Epoch/Sources/epoch_config/Configs/CfgItemInteractions.hpp
vbawol 760547789f item interaction fixes
Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.

NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00

1024 lines
28 KiB
C++

/*
Legend:
interactAction: 0 = examine,
1 = eat,
2 = drink,
3 = build,
4 = refuel,
5 = siphon,
6 = Soiled-25,
7 = Warm+1,
8 = Cold-1,
9 = Energy 100,
10 = Repair Light,
11 = Repair Heavy,
12 = base painting,
13 = Heal Player,
14 = Unpack Backpack,
15 = Read
interactAttributes[] = {
{"Temp",0},
{"Hunger",0},
{"Thirst",0},
{"Energy",0},
{"Soiled",0},
{"Immunity",0},
{"Toxicity",0},
{"Stamina",0},
{"Wet",0},
{"BloodP",0},
{"NotUsed",0},
{"Alcohol",0},
{"Radiation",0}
};
*/
/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
/*
@author = "Aaron Clark - https://EpochMod.com";
@contributors[] = {"Andrew Gregory"};
@description = "Item interaction configs";
@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgItemInteractions.hpp";
*/
class CfgItemInteractions
{
class Default
{
interactAction = 0;
};
class Food_base : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",600}};
};
class Food_TinCan_base : Food_base
{
interactReturnOnUse = "ItemEmptyTin";
};
class Food_Jar_base : Food_base
{
interactReturnOnUse = "emptyjar_epoch";
};
class Food_Cooler_base : Food_base
{
interactReturnOnUse = "ItemCoolerE";
};
class Drink_base : Default
{
interactAction = 2;
interactText = "DRINK";
interactAttributes[] = {{"Thirst",500}};
};
class Drink_Jar_base : Drink_base
{
interactReturnOnUse = "emptyjar_epoch";
};
class Soda_base : Drink_base
{
interactReturnOnUse = "ItemSodaEmpty";
};
class Item_Build_base : Default
{
interactAction = 3;
interactText = "BUILD";
};
class Item_Packed_base : Default
{
interactAction = 14;
interactText = "UNPACK";
};
class honey_epoch : Food_Jar_base
{
interactText = "EAT";
interactAttributes[] = {{"Immunity",1},{"Stamina",30}};
interactActions[] = {{"EMPTY","[1,[],'emptyjar_epoch'] call EPOCH_consumeItem;"}};
};
class sardines_epoch : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",1000},{"Toxicity",7,1},{"Radiation",2,1}};
};
class meatballs_epoch : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",1200},{"Radiation",2,1}};
};
class scam_epoch : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",1000},{"Radiation",2,1}};
};
class sweetcorn_epoch : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",600},{"Radiation",2,1}};
};
class FoodBioMeat : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",1000},{"Toxicity",7},{"Radiation",2,1}};
};
class TacticalBacon : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",500},{"Radiation",2,1}};
};
class ItemTrout : Food_base
{
interactAttributes[] = {{"Hunger",300},{"Toxicity",5,1}};
};
class ItemSeaBass : Food_base
{
interactAttributes[] = {{"Hunger",500},{"Toxicity",10,1}};
};
class ItemTuna : Food_base
{
interactAttributes[] = {{"Hunger",2500}};
};
class ItemTroutCooked : Food_base
{
interactAttributes[] = {{"Hunger",600}};
};
class ItemSeaBassCooked : Food_base
{
interactAttributes[] = {{"Hunger",1200}};
};
class ItemTunaCooked : Food_base
{
interactAttributes[] = {{"Hunger",5000}};
};
class FoodMeeps : Food_base
{
interactAttributes[] = {{"Hunger",500}};
};
class FoodSnooter : Food_base
{
interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
};
class ItemCooler0 : Food_Cooler_base
{
interactAttributes[] = {{"Hunger",3000}};
};
class ItemCooler1 : Food_Cooler_base
{
interactAttributes[] = {{"Hunger",3500}};
};
class ItemCooler2 : Food_Cooler_base
{
interactAttributes[] = {{"Hunger",4000}};
};
class ItemCooler3 : Food_Cooler_base
{
interactAttributes[] = {{"Hunger",5000}};
};
class ItemCooler4 : Food_Cooler_base
{
interactAttributes[] = {{"Hunger",5000}};
};
class WhiskeyNoodle : Drink_base
{
interactAttributes[] = {{"Thirst",400},{"Toxicity",-1},{"Radiation",-1},{"Stamina",50},{"Alcohol",10},{"BloodP",1}};
