Epoch/Sources/epoch_server/compile/epoch_looting
DESKTOP-UH65DCE\MusTanG 1f96a6e625 Shipwreck loot upgrade
Configs:
-Custom wrecks : ClassName string expected
-Custom locations : Posistion Array{x,y,z} expected

Description:
-This upgrade was to provide maps without the built-in terrain objects
"SHIPWRECK" to have this feature available with a few custom locations
added to the servers config.

Function Changes:
-Custom Locations and Wrecks Classnames are pulled from the config
variable.
-Wrecks are created and added to the already gathered array of Terrain
Objects "SHIPWRECK".
-On Maps without these terrain objects, the original array will be
empty[], and then the custom locations will populate it from there.
-On Maps with these terrain objects, the custom locations are added to
the already populated array of "SHIPWRECK"'s and will then become part
of the random selection of all known shipwrecks and custom locations.

Remember custom shipwrecks have a distance check and will stop a loot
spawn if there is already another shipwreck within the configured
amount.
2018-02-11 11:05:53 -06:00
..
EPOCH_server_destroyTrash.sqf testing forcing open inventory instead of message 2017-12-10 08:25:31 -06:00
EPOCH_server_knockDownTree.sqf b788 2017-06-11 12:28:23 -05:00
EPOCH_server_lootAnimal.sqf testing forcing open inventory instead of message 2017-12-10 08:25:31 -06:00
EPOCH_server_lootContainer.sqf Smaller fixes and tweaks 2018-01-10 20:10:00 +01:00
EPOCH_server_mineRocks.sqf reworked mineral node harvesting 2017-10-16 11:02:09 -05:00
EPOCH_server_spawnBoatLoot.sqf Shipwreck loot upgrade 2018-02-11 11:05:53 -06:00