/* Author: Aaron Clark - EpochMod.com Contributors: Raimonds Virtoss Description: Epoch Check build Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/building/EPOCH_checkBuild.sqf Example: cursorTarget call EPOCH_checkBuild; Parameter(s): _this select 0: OBJECT - Base building object Returns: ARRAY of BOOLs */ //[[[cog import generate_private_arrays ]]] private ["_config","_objType","_out"]; //[[[end]]] _out = [false, false, false]; if !(isNil "EPOCH_simulSwap_Lock") exitWith{ _out }; if !(isNull EPOCH_Target) exitWith{ _out }; params [["_object",objNull]]; if (isNull _object) exitWith{ _out }; if ((player distance _object) > 9) exitWith { _out }; if !(EPOCH_buildMode > 0) exitWith {_out}; if (EPOCH_playerEnergy <= 0) exitWith{ ["Need energy", 5] call Epoch_message; _out }; _objType = typeOf _object; _config = 'CfgBaseBuilding' call EPOCH_returnConfig; _out = [ !(getArray(_config >> _objType >> "upgradeBuilding") isEqualTo []), !(getArray(_config >> _objType >> "removeParts") isEqualTo []), (_object isKindOf "ThingX") ]; _out