/* Author: Aaron Clark - EpochMod.com Contributors: Description: Triggers earthquake with increasing intensity the closer the player Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/environment/EPOCH_client_earthQuake.sqf Example: [_location] call EPOCH_client_earthQuake Parameter(s): _this: ARRAY - Locaton of epicenter Returns: Script handle */ //[[[cog import generate_private_arrays ]]] private ["_distance","_intensity"]; //[[[end]]] params [["_epicenter",[0,0,0],[[]] ] ]; _distance = player distance _epicenter; _intensity = 1; if (_distance < 250) then { _intensity = 4; } else { if (_distance < 500) then { _intensity = 3; } else { if (_distance < 750) then { _intensity = 2; }; }; }; _intensity spawn BIS_fnc_earthQuake;