};
class water_epoch : Drink_Jar_base
{
interactAttributes[] = {{"Thirst",500},{"Toxicity",5,1},{"Stamina",50}};
};
class clean_water_epoch : Drink_Jar_base
{
interactAttributes[] = {{"Thirst",500},{"Stamina",50}};
};
class ItemSodaRbull : Soda_base
{
interactAttributes[] = {{"Thirst",1000},{"Stamina",100}};
};
class ItemSodaOrangeSherbet : Soda_base
{
interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
};
class ItemSodaPurple : Soda_base
{
interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
};
class ItemSodaMocha : Soda_base
{
interactAttributes[] = {{"Thirst",650},{"Stamina",150}};
};
class ItemSodaBurst : Soda_base
{
interactAttributes[] = {{"Thirst",800},{"Stamina",75}};
};
class FoodWalkNSons : Soda_base
{
interactAttributes[] = {{"Thirst",1200},{"Stamina",150}};
};
class ItemSodaAlpineDude : Soda_base
{
interactAttributes[] = {{"Thirst",800},{"Stamina",800}};
};
class jerrycan_epoch : Default
{
interactAction = 4;
interactText = "FILL";
interactReturnOnUse = "jerrycanE_epoch";
interactAttributes[] = {10};
interactActions[] = {{"DRINK","[2,[['Toxicity',100],['Alcohol',50]],'jerrycanE_epoch'] call EPOCH_consumeItem;"},{"EMPTY","[2,[],'jerrycanE_epoch'] call EPOCH_consumeItem;"}};
};
class jerrycanE_epoch : Default
{
interactAction = 5;
interactText = "SIPHON";
interactReturnOnUse = "jerrycan_epoch";
interactAttributes[] = {10};
};
class FAK : Default
{
interactAction = 13;
interactText = "USE";
};
class ItemLockbox : Item_Build_base
{
buildClass = "LockBox_SIM_EPOCH";
};
class ItemSafe : Item_Build_base
{
buildClass = "Safe_SIM_EPOCH";
};
class JackKit : Item_Build_base
{
buildClass = "Jack_SIM_EPOCH";
};
class EnergyPack : Default
{
interactAction = 9;
interactText = "USE";
interactAttributes[] = {{"Energy",100}};
};
class EnergyPackLg : Default
{
interactAction = 9;
interactText = "USE";
interactAttributes[] = {{"Energy",1000}};
};
class VehicleRepair : Default
{
interactAction = 10;
interactText = "USE";
};
class VehicleRepairLg : Default
{
interactAction = 11;
interactText = "USE";
};
class Venom_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Toxicity",20,1}};
};
class SnakeCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",300},{"Soiled",1},{"Toxicity",10,1}};
};
class SnakeMeat_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",1200}};
};
class RabbitCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",300},{"Soiled",1},{"Toxicity",10,1}};
};
class CookedRabbit_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",1200}};
};
class ChickenCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",25,1}};
};
class CookedChicken_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",2000}};
};
class GoatCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
};
class DogCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
};
class CookedDog_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",3000}};
};
class CookedGoat_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",3000}};
};
class SheepCarcass_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",500},{"Soiled",1},{"Toxicity",15,1}};
};
class CookedSheep_EPOCH : Default
{
interactAction = 1;
interactText = "EAT";
interactAttributes[] = {{"Hunger",3000}};
};
class ItemPowderMilk : Food_base
{
interactAttributes[] = {{"Thirst",-350},{"Hunger",300}};
};
class ItemRicebox : Food_base
{
interactAttributes[] = {{"Thirst",-1000},{"Hunger",1200}};
};
class ItemCereals : Food_base
{
interactAttributes[] = {{"Thirst",-1000},{"Hunger",1200}};
};
class ItemVitamins : Food_base
{
interactText = "Take Pills";
interactAttributes[] = {{"Immunity",20},{"Stamina",50},{"Toxicity",-5},{"Thirst",-150}};
};
class KitSpikeTrap : Item_Build_base
{
buildClass = "Spike_TRAP_SIM_EPOCH";
};
class KitMetalTrap : Item_Build_base
{
buildClass = "Metal_TRAP_SIM_EPOCH";
};
class KitStudWall : Item_Build_base
{
buildClass = "WoodLargeWall_EPOCH";
