Epoch/Sources/epoch_server_settings/configs/maps/SaraLite.h
vbawol bb94bb429e reworked trader spawn
fixes #489
traders now only spawn in traderBlds classes for work and traderHomes
for homes and only if the building has AI positions.
traders now also use traderUniforms config array for what uniforms they
randomly use.
2016-07-06 23:30:23 -05:00

49 lines
1.3 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for Sahrani.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/configs/maps/SaraLite.h
*/
class SaraLite : Default
{
worldSize = 0; // 0 = default to worldSize command
plantLimit = 10;
vehicleSpawnTypes[] = {
{"FlatAreaCity",1},
{"FlatAreaCitySmall",1},
{"NameCity",2},
{"NameVillage",1},
{"NameCityCapital",4},
{"Airport",5},
{"NameLocal",2},
{"StrongpointArea",1},
{"VegetationBroadleaf",1},
{"VegetationFir",1},
{"ViewPoint",1}
};
traderBlds[] = {"House", "Building"};
containerPos[] = {};
telePos[] = {
// N [-0.286865,8.17383,-10.3098]
// S [-0.415527,-7.05298,-10.3098]
// E [13.5127,0.410156,-10.3098]
// W [-14.4316,0.112793,-10.3098]
{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" },
{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" },
{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" }
//{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "south" }
};
propsPos[] = {
};
staticNpcPos[] = {
};
};