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2154402d85
fix error if EPOCH_playerEnergyMax was nil another test case for swapBuilding if still not fixed. removed hitpoints var from heal and godmode as it is not used.
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
// _newObj = [_class,_object] call EPOCH_swapBuilding;
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//[[[cog import generate_private_arrays ]]]
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private ["_newObj","_objectPos","_playersNear"];
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//[[[end]]]
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params [["_class",""],["_object",objNull],["_method",0]];
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_newObj = objNull;
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if (!isNull _object && !(_class isEqualTo "")) then {
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_objectPos = getPosWorld _object;
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_newObj = createVehicle [_class, ASLtoAGL _objectPos, [], 0, "CAN_COLLIDE"];
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if (!isNull _newObj) then {
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_object hideObjectGlobal true;
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// new Dynamicsimulation
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if(["CfgDynamicSimulation", "baseDynamicSimulationSystem", true] call EPOCH_fnc_returnConfigEntryV2)then
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{
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_newObj enableDynamicSimulation true;
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_newObj triggerDynamicSimulation false; // this object doesnt need to turn anything on in the server
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};
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switch (_method) do {
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case 0: {
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_newObj setPosWorld _objectPos;
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_newObj setVectorDirAndUp [vectordir _object, vectorup _object];
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};
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case 1: {
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_newObj attachTo [_object,[0,0,0]];
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};
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/*
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case 2: {
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_newObj setPosWorld _objectPos;
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_newObj setDir (getDir _object);
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_newObj setVectorUp (vectorup _object);
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};
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*/
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};
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deleteVehicle _object;
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// force nearby players to reveal new object faster
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_playersNear = _newObj nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 300];
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{
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[_x, _newObj] remoteExec ['reveal',_x];
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}forEach _playersNear;
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};
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};
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_newObj
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