/* Author: Aaron Clark - EpochMod.com Contributors: Description: Epoch Server Settings Config Licence: Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike Github: https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/config.cpp */ #define _ARMA_ class CfgPatches { class A3_server_settings { units[] = {}; weapons[] = {}; requiredVersion = 0.1; epochVersion = "1.0.0"; requiredAddons[] = {}; #include "build.hpp" }; }; // inport loot tables #include "configs\CfgMainTable.h" #include "configs\CfgLootTable.h" #include "configs\CfgLootTable_CUP.h" #include "configs\CfgLootTable_MAD.h" #include "configs\CfgLootTable_MADCUP.h" // vehicle textures #include "configs\CfgEpochVehicles.h" // security checks #include "configs\security\security_checks.h" // props template #include "configs\templates\CfgPropTemplate.h" // import settings class CfgEpochServer { #include "\@epochhive\epochah.hpp" #include "\@epochhive\epochconfig.hpp" }; // map config class CfgEpoch { class Default { worldSize = 12000; plantLimit = 10; vehicleSpawnTypes[] = { {"FlatAreaCity",1}, {"FlatAreaCitySmall",1}, {"NameCity",2}, {"NameVillage",1}, {"NameCityCapital",4}, {"Airport",5} }; // Radiation System radioactiveLocations[] = {"NameCityCapital", "NameCity", "Airport"}; radioactiveLocationsCount = 3; // Block radioactive locations spawn radioactiveLocBLObjects[] = {"PlotPole_EPOCH"}; radioactiveLocBLDistance = 500; customRadioactiveLocations[] = { // position , intensity , object to spawn radiated // {{11650,11900,0}, 500, "Land_Device_assembled_F"}, // {{0,0,0}, 0, ""} //any of these will throw an error in the rpt // leave this empty to spawn 0 custom locations }; // Traders traderBlds[] = {"House", "Building"}; traderHomes[] = {"House", "Building"}; traderUniforms[] = {"U_OG_leader", "U_C_Poloshirt_stripped", "U_C_Poloshirt_blue", "U_C_Poloshirt_burgundy", "U_C_Poloshirt_tricolour", "U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite", "U_C_Poor_1", "U_C_WorkerCoveralls", "U_C_Journalist", "U_C_Scientist", "U_OrestesBody"}; // Shipwrecks shipwreckLootEnabled = 1; maxSpawnedShipwrecks = 12; distFromOtherShipwrecks = 750; // Debug Box telePos[] = {}; lightPos[] = { {-16.623,-8.50195,-10.5417}, {15.0352,-9.08594,-10.5417} }; debugBoxClass = "Debug_static_F"; cloneClasses[] = {"clone_empty_static_F", "clone_male_static_F", "clone_female_static_F"}; propsPos[] = {}; staticNpcPos[] = {}; forcedVehicleSpawnTable = ""; forcedLootSpawnTable = ""; allowedVehiclesList[] = { {"C_Offroad_01_EPOCH",8}, {"C_Quadbike_01_EPOCH",8}, {"C_Hatchback_01_EPOCH",10}, {"C_Hatchback_02_EPOCH",10}, {"C_SUV_01_EPOCH",10}, {"C_Rubberboat_EPOCH",5}, {"C_Rubberboat_02_EPOCH",5}, {"C_Rubberboat_03_EPOCH",5}, {"C_Rubberboat_04_EPOCH",5}, {"C_Van_01_box_EPOCH",8}, {"C_Van_01_transport_EPOCH",9}, {"C_Boat_Civil_01_EPOCH",5}, {"C_Boat_Civil_01_police_EPOCH",5}, {"C_Boat_Civil_01_rescue_EPOCH",5}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",3}, {"I_MRAP_03_EPOCH", 3}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH",1}, {"O_Heli_Transport_04_box_EPOCH",1}, {"O_Heli_Transport_04_covered_EPOCH",1}, {"B_Heli_Transport_03_unarmed_EPOCH",1}, {"jetski_epoch",7}, {"K01",2}, {"K02",2}, {"K03",2}, {"K04",2}, {"ebike_epoch",7}, {"mosquito_epoch",5}, {"C_Heli_Light_01_civil_EPOCH",5} }; allowedVehiclesList_CUP[] = { {"C_Offroad_01_EPOCH",4}, {"C_Quadbike_01_EPOCH",4}, {"C_Hatchback_01_EPOCH",5}, {"C_Hatchback_02_EPOCH",5}, {"C_SUV_01_EPOCH",5}, {"C_Rubberboat_EPOCH",2}, {"C_Rubberboat_02_EPOCH",2}, {"C_Rubberboat_03_EPOCH",2}, {"C_Rubberboat_04_EPOCH",2}, {"C_Van_01_box_EPOCH",4}, {"C_Van_01_transport_EPOCH",4}, {"C_Boat_Civil_01_EPOCH",5}, {"C_Boat_Civil_01_police_EPOCH",2}, {"C_Boat_Civil_01_rescue_EPOCH",2}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",2}, {"I_MRAP_03_EPOCH", 