = "Flip Kart"; position = ""; radius = 2.7; onlyForPlayer = 1; condition = "alive this && not canmove this && crew this isEqualTo []"; statement = "this setvectorup [0,0,1]"; }; }; }; class C_Kart_01_Blu_F; class K02 : C_Kart_01_Blu_F { class UserActions { class PressXToFlipTheThing { displayNameDefault = "Flip Kart"; displayName = "Flip Kart"; position = ""; radius = 2.7; onlyForPlayer = 1; condition = "alive this && not canmove this && crew this isEqualTo []"; statement = "this setvectorup [0,0,1]"; }; }; }; class C_Kart_01_Red_F; class K03 : C_Kart_01_Red_F { class UserActions { class PressXToFlipTheThing { displayNameDefault = "Flip Kart"; displayName = "Flip Kart"; position = ""; radius = 2.7; onlyForPlayer = 1; condition = "alive this && not canmove this && crew this isEqualTo []"; statement = "this setvectorup [0,0,1]"; }; }; }; class C_Kart_01_Vrana_F; class K04 : C_Kart_01_Vrana_F { class UserActions { class PressXToFlipTheThing { displayNameDefault = "Flip Kart"; displayName = "Flip Kart"; position = ""; radius = 2.7; onlyForPlayer = 1; condition = "alive this && not canmove this && crew this isEqualTo []"; statement = "this setvectorup [0,0,1]"; }; }; }; class UAV_01_base_F; class I_UAV_01_F: UAV_01_base_F { fuelCapacity = 50000; }; };