**Client** [ADDED] Repack magazines. Select a magazine and press the "Repack" button. [ADDED-WIP] Hotwire Kit (ItemHotwire). [ADDED-WIP] Key Makers Kit (ItemKeyKit). [ADDED-WIP] Keys in colors: (Black ItemKey,ItemKeyRed,ItemKeyGreen,ItemKeyBlue,ItemKeyYellow). [ADDED-WIP] 55 Gallon Fuel Barrel (Full - ItemBarrelF,Empty - ItemBarrelE). [ADDED-WIP] Metal Pipes (ItemPipe). [ADDED-WIP] Documents (Trash,Books,Vehicle Upgrades) (ItemDoc1-8, ItemVehDoc1-4). [ADDED-WIP] Light Bulb (ItemBulb). [ADDED-WIP] Burlap (ItemBurlap). [ADDED-WIP] Briefcase (Empty - ItemBriefcaseE). [ADDED-WIP] Aluminum Bars (ItemAluminumBar,ItemAluminumBar10oz). [ADDED-WIP] Copper Bars (ItemCopperBar,ItemCopperBar10oz). [ADDED-WIP] Tin Bars (ItemTinBar,ItemTinBar10oz). [ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack). [Changed] Change all publicVariableServer calls to use remoteExec calls for better performance. [Fixed] Custom epoch swing animations for Hatchet and sledge now work correctly. **Server** [Added] Setting to control random magazine ammo counts in loot spawner. CfgEpochClient -> randomizeMagazineAmmoCount (default: true) [Changed] Driver or passengers of a driverless can now control vehicle locks. Also only the owner can control locks from outside of a occupied vehicle. [Changed] Commented out Halloween masks from loot tables. [Updated] New Battleye remoteExec.txt for added remoteExec calls. [Fixed] When killed instead of saving blank array delete (object,trader,vehicle) data from database. [Info] Removed old .bikey and added new one for 0370.