};
class KitWoodFloor : Item_Build_base
{
buildClass = "WoodFloor_EPOCH";
};
class KitWoodHalfFloor : Item_Build_base
{
buildClass = "WoodHalfFloor_EPOCH";
};
class KitWoodQuarterFloor : Item_Build_base
{
buildClass = "WoodQuarterFloor_EPOCH";
};
class KitWoodStairs : Item_Build_base
{
buildClass = "WoodStairs_EPOCH";
};
class KitWoodTower : Item_Build_base
{
buildClass = "WoodTower_EPOCH";
};
class KitMetalTower : Item_Build_base
{
buildClass = "MetalTower_EPOCH";
};
class KitMetalFloor : Item_Build_base
{
buildClass = "MetalFloor_EPOCH";
};
class KitCinderTower : Item_Build_base
{
buildClass = "CinderTower_EPOCH";
};
class KitCinderFloor : Item_Build_base
{
buildClass = "CinderFloor_EPOCH";
};
class KitWoodRamp : Item_Build_base
{
buildClass = "WoodRamp_EPOCH";
};
class KitTankTrap : Item_Build_base
{
buildClass = "TankTrap_SIM_EPOCH";
};
class KitHesco3 : Item_Build_base
{
buildClass = "Hesco3_EPOCH";
};
class KitWoodLadder : Item_Build_base
{
buildClass = "WoodLadder_EPOCH";
};
class KitFirePlace : Item_Build_base
{
buildClass = "FirePlace_SIM_EPOCH";
};
class KitTiPi : Item_Build_base
{
buildClass = "Tipi_SIM_EPOCH";
isStorage = 1;
};
class KitShelf : Item_Build_base
{
buildClass = "StorageShelf_SIM_EPOCH";
isStorage = 1;
};
class KitWorkbench : Item_Build_base
{
buildClass = "Workbench_SIM_EPOCH";
isStorage = 1;
};
class KitTentA : Item_Build_base
{
buildClass = "TentA_SIM_EPOCH";
isStorage = 1;
};
class KitTentDome : Item_Build_base
{
buildClass = "TentDome_SIM_EPOCH";
isStorage = 1;
};
class KitFoundation : Item_Build_base
{
buildClass = "Foundation_EPOCH";
};
class KitWoodFoundation : Item_Build_base
{
buildClass = "WoodFoundation_EPOCH";
};
class KitSolarGen : Item_Build_base
{
buildClass = "SolarGen_SIM_EPOCH";
};
class KitPlotPole : Item_Build_base
{
buildClass = "PlotPole_SIM_EPOCH";
};
class KitCinderWall : Item_Build_base
{
buildClass = "CinderWallHalf_EPOCH";
};
class Kit_Garden : Item_Build_base
{
buildClass = "Garden_EPOCH";
isStorage = 1;
};
class KitBurnBarrel : Item_Build_base
{
buildClass = "BurnBarrel_EPOCH";
};
class KitLightPole : Item_Build_base
{
buildClass = "LightPole_EPOCH";
};
class KitSmallForestCamoNet : Item_Build_base
{
buildClass = "SmallForestCamoNet_EPOCH";
};
class KitSmallDesertCamoNet : Item_Build_base
{
buildClass = "SmallDesertCamoNet_EPOCH";
};
class KitLargeForestCamoNet : Item_Build_base
{
buildClass = "LargeForestCamoNet_EPOCH";
};
class KitLargeDesertCamoNet : Item_Build_base
{
buildClass = "LargeDesertCamoNet_EPOCH";
};
class KitFirePlace_02 : Item_Build_base
{
buildClass = "FirePlace_02_EPOCH";
};
class KitFieldToilet : Item_Build_base
{
buildClass = "FieldToilet_EPOCH";
};
class KitScaffolding : Item_Build_base
{
buildClass = "Scaffolding_EPOCH";
};
class KitSink : Item_Build_base
{
buildClass = "Sink_EPOCH";
};
class KitPortableLight_Single : Item_Build_base
{
buildClass = "PortableLight_Single_EPOCH";
};
class KitPortableLight_Double : Item_Build_base
{
buildClass = "PortableLight_Double_EPOCH";
};
class KitWatchTower : Item_Build_base
{
buildClass = "WatchTower_EPOCH";
};
class KitSunShade : Item_Build_base
{
buildClass = "SunShade_EPOCH";
};
class KitFuelPump : Item_Build_base
{
buildClass = "FuelPump_EPOCH";
};
class KitBagBunker : Item_Build_base
{
buildClass = "BagBunker_EPOCH";
};
class KitSandBagWall : Item_Build_base
{
buildClass = "SandBagWall_EPOCH";
};
class KitSandBagWallLong : Item_Build_base
{
buildClass = "SandBagWallLong_EPOCH";
};
class KitBarGate : Item_Build_base
{
buildClass = "BarGate_EPOCH";
};
class KitWaterPump : Item_Build_base
{
buildClass = "WaterPump_EPOCH";
};
class KitBarbedWire : Item_Build_base
{
buildClass = "BarbedWire_EPOCH";
};
class PaintCanBase : Default
{
interactAction = 12;
interactText = "USE";
};
class PaintCanClear : PaintCanBase
{
colorName = "None";
textureIndex = 0;
};
class PaintCanBlk : PaintCanBase
{
colorName = "Black";
