Hesco3_EPOCH = [ [[0,0,-0.6],[0,0,-0.75]], [[1.6,0,-0.0307557],[1.8625,0,-0.0307557]], [[-1.6,0,-0.0307557],[-1.8625,0,-0.0307557]] ]; WoodWall1_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodWall2_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodWall3_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodWall4_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodLargeWall_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodFloor_Epoch = [ [[2.5555,0,0.15],[2.8555,0,0.15]], [[0,-2.5555,0.15],[0,2.8555,0.15]], [[-2.5555,0,0.15],[-2.8555,0,0.15]], [[0,-2.5555,0.15],[0,-2.8555,0.15]], [[2.5555,0,0.15],[2.5555,0,-0.15]], [[-2.5555,0,0.15],[-2.5555,0,-0.15]], [[0,-2.5555,0.15],[0,-2.5555,-0.15]], [[0,2.5555,0.15],[0,2.5555,-0.15]] ]; MetalFloor_EPOCH = [ [[2.5555,0,0.15],[2.8555,0,0.15]], [[0,-2.5555,0.15],[0,2.8555,0.15]], [[-2.5555,0,0.15],[-2.8555,0,0.15]], [[0,-2.5555,0.15],[0,-2.8555,0.15]], [[2.5555,0,0.15],[2.5555,0,-0.15]], [[-2.5555,0,0.15],[-2.5555,0,-0.15]], [[0,-2.5555,0.15],[0,-2.5555,-0.15]], [[0,2.5555,0.15],[0,2.5555,-0.15]] ]; WoodLargeWallCor_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodLargeWallDoorway_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodLargeWallDoor_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodLargeWallDoorL_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; WoodStairs_EPOCH = [ [[0,0,0.05],[0,0,-0.20]] ]; WoodStairs2_EPOCH = [ [[0,0,0.05],[0,0,-0.20]] ]; WoodTower_EPOCH = [ [[0,0,0.05],[0,0,-0.20]] ]; WoodRamp_EPOCH = [ [[0,0,0.05],[0,0,-0.20]] ]; CinderWallGarage_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; CinderWall_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; CinderWallHalf_EPOCH = [ [[0,0,0.120775],[0,0,-0.190775]], [[2.46932,0,1.5],[2.76932,0,1.5]], [[-2.46932,0,1.5],[-2.76932,0,1.5]] ]; EPOCH_buildClasses = [ "Hesco3_EPOCH", "WoodWall1_EPOCH", "WoodWall2_EPOCH", "WoodWall3_EPOCH", "WoodWall4_EPOCH", "MetalFloor_EPOCH", "WoodFloor_EPOCH", "WoodLargeWall_EPOCH", "WoodLargeWallCor_EPOCH", "WoodLargeWallDoorway_EPOCH", "WoodLargeWallDoor_EPOCH", "WoodLargeWallDoorL_EPOCH", "WoodStairs_EPOCH", "WoodStairs2_EPOCH", "WoodTower_EPOCH", "WoodRamp_EPOCH", "CinderWallGarage_EPOCH", "CinderWall_EPOCH", "CinderWallHalf_EPOCH" ]; EPOCH_buildClassesCount = count EPOCH_buildClasses - 1; Epoch_selectedBuildClasIndex = 0; EPOCH_selectedBuildClass = EPOCH_buildClasses select 0; EPOCH_objPOS = player modelToWorld[0, 5, 1]; if !(surfaceIsWater _currentPos) then { EPOCH_objPOS = ATLtoASL _currentPos; }; { detach _x; } forEach attachedObjects player; EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS; EPOCH_currentBuildObj setPosATL EPOCH_objPOS; EPOCH_currentBuildObj attachTo[player]; EPOCH_selectedEditIndex = 0; EPOCH_fnc_AGLToATL = { _pos = _this; if !(surfaceIsWater _pos) then {_pos = ASLToATL _pos}; _pos }; EPOCH_KeyDownFunctionhandler = { _dikCode = _this select 1; _shift = _this select 2; _ctrl = _this select 3; _alt = _this select 4; _handled = false; switch (_dikCode) do { case 0xC7 : { _index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0]; _index = _index + 1; missionNamespace setVariable ["EPOCH_selectedEditIndex",_index]; hint str(_index); _handled = true; }; case 0xCF : { _index = missionNamespace getVariable ["EPOCH_selectedEditIndex",0]; _index = _index - 1; missionNamespace setVariable ["EPOCH_selectedEditIndex",_index]; hint str(_index); _handled = true; }; case 0xC8 : { hint "UP"; _extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ; _new = []; { if (_foreachindex == EPOCH_selectedEditIndex) then { _extents1 = _x select 0; _extents2 = _x select 1; _new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)-0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)+0.1]]); } else { _new pushBack _x; }; } forEach _extents; missionNamespace setVariable [EPOCH_selectedBuildClass,_new]; _handled = true; }; case 0xD0 : { hint "DOWN"; _extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ; _new = []; { if (_foreachindex == EPOCH_selectedEditIndex) then { _extents1 = _x select 0; _extents2 = _x select 1; _new pushBack ([[_extents1 select 0, _extents1 select 1, (_extents1 select 2)+0.1],[_extents2 select 0, _extents2 select 1, (_extents2 select 2)-0.1]]); } else { _new