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e52fc1ee25
Added cfgDynamicSimulation. Toggle entire system. Toggle individual sections player/bases/vehicles Set mulitpliers and distances. Will continue to add to these configs as BIS adds more scripting commands for us to use. |
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EPOCH_fill_inventory.sqf | ||
EPOCH_load_storage.sqf | ||
EPOCH_load_vehicles_old.sqf | ||
EPOCH_load_vehicles.sqf | ||
EPOCH_server_CargoFill.sqf | ||
EPOCH_server_CargoSave.sqf | ||
EPOCH_server_fillVehicle.sqf | ||
EPOCH_server_lockStorage.sqf | ||
EPOCH_server_lockVehicle.sqf | ||
EPOCH_server_packJack.sqf | ||
EPOCH_server_packStorage.sqf | ||
EPOCH_server_repairVehicle.sqf | ||
EPOCH_server_save_killedBuilding.sqf | ||
EPOCH_server_save_killedStorage.sqf | ||
EPOCH_server_save_killedVehicle.sqf | ||
EPOCH_server_save_storage.sqf | ||
EPOCH_server_save_vehicle.sqf | ||
EPOCH_server_save_vehicles.sqf | ||
EPOCH_server_upgrade_vehicle.sqf | ||
EPOCH_spawn_vehicle.sqf | ||
EPOCH_spawn_vehicles.sqf |