Epoch/Sources/epoch_server
He-Man 2d0ef031c6 Moved Vehicle Upgrade to DynaMenu
- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
..
compile Moved Vehicle Upgrade to DynaMenu 2017-08-21 14:26:13 +02:00
init Community Stats System #1 2017-08-02 22:16:21 -05:00
system rem old simulation code, recount arr after upgrade 2017-07-20 18:06:33 -05:00
build.hpp b826 2017-08-07 18:53:00 -05:00
config.cpp Community Stats System #1 2017-08-02 22:16:21 -05:00
license.txt 0.3.7.021 2016-01-12 20:53:57 -06:00
treeView.txt b826 2017-08-07 18:53:00 -05:00