/* Author: Aaron Clark - EpochMod.com Contributors: Description: Epoch gamemode server Side map specific configs for Woodland_ACR. Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/configs/maps/woodland_acr.h */ class Napf : Default { worldSize = 0; // 0 = default to worldSize command plantLimit = 5; vehicleSpawnTypes[] = { {"FlatAreaCity",1}, {"FlatAreaCitySmall",1}, {"NameCity",2}, {"NameVillage",1}, {"NameCityCapital",4}, {"Airport",5}, {"NameLocal",2}, {"StrongpointArea",1}, {"VegetationBroadleaf",1}, {"VegetationFir",1}, {"ViewPoint",1} }; shipwreckLootEnabled = 0; telePos[] = { // N [-0.286865,8.17383,-10.3098, 0] // S [-0.415527,-7.05298,-10.3098, 180] // E [13.5127,0.410156,-10.3098, 90] // W [-14.4316,0.112793,-10.3098, -90] { "TP_Booth_n_EPOCH", { -0.286865, 8.17383, -10.3098, 0}, "", "north" }, { "TP_Booth_w_EPOCH", { -14.4316, 0.112793, -10.3098, -90}, "", "west" }, { "TP_Booth_e_EPOCH", { 13.5127,0.410156,-10.3098, 90}, "", "east" } }; propsPos[] = { }; staticNpcPos[] = { }; };