mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
30 lines
922 B
Plaintext
30 lines
922 B
Plaintext
/*
|
|
Author: Aaron Clark - EpochMod.com
|
|
|
|
Contributors:
|
|
|
|
Description:
|
|
A3 Epoch Anti-Vehicle Wall glitch
|
|
|
|
Licence:
|
|
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
|
|
|
Github:
|
|
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_antiWall.sqf
|
|
*/
|
|
private ["_worldPos","_front","_dirTo","_front2"];
|
|
params ["_unit","_position","_vehicle"];
|
|
if (_unit == player) then {
|
|
_worldPos = getPosATLVisual _vehicle;
|
|
_worldPos set[2, (_worldPos select 2) + 1];
|
|
_front = _worldPos;
|
|
_dirTo = _vehicle getDir player;
|
|
_front2 = _vehicle getPos [(_vehicle distance player) + 1, _dirTo];
|
|
{
|
|
if (_x isKindOf "Const_All_Walls_F") exitWith{
|
|
player moveInAny _vehicle;
|
|
EPOCH_antiWallCount = EPOCH_antiWallCount + 1;
|
|
};
|
|
} forEach lineintersectsobjs[ATLToASL _front, ATLToASL _front2, player, _vehicle, true, 2];
|
|
};
|