Epoch/Sources/epoch_config/Configs/CfgSounds.hpp
vbawol 35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00

104 lines
2.8 KiB
C++

/*[[[cog from arma_config_tools import *; json_to_arma()]]]*/
/*
@author = "Aaron Clark - https://EpochMod.com";
@contributors[] = {};
@description = "Custom Epoch cfgSounds config.";
@licence = "Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike";
@github = "https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgSounds.hpp";
*/
class CfgSounds
{
class sapper_groan0
{
sound[] = {"\x\addons\a3_epoch_assets\sounds\sapper\sapper_groan2",1.0,1.0};
titles[] = {};
};
class sapper_groan1
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\sapper\sapper_groan3", 1.0, 1.0 };
titles[] = {};
};
class sapper_groan2
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\sapper\sapper_groan4", 1.0, 1.0 };
titles[] = {};
};
class sapper_explode
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\sapper\sapper_preExplode", 1.0, 1.0 };
titles[] = {};
};
class sapper_alert0
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\sapper\sapper_alert1", 1.0, 1.0 };
titles[] = {};
};
class drone_alert0
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\drone\drone_alert2", 1.0, 1.0 };
titles[] = {};
};
class snake_bite0
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\snake\snake_bite", 1.0, 1.0 };
titles[] = {};
};
class jack_pump
{
sound[] = { "\x\addons\a3_epoch_assets\sounds\tools\jack", 1.0, 1.0 };
titles[] = {};
};
class dog_bark
{
sound[] = {"@A3\Sounds_F\ambient\animals\dog1",0.6,1.0};
titles[] = {};
};
class dog_cry
{
sound[] = {"@A3\Sounds_F\ambient\animals\dog4",0.6,1.0};
titles[] = {};
};
class hed_cluck0
{
sound[] = {"@A3\Sounds_F\ambient\animals\hen1",0.3,1.0};
titles[] = {};
};
class hed_cluck1
{
sound[] = {"@A3\Sounds_F\ambient\animals\hen2",0.3,1.0};
titles[] = {};
};
class hed_cluck2
{
sound[] = {"@A3\Sounds_F\ambient\animals\hen3",0.3,1.0};
titles[] = {};
};
class cultist_talk
{
sound[] = {"@x\addons\a3_epoch_assets\sounds\cloak\cultist_banter1",0.7,1.0};
titles[] = {};
};
class cultist_death
{
sound[] = {"@x\addons\a3_epoch_assets\sounds\cloak\cultist_death",0.7,1.0};
titles[] = {};
};
class cultist_laugh
{
sound[] = {"@x\addons\a3_epoch_assets\sounds\cloak\cultist_laugh",0.7,1.0};
titles[] = {};
};
class cultist_nearby
{
sound[] = {"@x\addons\a3_epoch_assets\sounds\cloak\cultist_nearby",0.7,1.0};
titles[] = {};
};
class cultist_taunt
{
sound[] = {"@x\addons\a3_epoch_assets\sounds\cloak\cultist_taunt",0.7,1.0};
titles[] = {};
};
};
/*[[[end]]]*/