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since setUnitLoadout arguments can be global and have global effect it may work better than some of the inventory commands that only work with local args. (like: https://community.bistudio.com/wiki/addBackpack, https://community.bistudio.com/wiki/addWeapon, etc.) If this helps then, a more Ideal fix would be to just use getUnitLoadout on player save and setUnitLoadout on player logins.
Epoch Survival Gamemode for Arma 3
This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3.
Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases
License:
Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike
Credits:
https://github.com/EpochModTeam/Epoch/blob/release/CREDITS.md
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