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130 lines
5.3 KiB
Plaintext
130 lines
5.3 KiB
Plaintext
/*
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Author/s:
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Aaron Clark - EpochMod.com
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Description:
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Spawns Debris Dynamically on Roadways.
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Improvements and or bugfixes and other contributions are welcome via the github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_debris_event/EpochEvents/DebrisSpawner.sqf
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_allRoads","_allowDebris","_debris","_debrisCounter","_debrisLocations","_debrisLocationsKey","_debrisLocationsTMP","_debug","_disallowedLocations","_expiresDebris","_export","_instanceID","_intersections","_marker","_maxDebrisLimit","_nearbyLocations","_newDebrisCounter","_object","_offsetX","_offsetY","_position","_response","_rng","_rngChance","_scriptHiveKey","_seed","_selectedDebris","_upperPos","_worldSize"];
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//[[[end]]]
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_debug = false;
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_expiresDebris = 604800;
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_debris = [
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"Land_GarbageBags_F",
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"Land_GarbagePallet_F",
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"Land_GarbageWashingMachine_F",
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"Land_GarbageHeap_01_F",
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"Land_GarbageHeap_03_F",
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"Land_GarbageHeap_04_F",
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"Land_Wreck_Skodovka_F",
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"Land_Wreck_CarDismantled_F",
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"Land_Wreck_Truck_F",
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"Land_Wreck_Car2_F",
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"Land_Wreck_Car_F",
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"Land_Wreck_Car3_F",
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"Land_Wreck_Hunter_F",
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"Land_Wreck_Van_F",
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"Land_Wreck_Offroad_F",
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"Land_Wreck_UAZ_F",
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"Land_Wreck_Ural_F",
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"Land_Wreck_Truck_dropside_F",
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"Land_Wreck_HMMWV_F"
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];
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_disallowedLocations = ["Airport"];
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_debrisCounter = 0;
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_newDebrisCounter = 0;
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_worldSize = worldSize/2;
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_instanceID = call EPOCH_fn_InstanceID;
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_maxDebrisLimit = 500; // max total objects to spawn
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_rngChance = 0.95; // Lower this to spawn more positions
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_scriptHiveKey = "EPOCH:DynamicDebris789"; // change this to force a new seed to be generated.
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_debrisLocationsKey = format ["%1:%2", _instanceID, worldname];
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_response = [_scriptHiveKey, _debrisLocationsKey] call EPOCH_fnc_server_hiveGETRANGE;
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_response params [["_status",0],["_data",[]] ];
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_debrisLocations = [];
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_debrisLocationsTMP = [];
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if (_status == 1 && _data isEqualType [] && !(_data isEqualTo [])) then {
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_debrisLocations = _data;
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} else {
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diag_log format["DEBUG: Generating new Debris Locations... this is only done once every %1 days.",(_expiresDebris/86400)];
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_allRoads = [_worldSize,_worldSize] nearRoads _worldSize;
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_allRoads = _allRoads call BIS_fnc_arrayShuffle;
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_seed = random 999999;
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diag_log format["DEBUG: Generating new Debris Locations... with seed %1.",_seed];
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{
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if (_newDebrisCounter >= _maxDebrisLimit) exitWith {};
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_position = getPosASL _x;
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_position params ["_posX","_posY"];
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_rng = _seed random [_posX,_posY];
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if (_rng > _rngChance) then {
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_nearbyLocations = nearestLocations [_position, _disallowedLocations, 100];
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if (_nearbyLocations isEqualTo []) then {
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if (_debug) then {
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_marker = createMarker[str(_position), _position];
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_marker setMarkerShape "ICON";
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_marker setMarkerType "waypoint";
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_marker setMarkerColor "ColorGreen";
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};
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_selectedDebris = selectRandom _debris;
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_offsetX = (random 10) - 5;
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_offsetY = (random 10) - 5;
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_position set [0,(_position select 0) + _offsetX];
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_position set [1,(_position select 1) + _offsetY];
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_position set [2,(_position select 2) - 1];
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_upperPos = [] + _position;
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_upperPos set [2,(_position select 2) + 3];
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_intersections = lineIntersectsSurfaces [_upperPos, _position, objNull, objNull, true, 1];
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if !(_intersections isEqualTo []) then {
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(_intersections select 0) params ["_intersectPosASL","_surfaceNormal","_intersectObject","_parentObject"];
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_allowDebris = true;
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if !(isNull _intersectObject) then {
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_allowDebris = !((typeOf _intersectObject) in _debris);
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};
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if (_allowDebris) then {
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_object = createSimpleObject [_selectedDebris, _intersectPosASL];
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_object setDir random 360;
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_object setVectorUp _surfaceNormal;
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_object setPosASL _intersectPosASL;
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_export = [_selectedDebris,getPosWorld _object, vectorDir _object, vectorUp _object];
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_debrisLocationsTMP pushBack _export;
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_newDebrisCounter = _newDebrisCounter + 1;
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};
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};
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};
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};
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} forEach _allRoads;
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[_scriptHiveKey, _debrisLocationsKey, _expiresDebris, _debrisLocationsTMP] call EPOCH_fnc_server_hiveSETEX;
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};
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{
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if (_debrisCounter >= _maxDebrisLimit) exitWith {};
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if (_x isEqualType [] && !(_x isEqualTo [])) then {
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_x params ["_selectedDebris","_posWorld", "_vectorDir", "_vectorUp"];
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_object = createSimpleObject [_selectedDebris, _posWorld];
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_object setVectorDirAndUp [_vectorDir,_vectorUp];
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_object setPosWorld _posWorld;
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_debrisCounter = _debrisCounter + 1;
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};
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} forEach _debrisLocations;
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if (_debug) then {
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diag_log format["DEBUG: Spawned %1 Existing Debris",_debrisCounter];
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if (_newDebrisCounter > 0) then {
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diag_log format["DEBUG: Spawned %1 New Debris.",_newDebrisCounter];
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};
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};
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