== WIP == [Added] Md5 hash function 840 to hive. See use example with EPOCH_fnc_server_hiveMD5 SQF function. Usage Examples: _hash = "Hello World" call EPOCH_fnc_server_hiveMD5; // _hash = "b10a8db164e0754105b7a99be72e3fe5" or multiple: _hashes = ["Hello World","Lorem Ipsum"] call EPOCH_fnc_server_hiveMD5; // _hashes = ["b10a8db164e0754105b7a99be72e3fe5", "6dbd01b4309de2c22b027eb35a3ce18b"] [Added] Option to drink from predetermined sources. @Ignatz-HeMan [Added] Epoch Events 3.0: Allow external events based on server side configs and pbos. New server side events can be added just dropping the pbo into @epochhive/addons folder. To make your own use Dynamic Debris Event as a template. [Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other debris on the roadways. Scans the roads on startup and uses a random seed generator to determine the locations of debris. Debris is spawned using createSimpleObject and is made to conform with the upper most roadway surface. [Added] Epoch Dev Libs by @raymix [Fixed] BE kick since 1.70. [Changed] Reworked Basebuilding Script. @DirtySanchez & @Ignatz-Heman - Added Vecorbuilding (with arrow keys by default) - Added: Building element can be detached to walk around the Element before saving - Added: With SHIFT / ALT you can control the steps of building placement while building - Added: Help-Arrow to indicate door-opening direction - Added: Max building height now will be checked direcly by building element placement - Changed: Replaced 0/90/180/270° direction build mode with "Rotate 90°" - Fixed: 90° and 270° Snap was broken - Fixed: Sometimes Snapped elements rotate back on save [Info] Server requires epochserver(_x64).dll/so hive extension updates.