textureIndex = 1;
};
class PaintCanBlu : PaintCanBase
{
colorName = "Blue";
textureIndex = 2;
};
class PaintCanBrn : PaintCanBase
{
colorName = "Brown";
textureIndex = 3;
};
class PaintCanGrn : PaintCanBase
{
colorName = "Green";
textureIndex = 4;
};
class PaintCanOra : PaintCanBase
{
colorName = "Orange";
textureIndex = 5;
};
class PaintCanPur : PaintCanBase
{
colorName = "Purple";
textureIndex = 6;
};
class PaintCanRed : PaintCanBase
{
colorName = "Red";
textureIndex = 7;
};
class PaintCanTeal : PaintCanBase
{
colorName = "Teal";
textureIndex = 8;
};
class PaintCanYel : PaintCanBase
{
colorName = "Yellow";
textureIndex = 9;
};
class Poppy : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = {{"Immunity",10},{"Stamina",-100}};
};
class Goldenseal : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = {{"Toxicity",-5}};
};
class Pumpkin : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
};
class Towelette : Default
{
interactAction = 6;
interactText = "USE";
interactAttributes[] = {{"Soiled",-25}};
};
class HeatPack : Default
{
interactAction = 7;
interactText = "USE";
interactAttributes[] = {{"Temp",1}};
};
class ColdPack : Default
{
interactAction = 8;
interactText = "USE";
interactAttributes[] = {{"Temp",-1}};
};
class ItemHotwire : Default
{
interactAction = 2;
interactText = "USE";
};
class ItemKeyKit : Default
{
interactAction = 2;
interactText = "USE";
};
class ItemBarrelF : Default
{
interactAction = 4;
interactText = "FILL";
interactAttributes[] = {210};
interactReturnOnUse = "ItemBarrelE";
};
class ItemBarrelE : Default
{
interactAction = 5;
interactText = "SIPHON";
interactAttributes[] = {210};
interactReturnOnUse = "ItemBarrelF";
};
class ItemKey : Default
{
interactAction = 2;
interactText = "USE";
};
class ItemKeyBlue : ItemKey {};
class ItemKeyGreen : ItemKey {};
class ItemKeyRed : ItemKey {};
class ItemKeyYellow : ItemKey {};
class ItemDoc1 : Default
{
interactAction = 15;
interactText = "READ";
};
class ItemDoc2 : ItemDoc1 {};
class ItemDoc3 : ItemDoc1 {};
class ItemDoc4 : ItemDoc1 {};
class ItemDoc5 : ItemDoc1 {};
class ItemDoc6 : ItemDoc1 {};
class ItemDoc7 : ItemDoc1 {};
class ItemDoc8 : ItemDoc1 {};
class ItemVehDoc1 : ItemDoc1 {};
class ItemVehDoc2 : ItemDoc1 {};
class ItemVehDoc3 : ItemDoc1 {};
class ItemVehDoc4 : ItemDoc1 {};
class KitVehicleUpgradeI_100_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeI_200_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeI_300_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeII_100_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeII_200_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeII_300_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIII_100_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIII_200_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIII_300_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIV_100_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIV_200_EPOCH : ItemDoc1 {};
class KitVehicleUpgradeIV_300_EPOCH : ItemDoc1 {};
class ItemBulb : Default {};
class ItemBurlap : Default {};
class ItemBriefcaseE : Default {};
class ItemBriefcaseGold100oz : Default {};
class ItemBriefcaseSilver100oz : Default {};
class ItemAluminumBar : Default {};
class ItemAluminumBar10oz : Default {};
class ItemCopperBar : Default {};
class ItemCopperBar10oz : Default {};
class ItemTinBar : Default {};
class ItemTinBar10oz : Default {};
class ItemPlywoodPack : Default {};
class ItemComboLock : Default {};
class CircuitParts : Default {};
class Pelt_EPOCH : Default {};
class ItemPipe : Default {};
class ItemEmptyTin : Default {};
class ItemSodaEmpty : Default {};
class emptyjar_epoch : Default {};
class PartPlankPack : Default {};
class CinderBlocks : Default {};
class MortarBucket : Default {};
class ItemKiloHemp : Default {};
class ItemTopaz : Default {};
class ItemOnyx : Default {};
class ItemSapphire : Default {};
