/* EAH 2.0 */ class CfgSecConf { debug = false; class learning { mode = false; // true = only trust uids below, false = trust everyone (use only with a passworded server and trusted players) trustedUsers[] = {}; }; class blacklist { badDisplays[] = {-1337,17,19,30,32,45,59,69,71,125,132,155,156,157,162,165,166,167,312,1320,1321,2727,2928,2929,316000}; animations[] = {"AmovPercMstpSnonWnonDnon_exerciseKata","AmovPercMstpSnonWnonDnon_exercisePushup","GestureSpasm1","GestureSpasm4","GestureNod"}; }; class forcedQuality { // Configs for forced viewdistances via AH matching A3 presets class Standard { viewDistance = 1600; // Standard Preset = 1600 viewDistanceObects = 1300; // Standard Preset = 1300 terrainGrid = 10; // Standard Preset = 25 }; class High { viewDistance = 2200; // High Preset = 2200 viewDistanceObects = 1800; // High Preset = 1800 terrainGrid = 10; // High Preset = 12.5 }; class VeryHigh { viewDistance = 3000; // Very High Preset = 3000 viewDistanceObects = 2600; // Very High Preset = 2600 terrainGrid = 10; // Very High Preset = 6.25 }; class Ultra { viewDistance = 3800; // Ultra Preset = 3800 viewDistanceObects = 3200; // Ultra Preset = 3200 terrainGrid = 10; // Ultra Preset = 3.125 }; class Custom { viewDistance = 2500; // High+ viewDistanceObects = 2000; // High+ terrainGrid = 10; // Default in MP: 10 }; mode = "Standard"; }; class displayAddEventHandler { keyDown = "_this call EPOCH_KeyDown;"; keyUp = ""; }; class addEventHandler { checks[] = {"Fired","InventoryClosed","InventoryOpened","Killed","HandleDamage","HandleHeal","Dammaged","Hit","HitPart"}; Fired = "_this call EPOCH_fnc_playerFired;"; InventoryClosed = "if !(EPOCH_arr_interactedObjs isEqualTo[]) then { EPOCH_S_S_VEHICLES = EPOCH_arr_interactedObjs; publicVariableServer 'EPOCH_S_S_VEHICLES'; EPOCH_arr_interactedObjs = [];};"; InventoryOpened = "(locked (_this select 1) in [2, 3])"; Killed = "_this call EPOCH_fnc_playerDeath;"; HandleDamage = ""; HandleHeal = ""; Dammaged = ""; Hit = ""; HitPart = ""; }; class variables { class whitelist { #include "data\custom_vars.h" // whitelisted variables }; badVars[] = {"ESP_map","ESP_mainMap","ESP_adminMap","AntiAntiAntiAntiHax","fnc_usec_damageHandler","fnc_usec_unconscious","VAGINA_secret","yolo","VERSION","life_fnc_handleDamage","EPOCH_spawnVehicle_PVS","CLASS911_Menu","nuke_vars","JJMMEE_INIT_MENU","PLAYERON","PLAYERNEXT2","ALTISLIFEON","LY_Menu","PLAY","LY_SwaggerLikeUs","BIS_fnc_dbg_reminder_value","BIS_fnc_dbg_reminder"}; nilVars[] = {"EPOCH_antiWallCount","EPOCH_playerEnergy","EPOCH_playerHunger","EPOCH_playerStamina","EPOCH_playerCrypto","EPOCH_target","EPOCH_ESP_TARGETS","EPOCH_ESPMAP_TARGETS","EPOCH_taxRate","EPOCH_ESP_VEHICLEPLAYER","EPOCH_ESP_PLAYER","EPOCH_ESP_VEHICLES"}; }; class commandMenu { menus[] = {"","RscSelectTeam","RscTeam","RscMoveHigh","#GETIN","#RscStatus","#WATCH0","RscCombatMode","RscMenuReply","RscCallSupport","#CUSTOM_RADIO","#User:BIS_fnc_addCommMenuItem_menu","RscRadio","RscReply","#ACTION","RscMenuFormations","#WATCH","RscGroupRootMenu","RscMainMenu","RscMenuMove","RscWatchDir","RscWatchMoveDir","#User:BIS_Menu_GroupCommunication","RscMenuStatus","RscFormations"}; }; // RscDisplay (onload, unload) scanning is automatic and will ensure data matches the server. // Using the extra whitelist arrays this check can be extended to allow modifications client side that do not exist server side. class displayOnload { // Format: {rscDisplayConfigname, extra whitelisted onload data (array of string), extra whitelisted unload data (array of string)} // The extra onload whitelist for RscDisplayConfigure is for CBA checkDisplays[] = { {"RscDisplayMainMap", {}, {}}, {"RscDisplayGetReady", {}, {}}, {"RscDisplayInventory", {}, {}}, {"RscDisplayLoadMission", {}, {}}, {"RscDisplayInterrupt", {}, {}}, {"RscDisplayOptionsVideo", {}, {}}, {"RscDisplayOptions", {}, {}}, {"RscDisplayAVTerminal", {}, {}}, {"RscDisplayConfigure", {"{""onLoad"",_this,""RscDisplayConfigure"",'GUI'} call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; _this call compile preprocessfilelinenumbers ""\x\cba\addons\keybinding\gui\initDisplay.sqf"""}, {}}, {"RscDisplayConfigureAction", {}, {}}, {"RscDisplayConfigureControllers", {}, {}}, {"RscDisplayControlSchemes", {}, {}}, {"RscDisplayCustomizeController", {}, {}}, {"RscDisplayDebriefing", {}, {}}, {"RscDisplayDiary", {}, {}}, {"RscDisplayGameOptions", {}, {}}, {"RscDisplayJoystickSchemes", {}, {}}, {"RscDisplayLoading", {}, {}}, {"RscDisplayMicSensitivityOptions", {}, {}}, {"RscDisplayOptionsAudio", {}, {}}, {"RscDisplayOptionsLayout", {}, {}}, {"RscDisplayStart", {}, {}}, {"RscDisplayVehicleMsgBox", {}, {}}, {"RscDisplayInsertMarker", {}, {}} }; }; class DebugActive { systemChat1 = "systemChat str _type;"; systemChat2 = "systemChat format['SPAWN %1',_spawn];"; systemChat3 = "systemChat format['Debug-Vehicle: send: 108,%1', _veh];"; systemChat4 = "systemChat format['Debug-Vehicle: _veh: %1', _veh];"; systemChat5 = "systemChat format['Debug-Vehicle: _this: %1', _this];"; }; };