Epoch/Sources/epoch_server_debris_event/EpochEvents/DynamicDebris.sqf
vbawol 818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00

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/*
Author/s:
Aaron Clark - EpochMod.com
Description:
Spawns Debris Dynamically on Roadways.
Improvements and or bugfixes and other contributions are welcome via the github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/DebrisSpawner.sqf
*/
//[[[cog import generate_private_arrays ]]]
private ["_allRoads","_debris","_debrisCounter","_debrisLocations","_debrisLocationsKey","_expiresDebris","_export","_hiveKey","_instanceID","_intersections","_marker","_maxDebrisLimit","_object","_offsetX","_offsetY","_position","_response","_rng","_seed","_selectedDebris","_worldSize"];
//[[[end]]]
_expiresDebris = 604800;
_debris = [
"Land_GarbageBags_F",
"Land_GarbagePallet_F",
"Land_GarbageWashingMachine_F",
"Land_GarbageHeap_01_F",
"Land_GarbageHeap_03_F",
"Land_GarbageHeap_04_F",
"Land_Wreck_Skodovka_F",
"Land_Wreck_CarDismantled_F",
"Land_Wreck_Truck_F",
"Land_Wreck_Car2_F",
"Land_Wreck_Car_F",
"Land_Wreck_Car3_F",
"Land_Wreck_Hunter_F",
"Land_Wreck_Van_F",
"Land_Wreck_Offroad_F",
"Land_Wreck_UAZ_F",
"Land_Wreck_Ural_F",
"Land_Wreck_Truck_dropside_F",
"Land_Wreck_HMMWV_F"
];
_debrisCounter = 0;
_worldSize = worldSize/2;
_instanceID = call EPOCH_fn_InstanceID;
_maxDebrisLimit = 500;
_debrisLocationsKey = format ["%1:%2", _instanceID, worldname];
_response = ["DebrisLocations", _debrisLocationsKey] call EPOCH_fnc_server_hiveGETRANGE;
_response params [["_status",0],["_data",[]] ];
_debrisLocations = [];
if (_status == 1 && _data isEqualType [] && !(_data isEqualTo [])) then {
_debrisLocations = _data;
} else {
diag_log format["DEBUG: Generating new Debris Locations... this is only done once every %1 days.",(_expiresDebris/86400)];
_allRoads = [_worldSize,_worldSize] nearRoads _worldSize;
_seed = random 999999;
diag_log format["DEBUG: Generating new Debris Locations... with seed %1",_seed];
{
_position = getPosWorld _x;
_position params ["_posX","_posY"];
_rng = _seed random [_posX,_posY];
if (_rng > 0.95) then {
_debrisLocations pushBack _position;
};
} forEach _allRoads;
["DebrisLocations", _debrisLocationsKey, _expiresDebris, _debrisLocations] call EPOCH_fnc_server_hiveSETEX;
};
for "_i" from 1 to _maxDebrisLimit do {
_hiveKey = format ["%1:%2", _instanceID, _i];
_response = ["Debris", _hiveKey] call EPOCH_fnc_server_hiveGETRANGE;
_response params [["_status",0],["_data",[]] ];
if (_status == 1 && _data isEqualType [] && !(_data isEqualTo [])) then {
_data params ["_selectedDebris","_posWorld", "_vectorDir", "_vectorUp"];
_object = createSimpleObject [_selectedDebris, _posWorld];
_object setVectorDirAndUp [_vectorDir,_vectorUp];
_object setPosWorld _posWorld;
_debrisCounter = _debrisCounter + 1;
} else {
_position = selectRandom _debrisLocations;
_debrisLocations = _debrisLocations - _position;
_marker = createMarker[str(_position), _position];
_marker setMarkerShape "ICON";
_marker setMarkerType "waypoint";
_marker setMarkerColor "ColorGreen";
_selectedDebris = selectRandom _debris;
_offsetX = (random 10) - 5;
_offsetY = (random 10) - 5;
_position set [0,(_position select 0) + _offsetX];
_position set [1,(_position select 1) + _offsetY];
_position set [2,0];
_intersections = lineIntersectsSurfaces [[_position select 0,_position select 1,1000], _position, objNull, objNull, true, 1];
if !(_intersections isEqualTo []) then {
(_intersections select 0) params ["_intersectPosASL","_surfaceNormal","_intersectObject","_parentObject"];
_object = createSimpleObject [_selectedDebris, _intersectPosASL];
_object setDir random 360;
_object setVectorUp _surfaceNormal;
_object setPosASL _intersectPosASL;
_export = [_selectedDebris,getPosWorld _object, vectorDir _object, vectorUp _object];
["Debris", _hiveKey, _expiresDebris, _export] call EPOCH_fnc_server_hiveSETEX;
_debrisCounter = _debrisCounter + 1;
};
};
};
EP = _debrisCounter;