class ItemAmethyst : Default {};
class ItemEmerald : Default {};
class ItemCitrine : Default {};
class ItemRuby : Default {};
class ItemQuartz : Default {};
class ItemJade : Default {};
class ItemGarnet : Default {};
class ItemMixOil : Default {};
class ItemDocument : Default {};
class ItemDocumentMission : Default {};
class ItemSilverBar : Default {};
class ItemSilverBar10oz : Default {};
class ItemGoldBar : Default {};
class ItemGoldBar10oz : Default {};
class ItemRock : Default {};
class ItemStick : Default {};
class ItemRope : Default {};
class PartOre : Default {};
class PartOreSilver : Default {};
class PartOreGold : Default {};
class ItemPacked : Default {};
class ItemSolar : Default {};
class ItemCables : Default {};
class ItemBattery : Default {};
class ItemScraps : Default {};
class ItemCorrugated : Default {};
class ItemCorrugatedLg : Default {};
class 5Rnd_rollins_mag : Default {};
class CSGAS : Default {};
class sledge_swing : Default {};
class stick_swing : Default {};
class hatchet_swing : Default {};
class WoodLog_EPOCH : Default {};
class ItemCoolerE : Default {};
class lighter_epoch : Default {};
class Item_AssaultPack_cbr : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_cbr";
};
class Item_AssaultPack_dgtl : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_dgtl";
};
class Item_AssaultPack_khk : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_khk";
};
class Item_AssaultPack_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_mcamo";
};
class Item_AssaultPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_ocamo";
};
class Item_AssaultPack_rgr : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_rgr";
};
class Item_AssaultPack_sgg : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_sgg";
};
class Item_AssaultPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_AssaultPack_blk";
};
class Item_Carryall_cbr : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_cbr";
};
class Item_Carryall_khk : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_khk";
};
class Item_Carryall_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_mcamo";
};
class Item_Carryall_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_ocamo";
};
class Item_Carryall_oli : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_oli";
};
class Item_Carryall_oucamo : Item_Packed_base
{
interactReturnOnUse = "B_Carryall_oucamo";
};
class Item_FieldPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_blk";
};
class Item_FieldPack_cbr : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_cbr";
};
class Item_FieldPack_khk : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_khk";
};
class Item_FieldPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_ocamo";
};
class Item_FieldPack_oli : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_oli";
};
class Item_FieldPack_oucamo : Item_Packed_base
{
interactReturnOnUse = "B_FieldPack_oucamo";
};
class Item_Kitbag_cbr : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_cbr";
};
class Item_Kitbag_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_mcamo";
};
class Item_Kitbag_rgr : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_rgr";
};
class Item_Kitbag_sgg : Item_Packed_base
{
interactReturnOnUse = "B_Kitbag_sgg";
};
class Item_TacticalPack_blk : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_blk";
};
class Item_TacticalPack_mcamo : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_mcamo";
};
class Item_TacticalPack_ocamo : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_ocamo";
};
class Item_TacticalPack_oli : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_oli";
};
class Item_TacticalPack_rgr : Item_Packed_base
{
interactReturnOnUse = "B_TacticalPack_rgr";
};
class Item_smallbackpack_red : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_red_epoch";
};
class Item_smallbackpack_green : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_green_epoch";
