/* DirtySanchez Local Markers are single instance and can only be seen by the player Use ['Name',position] call EPOCH_fnc_createLocalMarkerSet; Global Markers are mostly for server use Use ['Name',position] call EPOCH_fnc_createGlobalMarkerSet; */ class CfgLocalMarkerSets { brushes[] = {"Solid","SolidFull","Horizontal","Vertical","Grid","FDiagonal","BDiagonal","DiagGrid","Cross","Border","SolidBorder"}; class PlayerMarker { markerArray[] = { {"PlayerMarker1","ICON","EpochGPS","ColorBlue",1,{0.8,0.8},0,"format['%1/%2',(format[mapGridPosition player]) select [0,3],(format[mapGridPosition player]) select [3,3]]"}, {"PlayerMarker2","ICON","EpochActive_Hex","ColorBlue",1,{0.8,0.8}}, {"PlayerMarker3","ICON","EpochBG_Hex","ColorWhite",0.3,{0.8,0.8}} }; }; class DeathMarker { markerArray[] = { {"DeathMarker1","ICON","EpochSkull","ColorRed",1,{0.8,0.8},0,"str(name player)"}, {"DeathMarker2","ICON","EpochActive_Circle","ColorRed",1,{0.8,0.8}}, {"DeathMarker3","ICON","EpochBG_Circle","ColorPink",0.3,{0.8,0.8}} }; }; };