2}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH",1}, {"O_Heli_Transport_04_box_EPOCH",1}, {"O_Heli_Transport_04_covered_EPOCH",1}, {"B_Heli_Transport_03_unarmed_EPOCH",1}, {"jetski_epoch",3}, {"K01",1}, {"K02",1}, {"K03",1}, {"K04",1}, {"ebike_epoch",3}, {"mosquito_epoch",3}, {"C_Heli_Light_01_civil_EPOCH",2}, {"CUP_C_Fishing_Boat_Chernarus",2}, {"CUP_C_LR_Transport_CTK",2}, {"CUP_B_Zodiac_USMC",2}, {"CUP_C_Skoda_Red_CIV",2}, {"CUP_C_Skoda_White_CIV",2}, {"CUP_C_Skoda_Blue_CIV",2}, {"CUP_C_Skoda_Green_CIV",2}, {"CUP_C_SUV_CIV",2}, {"CUP_B_HMMWV_Transport_USA",2}, {"CUP_B_HMMWV_Unarmed_USA",2}, {"CUP_C_SUV_TK",2}, {"CUP_B_LR_Transport_CZ_D",2}, {"CUP_C_Datsun_Covered",2}, {"CUP_C_Datsun_Plain",2}, {"CUP_C_Datsun_Tubeframe",2}, {"CUP_C_Datsun_4seat",2}, {"CUP_C_Datsun",2}, {"CUP_C_Golf4_green_Civ",2}, {"CUP_C_Golf4_red_Civ",2}, {"CUP_C_Golf4_blue_Civ",2}, {"CUP_C_Golf4_black_Civ",2}, {"CUP_C_Golf4_kitty_Civ",2}, {"CUP_C_Golf4_reptile_Civ",2}, {"CUP_C_Golf4_camodigital_Civ",2}, {"CUP_C_Golf4_camodark_Civ",2}, {"CUP_C_Golf4_camo_Civ",2}, {"CUP_B_M1030",2}, {"CUP_C_Ural_Civ_03",2}, {"CUP_C_Ural_Open_Civ_03",2}, {"CUP_C_Ural_Civ_02",2}, {"CUP_B_TowingTractor_USMC",2}, {"CUP_C_C47_CIV",2}, {"CUP_B_LR_Transport_CZ_W",2}, {"CUP_C_Golf4_white_Civ",2}, {"CUP_C_Golf4_whiteblood_Civ",2}, {"CUP_C_Golf4_yellow_Civ",2}, {"CUP_C_Octavia_CIV",2}, {"CUP_C_Ural_Civ_01",2}, {"CUP_C_Ural_Open_Civ_01",2}, {"CUP_B_Ural_CDF",2}, {"CUP_B_Ural_Open_CDF",2}, {"CUP_C_Ural_Open_Civ_02",2}, {"CUP_B_HMMWV_Ambulance_USA",2}, {"CUP_C_UAZ_Unarmed_TK_CIV",2}, {"CUP_C_UAZ_Open_TK_CIV",2}, {"CUP_B_UAZ_Unarmed_CDF",2}, {"CUP_B_Ural_Empty_CDF",2}, {"CUP_C_DC3_CIV",2} }; allowedVehiclesList_MAD[] = { {"jetski_epoch",5}, {"ebike_epoch",5}, {"mosquito_epoch",5}, {"chums_buggy_1",10}, {"plymouth_rock_1",5}, {"warrig_black",5}, {"nux_car_1",10}, {"interceptor_1",5}, }; allowedVehiclesList_MADCUP[] = { {"jetski_epoch",3}, {"ebike_epoch",1}, {"mosquito_epoch",3}, {"chums_buggy_1",7}, {"plymouth_rock_1",4}, {"warrig_black",4}, {"nux_car_1",7}, {"interceptor_1",4}, {"CUP_C_Fishing_Boat_Chernarus",2}, {"CUP_C_Skoda_Red_CIV",1}, {"CUP_C_Skoda_White_CIV",1}, {"CUP_C_Skoda_Blue_CIV",1}, {"CUP_C_Skoda_Green_CIV",1}, {"CUP_C_Datsun_Covered",1}, {"CUP_C_Datsun_Plain",1}, {"CUP_C_Datsun_Tubeframe",1}, {"CUP_C_Datsun_4seat",1}, {"CUP_C_Datsun",1}, {"CUP_C_Golf4_green_Civ",1}, {"CUP_C_Golf4_red_Civ",1}, {"CUP_C_Golf4_blue_Civ",1}, {"CUP_C_Golf4_black_Civ",1}, {"CUP_C_Golf4_kitty_Civ",1}, {"CUP_C_Golf4_reptile_Civ",1}, {"CUP_C_Golf4_camodigital_Civ",1}, {"CUP_C_Golf4_camodark_Civ",1}, {"CUP_C_Golf4_camo_Civ",1}, {"CUP_B_M1030",2}, {"CUP_C_Golf4_white_Civ",1}, {"CUP_C_Golf4_whiteblood_Civ",1}, {"CUP_C_Golf4_yellow_Civ",1}, {"CUP_C_Octavia_CIV",1}, }; }; #include "configs\maps\bornholm.h" #include "configs\maps\stratis.h" #include "configs\maps\altis.h" #include "configs\maps\chernarus.h" #include "configs\maps\chernarusredux.h" #include "configs\maps\chernarus_summer.h" #include "configs\maps\australia.h" #include "configs\maps\takistan.h" #include "configs\maps\Zargabad.h" #include "configs\maps\esseker.h" #include "configs\maps\Sara.h" #include "configs\maps\SaraLite.h" #include "configs\maps\Sara_dbe1.h" #include "configs\maps\Bootcamp_ACR.h" #include "configs\maps\Desert_E.h" #include "configs\maps\Mountains_ACR.h" #include "configs\maps\Porto.h" #include "configs\maps\ProvingGrounds_PMC.h" #include "configs\maps\Shapur_BAF.h" #include "configs\maps\Utes.h" #include "configs\maps\Woodland_ACR.h" #include "configs\maps\Napf.h" #include "configs\maps\tanoa.h" #include "configs\maps\Malden.h" };