};
class Item_smallbackpack_teal : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_teal_epoch";
};
class Item_smallbackpack_pink : Item_Packed_base
{
interactReturnOnUse = "smallbackpack_pink_epoch";
};
class ItemCanvas : Default {};
class ItemSeedBag : Default {};
class SeedPacket_GoldenSeal : Food_base {
interactAttributes[] = {{"Toxicity",-1}};
interactReturnOnUse = "ItemSeedBag";
};
class SeedPacket_Hemp : Food_base {
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",100}};
interactReturnOnUse = "ItemSeedBag";
};
class SeedPacket_Poppy : Food_base {
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",50}};
interactReturnOnUse = "ItemSeedBag";
};
class SeedPacket_Pumpkin : Food_base {
interactAttributes[] = {{"Immunity",1},{"Stamina",30},{"Hunger",100}};
interactReturnOnUse = "ItemSeedBag";
};
class SeedPacket_Sunflower : Food_base {
interactAttributes[] = {{"Immunity",1},{"Toxicity",-2},{"Stamina",30},{"Hunger",100}};
interactReturnOnUse = "ItemSeedBag";
};
class ItemBakedBeans : Food_TinCan_base
{
interactAttributes[] = {{"Hunger",800},{"Radiation",2,1}};
};
class gyro_wrap_epoch : Food_base
{
interactAttributes[] = {{"Hunger",600}};
};
class icecream_epoch : Food_base
{
interactAttributes[] = {{"Hunger",200},{"Stamina",20}};
};
class redburger_epoch : Food_base
{
interactAttributes[] = {{"Hunger",600}};
};
class bluburger_epoch : Food_base
{
interactAttributes[] = {{"Hunger",600}};
};
class krypto_candy_epoch : Food_base
{
interactAttributes[] = {{"Hunger",500},{"Stamina",50}};
};
class ItemBottlePlastic_Clean : Drink_base
{
interactAttributes[] = {{"Thirst",500},{"Stamina",50}};
interactReturnOnUse = "ItemBottlePlastic_Empty";
};
class ItemCanteen_Clean : Drink_base
{
interactAttributes[] = {{"Thirst",1000},{"Stamina",50}};
interactReturnOnUse = "ItemCanteen_Empty";
};
class ItemBottlePlastic_Dirty: Drink_base
{
interactAttributes[] = {{"Thirst",500},{"Toxicity",5,1},{"Stamina",50},{"Radiation",2,1}};
interactReturnOnUse = "ItemBottlePlastic_Empty";
};
class ItemCanteen_Dirty : Drink_base
{
interactAttributes[] = {{"Thirst",1000},{"Toxicity",5,1},{"Stamina",50},{"Radiation",2,1}};
interactReturnOnUse = "ItemCanteen_Empty";
};
class adrenaline_epoch : Drink_base
{
interactText = "USE"; // todo digest system to give attributes over time
interactAttributes[] = {{"Thirst",-50},{"Stamina",120},{"BloodP",20},{"Toxicity",5}};
};
class atropine_epoch : Drink_base
{
interactText = "USE"; // todo digest system to give attributes over time
interactAttributes[] = {{"Thirst",-50},{"Stamina",-20},{"Toxicity",-5},{"Immunity",-1}};
};
class morphine_epoch : Default
{
interactAction = 16; // currently heals most damaged hitpoint first on self and gives attributes
interactText = "USE";
interactAttributes[] = {{"Thirst",-20},{"Stamina",-50},{"Toxicity",5},{"BloodP",5}};
};
class caffeinepills_epoch : Food_base
{
// todo digest system to give attributes over time (some type of boost system is needed as well as new action to feed it)
interactAttributes[] = {{"Thirst",-20},{"Stamina",50},{"Toxicity",1}};
};
class orlistat_epoch : Food_base
{
// todo should reduce hunger downtick for a duration, if too much is taken causes bowel issues?
interactAttributes[] = {{"Thirst",-20},{"Hunger",25},{"BloodP",-1}};
};
class nanite_cream_epoch : Food_base
{
interactText = "USE";
interactAttributes[] = {{"Radiation",-25},{"Soiled",20},{"Toxicity",5},{"Immunity",5}};
};
class nanite_gun_epoch : Food_base
{
interactText = "USE";
interactAttributes[] = {{"Radiation",-100},{"Toxicity",5},{"Immunity",5}};
};
class nanite_pills_epoch : Food_base
{
interactText = "USE";
interactAttributes[] = {{"Radiation",-10},{"Thirst",-50},{"Toxicity",5},{"Immunity",5}};
};
class iodide_pills_epoch : Food_base
{
interactText = "USE";
interactAttributes[] = {{"Radiation",-15},{"Thirst",-50},{"Immunity",5}};
};
};
/*[[[end]]]*/