_nearByBobbersLocal = (player nearEntities[["Bobber_EPOCH"], 12]) select {local _x}; if !(_nearByBobbersLocal isEqualTo []) then { if ((random 100) < 50) then { _bobber = selectRandom _nearByBobbersLocal; _bobber setVelocity [0,-1,-10]; _bobber setVariable ["EPOCH_fishOnLine" , diag_tickTime]; }; };