/*
	Author: Andrew Gregory - EpochMod.com

    Contributors:

	Description:
	Call a zombie. (Ryans required)

    Licence:
    Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike

    Github:
    https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_zombieSpawn.sqf

    Example:
	[] call EPOCH_zombieSpawn;

    Parameter(s):

	Returns:
	OBJECT - Zombie Agent
*/
//[[[cog import generate_private_arrays ]]]
private ["_clutterPos","_disableAI","_grave","_unit","_unitClass","_zMax","_zRange","_zedHandle","_zeds"];
//[[[end]]]
params [["_justSpawn",false]];
_disableAI = {{_this disableAI _x}forEach["TARGET","AUTOTARGET","FSM"];};

_zRange = getNumber (getMissionConfig "CfgEpochRyanZombie" >> "range");
_zeds = getArray (getMissionConfig "CfgEpochRyanZombie" >> "zeds");
// _zMax = getNumber (getMissionConfig "CfgEpochRyanZombie" >> "maxNumber");

_unitClass = selectRandom _zeds;
_unit = createAgent[_unitClass, position player, [], _zRange, "FORM"];
// todo cleanup this object after some time
//_clutterPos = getPosATL _unit;
//if!(isOnRoad _unit)then{
	// _grave = createVehicle ["Land_Grave_dirt_F", _clutterPos, [], 0, "CAN_COLLIDE"];
//};
_unit call _disableAI;
_unit switchMove "AmovPercMstpSnonWnonDnon_SaluteOut";
[player, "AmovPercMstpSnonWnonDnon_SaluteOut", Epoch_personalToken, _unit] remoteExec ["EPOCH_server_handle_switchMove",2];

_unit setmimic "dead";
// _unit setface (selectRandom ["RyanZombieFace1", "RyanZombieFace2", "RyanZombieFace3", "RyanZombieFace4", "RyanZombieFace5"]);
removegoggles _unit;
_zedHandle = [_unit,true] execFSM "epoch_code\system\EPOCH_zombie_brain.fsm";
_unit addEventHandler ["FiredNear", "(_this select 0) setVariable [""zFiredNear"",[_this select 1, _this select 2]];"];
_unit addEventHandler ["Hit", "(_this select 0) setVariable  [""zHit"",[_this select 1, _this select 2]];"];
_unit addEventHandler ["Killed", {
	[player, _this select 1, "ZombieKills", 1, true, Epoch_personalToken] remoteExec ["EPOCH_fnc_updatePlayerStats",2];
}];

_unit