/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/ /* @author = "Aaron Clark - https://EpochMod.com"; @contributors[] = {"Raimonds Virtoss","Andrew Gregory"}; @description = "Custom Epoch Client Only functions"; @licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike"; @github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgClientFunctions.hpp"; */ class CfgClientFunctions { version = 1; class A3E { tag = "EPOCH"; file = "epoch_code\compile"; class generic { file = "epoch_code\compile"; class localCleanup {}; class unitSpawnIncrease { customHeader = 1; }; class unitSpawnDecrease { customHeader = 1; }; class QuickTakeAll {}; class QuickTakeLoad {}; class effectCrypto {}; class handleServerMessage {}; class updateLoadingScreen {}; class EnterBuilding {}; class lootTrash {}; class interact {}; class chopWood {}; class fish {}; class mineRocks {}; class UnisexCheck {}; class PutHandler {}; class niteLight {}; class LootIT {}; class supportCopter {}; class consumeItem {}; class unitSpawn { customHeader = 1; }; class onEachFrame {}; class callSapperMigration {}; class zombieSpawn {}; class makeMarker {}; class removeMarker {}; class unit_onKilledEH {}; class AutoRun_Check {}; class AutoRun {}; class DefibrillatorUse {}; class CamUse {}; class DefuseBomb {}; }; class building { class maintainIT {}; class lockCheck {}; class countdown {}; class fnc_SelectTargetBuild {}; class isBuildAllowed {}; class simulSwap { customHeader = 1; }; class staticMove { customHeader = 1; }; class upgradeBUILD {}; class removeBUILD {}; class changeWallState {}; class checkBuild {}; }; class traders { class NpcTrade_return {}; class startInteract {}; class startInteractNPC {}; class npcTraderAdd {}; class npcTraderAdd2 {}; class npcTraderAdd3 {}; class startNPCTraderMenu {}; class NPCTraderMenuFilter {}; class startNpcTrade {}; class takeCrypto {}; class startBankTransfer {}; class calcDamageCost {}; }; class interface_event_handlers { class KeyDown { customHeader = 1; }; class KeyUp {}; class onChar {}; class handleUIActions {}; }; class event_handlers { class getInMan {}; class getOutMan {}; class InventoryClosed {}; class InventoryOpened {}; }; class setup { class masterLoop { customHeader = 1; }; class clientInit {}; class clientRespawn {}; class clientRevive { customHeader = 1; }; class client_rejectPlayer {}; class clientKeyMap {}; }; class p2p_trading { class startTRADEREQ {}; class startTrade {}; class tradeRequest {}; class TradeLoop {}; class makep2pTrade {}; }; class functions { class worldObjectType {}; class returnConfig {}; class returnConfigV2 {}; class colorRange {}; class convertTemp {}; class fnc_playerDeath { customHeader = 1; }; class fnc_playerFired { customHeader = 1; }; class fnc_isInsideBuilding {}; class fnc_findSafePos {}; class fnc_addItemOverflow {}; class fnc_addMagazineOverflow {}; class itemData {}; class itemPicture {}; class itemDisplayName {}; class SortArrayByDistance {}; class fnc_findRandomPosBehind {}; class fnc_stringLeft {}; class fnc_findSapperStalkLocation {}; class fnc_dirToFuzzy {}; class fnc_cursorTarget {}; class fnc_returnHudVar { customHeader = 1; }; class fnc_triggerAntagonist {}; class fnc_playerDeathDetonate {}; class fnc_playerDeathMorph {}; class fnc_playerSetVariable {}; class fnc_playerAttachToAntagonist {}; class fnc_dynamicFSM {}; class fnc_vectorDivide {}; class giveAttributes { customHeader = 1; }; class fnc_spawnEffects {}; class fnc_arrayStringToBool {}; class client_updatePlayerStat {}; class fnc_getHitPointsDamageAverage {}; class fnc_setVariableLimited {}; class fnc_createLocalMarkerSet {}; class fnc_deleteLocalMarkerSet {}; }; class environment { class client_earthQuake {}; class client_loadAnimalBrain {}; class client_bitePlayer { customHeader = 1; }; }; class vehicles { class client_repairVehicle {}; class client_lockVehicle {}; class client_fillVehicle {}; class client_gearVehicle {}; class client_upgradeVehicle {}; class client_upgradeVehicleCheck {}; class client_VehicleMaintananceCheck {}; class client_VehicleMaintananceDo {}; class vehicle_checkTurretAmmo {}; class vehicle_removeTurretAmmo {}; }; class missions { class mission_accept {}; class mission_cage_sapper {}; class mission_returnObj {}; }; class inventory { class selectInventoryItem {}; class itemInteractClick {}; class itemInteractDblClick {}; class uniformArmorCalc {}; class gearArmorCalc {}; class factorArmor {}; class maxArmorInit {}; class initUI {}; class refeshUI {}; class equip {}; class itemTypeSlot {}; class usedItemRepack {}; }; class servicepoint { class SP_Check {}; class SP_Rearm {}; class SP_Refuel {}; class SP_Repair {}; class SP_Start {}; }; class customs { file = "epoch_code\customs"; class custom_EH_FiredMan {}; class custom_EH_FiredNear {}; class custom_EH_GetInMan {}; class custom_EH_GetOutMan {}; class custom_EH_Hit {}; class custom_EH_InventoryClosed {}; class custom_EH_InventoryOpened {}; class custom_EH_KeyDown {}; class custom_EH_KeyUp {}; class custom_EH_Killed {}; class custom_EH_Put {}; class custom_EH_SeatSwitchedMan {}; class custom_EH_Take {}; class custom_KeyMap {}; class custom_OnEachFrame {}; class custom_radioActions {}; }; class messaging { file = "epoch_code\gui\scripts\messaging"; class message {}; class message_stack {}; class message_old1 {}; class message_old2 {}; }; class looting { class spawnLoot {}; }; class gui { file = "epoch_code\gui\scripts"; class onPause {}; class showStats {}; class 3DctrlPitchYaw {}; class 3DctrlSpin {}; class 3DctrlYaw {}; class InterruptConfig {}; class InterruptConfigActions {}; class getIDC {}; class guiObjHP {}; class secureStorageHandler {}; class genderSelection {}; class getColorScheme {}; class dragControl {}; }; class animations { file = "epoch_code\gui\scripts\animations"; class 2DCtrlShake {}; class 2DCtrlHeartbeat {}; }; class config { file = "epoch_code\gui\scripts\config"; class config_keymap {}; }; class dynamenu { file = "epoch_code\gui\scripts\dynamenu"; class dynamicMenu {}; class dynamicMenuPopulate {}; class dynamicMenuCleanup {}; }; class dynamicHUD { file = "epoch_code\gui\scripts\dynamicHUD"; class dynamicHUD_adjust {}; class dynamicHUD_loadSave {}; class dynamicHUD_start {}; class getHUDCtrl {}; }; class gui_craft { file = "epoch_code\gui\scripts\craftingv2"; class crafting_animate {}; class crafting_ctrl_collector {}; class crafting_dev_toggle {}; class crafting_getConfig {}; class crafting_checkGear {}; class crafting_checkNearby {}; class crafting_checkResources {}; class crafting_craft {}; class crafting_progress {}; class crafting_load {}; class crafting_unload {}; class crafting_LB_click {}; class crafting_LB_defaults {}; class crafting_LB_doubleClick {}; class crafting_colorScheme {}; }; class e_pad { file = "epoch_code\gui\scripts\e_pad"; class EPad_clearscreen {}; class EPad_dialog {}; class EPad_Reset {}; class SaveVarsToProfile {}; }; class group { file = "epoch_code\gui\scripts\group"; class Group_invitePlayer {}; class Group_BtnMod {}; class Group_BtnInvite {}; class Group_onLoad {}; class Group_List {}; class Group_Combo {}; class Group_BtnLeave {}; class Group_BtnKick {}; class cGroup_groupText {}; class cGroup_onLoad {}; class cGroup_BtnCreate {}; class iGroup_acceptInvite {}; class iGroup_onLoad {}; class iGroup_refresh {}; class Group_update {}; }; class groupTemp { file = "epoch_code\gui\scripts\groupTemp"; class tempGroup_invitePlayer {}; class tempGroup_BtnMod {}; class tempGroup_BtnInvite {}; class tempGroup_onLoad {}; class tempGroup_List {}; class tempGroup_Combo {}; class tempGroup_BtnLeave {}; class tempGroup_BtnKick {}; class cTempGroup_onLoad {}; class cTempGroup_BtnCreate {}; class iTempGroup_acceptInvite {}; class iTempGroup_onLoad {}; class iTempGroup_refresh {}; class tempGroup_update {}; }; class gui_inventory { file = "epoch_code\gui\scripts\inventory"; class Inventory_Group {}; class Inventory_iGroup {}; class Inventory_tempGroup {}; class Inventory_itempGroup {}; }; class gui_missions { file = "epoch_code\gui\scripts\missions"; class mission_refresh {}; class mission_description {}; }; class gui_postProcessing { file = "epoch_code\gui\scripts\post_process"; class postprocessCreate {}; class postprocessAdjust {}; class postprocessDestroy {}; class setDrunk {}; class setRadiation {}; }; class worldToScreen { file = "epoch_code\gui\scripts\worldToScreen"; class gui3DCooldown {}; class gui3DCooldownEH {}; class gui3DWorldPos {}; class gui3DWorldPosEH {}; class gui3DModelPos {}; class gui3DModelPosEH {}; }; class favBar { file = "epoch_code\gui\scripts\favBar"; class favBar_draw {}; class favBar_drawCurrent {}; class favBar_refresh {}; class favBar_action{}; class favBar_getItemByIDC {}; class favBar_inventory {}; class favBar_getGearItem {}; class favBar_modifier {}; }; class geiger { file = "epoch_code\gui\scripts\geiger"; class geiger_animate {}; class geiger_show_hide {}; class geiger_simulate {}; }; }; }; /*[[[end]]]*/