Epoch/Sources/epoch_code/compile/inventory
He-Man 2d0ef031c6 Moved Vehicle Upgrade to DynaMenu
- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
..
EPOCH_equip.sqf Some Fav-Bar Tweaks 2017-08-03 18:18:18 +02:00
EPOCH_factorArmor.sqf correct file path to current branch 2016-06-13 11:54:19 -05:00
EPOCH_gearArmorCalc.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_initUI.sqf Favorites bar - full release 2017-08-01 03:00:28 +01:00
EPOCH_itemInteractClick.sqf Moved Vehicle Upgrade to DynaMenu 2017-08-21 14:26:13 +02:00
EPOCH_itemInteractDblClick.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_itemTypeSlot.sqf favbar: cleanup + private declares 2017-08-02 19:33:53 +01:00
EPOCH_maxArmorInit.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_refeshUI.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00
EPOCH_selectInventoryItem.sqf Fixed wrong EPOCH_InteractedItem on crates 2017-08-13 20:43:33 +02:00
EPOCH_uniformArmorCalc.sqf private array cleanup p1 2016-08-31 19:29:08 -05:00