/* Author: Aaron Clark - EpochMod.com Contributors: Description: Initalize variables used client side and server side Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/both_init.sqf */ private ["_customVarsInit","_antagonistSpawnDefaults","_spawnLimits","_say3dsounds"]; // Init Custom vars EPOCH_customVars = []; EPOCH_defaultVars = []; EPOCH_customVarLimits = []; EPOCH_customVarsDefaults = [ ["Temp",98.6,[106.7,95]], ["Hunger",5000,[5000,0]], ["Thirst",2500,[2500,0]], ["AliveTime",0,[0,0]], ["Energy",0,[2500,0]], ["Wet",0,[100,0]], ["Soiled",0,[100,0]], ["Immunity",0,[100,0]], ["Toxicity",0,[100,0]], ["Stamina",100,["EPOCH_playerStaminaMax",0]], ["Crypto",0,[250000,0]], ["HitPoints",[0,0,0,0],[1,1,1,1]], ["BloodP",100,[190,0]], ["SpawnArray",[],[]], ["Karma",0,[50000,-50000]], ["Alcohol",0,[100,0]], ["Radiation",0,[100,0]] ]; _customVarsInit = ["CfgEpochClient", "customVarsDefaults", EPOCH_customVarsDefaults] call EPOCH_fnc_returnConfigEntryV2; { EPOCH_customVars pushBack (_x select 0); EPOCH_defaultVars pushBack (_x select 1); EPOCH_customVarLimits pushBack (_x param [2,[]]); } forEach _customVarsInit; EPOCH_customVarCount = count EPOCH_customVars; // Init antagonist spawn limits EPOCH_spawnIndex = []; EPOCH_spawnLimits = []; _antagonistSpawnDefaults = [ ["Epoch_Cloak_F", 1], ["GreatWhite_F", 2], ["Epoch_Sapper_F",2], ["Epoch_SapperB_F",1], ["I_UAV_01_F",2], ["PHANTOM",1], ["B_Heli_Transport_01_F",1] ]; _spawnLimits = ["CfgEpochClient", "antagonistSpawnIndex", _antagonistSpawnDefaults] call EPOCH_fnc_returnConfigEntryV2; { EPOCH_spawnIndex pushBack (_x select 0); EPOCH_spawnLimits pushBack (_x select 1); } forEach _spawnLimits; //GroupSize (number) // Price (String) EPOCH_group_upgrade_lvl = ["CfgEpochClient", "group_upgrade_lvl", [4,"100",6,"300",8,"500",10,"1000",12,"1500",13,"1750",14,"2000",15,"3000",16,"5000"]] call EPOCH_fnc_returnConfigEntryV2; // Init 3d sound handler EPOCH_sounds = []; EPOCH_soundsDistance = []; _say3dsounds = "isClass _x" configClasses (configFile >> "CfgSay3Dhandler"); { EPOCH_sounds pushBack (configName _x); EPOCH_soundsDistance pushBack getNumber(_x >> "distance"); } forEach _say3dsounds; // disable remote sensors on server and client as all Epoch AI is local to the side controlling it. disableRemoteSensors (["CfgEpochClient", "disableRemoteSensors", true] call EPOCH_fnc_returnConfigEntryV2);