pushBack _x; }; } forEach _extents; missionNamespace setVariable [EPOCH_selectedBuildClass,_new]; _handled = true; }; case 0xCB : { hint "LEFT"; _extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ; _new = []; { if (_foreachindex == EPOCH_selectedEditIndex) then { _extents1 = _x select 0; _extents2 = _x select 1; if (_ctrl) then { _new pushBack [[_extents1 select 0, (_extents1 select 1)-0.1, _extents1 select 2],[_extents2 select 0, (_extents2 select 1)+0.1, _extents2 select 2]]; } else { _new pushBack [[(_extents1 select 0)-0.1, _extents1 select 1, _extents1 select 2],[(_extents2 select 0)+0.1, _extents2 select 1, _extents2 select 2]]; }; } else { _new pushBack _x; }; } forEach _extents; missionNamespace setVariable [EPOCH_selectedBuildClass,_new]; _handled = true; }; case 0xCD : { hint "RIGHT"; _extents = (missionNamespace getVariable EPOCH_selectedBuildClass) ; _new = []; { if (_foreachindex == EPOCH_selectedEditIndex) then { _extents1 = _x select 0; _extents2 = _x select 1; if (_ctrl) then { _new pushBack [[_extents1 select 0, (_extents1 select 1)+0.1, _extents1 select 2],[_extents2 select 0, (_extents2 select 1)-0.1, _extents2 select 2]]; } else { _new pushBack [[(_extents1 select 0)+0.1, _extents1 select 1, _extents1 select 2],[(_extents2 select 0)-0.1, _extents2 select 1, _extents2 select 2]]; }; } else { _new pushBack _x; }; } forEach _extents; missionNamespace setVariable [EPOCH_selectedBuildClass,_new]; _handled = true; }; case 0xC9 : { Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex + 1) min EPOCH_buildClassesCount) max 0; EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex; if !(isNull EPOCH_currentBuildObj) then { deleteVehicle EPOCH_currentBuildObj; EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS; EPOCH_currentBuildObj setPosATL EPOCH_objPOS; EPOCH_currentBuildObj attachTo[player]; }; hint EPOCH_selectedBuildClass; _handled = true; }; case 0xD1 : { Epoch_selectedBuildClasIndex = ((Epoch_selectedBuildClasIndex - 1) min EPOCH_buildClassesCount) max 0; EPOCH_selectedBuildClass = EPOCH_buildClasses select Epoch_selectedBuildClasIndex; hint EPOCH_selectedBuildClass; if !(isNull EPOCH_currentBuildObj) then { deleteVehicle EPOCH_currentBuildObj; EPOCH_currentBuildObj = EPOCH_selectedBuildClass createVehicle EPOCH_objPOS; EPOCH_currentBuildObj setPosATL EPOCH_objPOS; EPOCH_currentBuildObj attachTo[player]; }; _handled = true; }; }; _handled }; [] spawn { (findDisplay 46) displayRemoveAllEventHandlers "KeyDown"; (findDisplay 46) displayAddEventHandler["KeyDown",{_this call EPOCH_KeyDownFunctionhandler}]; }; onEachFrame { _numberOfContacts = 0; _maxWidth = 0; _maxLength = 0; _maxHeight = 0; _getSettings = missionNamespace getVariable format["%1_MAX",(typeOf EPOCH_currentBuildObj)]; if !(isNil "_getSettings") then { _maxWidth = _getSettings param [0,0]; _maxLength = _getSettings param [1,0]; _maxHeight = _getSettings param [2,0]; } else { _bbr = boundingBoxReal EPOCH_currentBuildObj; _p1 = _bbr select 0; _p2 = _bbr select 1; _maxWidth = abs ((_p2 select 0) - (_p1 select 0)/2); _maxLength = abs ((_p2 select 1) - (_p1 select 1)/2); _maxHeight = abs ((_p2 select 2) - (_p1 select 2)); missionNamespace setVariable [format["%1_MAX",(typeOf EPOCH_currentBuildObj)],[_maxWidth,_maxLength,_maxHeight]]; }; _color = [0,0,1,1]; { _pos1 = EPOCH_currentBuildObj modelToWorld (_x select 0); _pos2 = EPOCH_currentBuildObj modelToWorld (_x select 1); drawLine3D [_pos1,_pos2,_color]; } forEach[ [[0,0,_maxHeight],[0,0,-_maxHeight]], [[_maxWidth,0,_maxHeight],[-_maxWidth,0,_maxHeight]], [[0,_maxLength,_maxHeight],[0,-_maxLength,_maxHeight]] ]; _color = [0,1,0,1]; { _pos1 = EPOCH_currentBuildObj modelToWorld (_x select 0); _pos2 = EPOCH_currentBuildObj modelToWorld (_x select 1); _ins = lineIntersectsSurfaces [AGLToASL _pos1, AGLToASL _pos2,player,EPOCH_currentBuildObj,true,1,"VIEW","FIRE"]; if (count _ins == 0) then { drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], _pos2, 1, 1, 45, "no", 1, 0.02, "TahomaB"]; } else { drawIcon3D ["a3\weapons_f\data\clear_empty.paa", [1,1,1,1], ASLToATL (_ins select 0 select 0), 1, 1, 45, "yes", 1, 0.02, "TahomaB"]; }; drawLine3D [_pos1,_pos2,_color]; } forEach (missionNamespace getVariable format["%1",(typeOf EPOCH_currentBuildObj)]); };