/* Author: Aaron Clark - EpochMod.com Contributors: Description: Sends message server to save custom variables from player Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_pushCustomVar.sqf Example: true call EPOCH_pushCustomVar; Parameter(s): _this: BOOL - true = fast save, false = slow save window Returns: NOTHING */ //[[[cog import generate_private_arrays ]]] private ["_customVars","_lastSave","_time"]; //[[[end]]] _time = if (_this) then [{15},{80}]; _lastSave = missionNamespace getVariable["EPOCH_lastSave", diag_tickTime]; if ((diag_tickTime - _lastSave) >= _time) then { EPOCH_playerHitPoints = ((getAllHitPointsDamage player) param [2,[]]); _customVars = []; { _customVars pushBack (missionNamespace getVariable format["EPOCH_player%1",_x]); } forEach (missionNamespace getVariable["EPOCH_customVars", []]); [player,_customVars,missionNamespace getVariable "Epoch_personalToken"] remoteExec ["EPOCH_fnc_savePlayer",2]; missionNamespace setVariable["EPOCH_lastSave", diag_tickTime]; };