mirror of
https://github.com/EpochModTeam/Epoch.git
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264 lines
9.0 KiB
C++
264 lines
9.0 KiB
C++
class e_pad_config
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{
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LoadVarsFromProfile[] = { // Variables, that will be loaded from profile on connect
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{"EPOCH_AutoEarplug","true"},
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{"EPOCH_debugMode","false"},
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{"EPOCH_PlayerMarkerOn","false"},
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{"EPOCH_DeathMarkerOn","false"},
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{"EPOCH_EpadButtonOn","true"}
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};
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class Apps
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{
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/*
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class FullExample
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{
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ButtonText = "app10"; // Static Button Text
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ButtonTextCode = "if (true) then {'Text'} else {''}"; // Variable Button Text - will overwrite static Button Text, if defined
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Description = ""; // Static Description Text
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DescriptionCode = "if (true) then {'Desctription'} else {''}"; // Variable Description Text - will overwrite static Description Text, if defined
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Icon = ""; // Static Icon on Button
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IconCode = "if (true) then {'addons\MyIcon.paa'} else {''}"; // Variable Icon - will overwrite static Icon, if defined
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color[] = {1,1,1,1}; // default color for Icon / Button text
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colortoggled[] = {0,1,0,1}; // Icon / Button color if toggleable and variable is toggled (true)
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html = "epoch_code\customs\E_Pad\ServerInfos.html"; // Path to a html-file (if defined or not "", the action will only load this web site into the e-pad)
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action = ""; // code to run on button click
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Tooltip = "PLACE-HOLDER"; // Static Tooltip
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TooltipCode = "if (true) then {'My ToolTip'} else {''}"; // Variable Tooltip - will overwrite static Tooltip, if defined
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ToggleVar = ""; // Script will check this variable. If true, Button is toggled and color change to "colortoggled"
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ToggleAble = "false"; // if "true", the defined variable will be toggled (and saved to profile) on buttonclick
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class SubMenu { // If a Sub-Menu is defined, on Buttonclick, a new submenu will be opened with defined classes here
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ButtonText = "app10";
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ButtonTextCode = "if (true) then {'Text'} else {''}";
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Description = "";
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DescriptionCode = "if (true) then {'Desctription'} else {''}";
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Icon = "";
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IconCode = "if (true) then {'addons\MyIcon.paa'} else {''}";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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html = "epoch_code\customs\E_Pad\ServerInfos.html";
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action = "";
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Tooltip = "PLACE-HOLDER";
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TooltipCode = "if (true) then {'My ToolTip'} else {''}";
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ToggleVar = "";
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ToggleAble = "false";
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};
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};
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*/
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class settings
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{
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ButtonText = "";
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Description = "Settings";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\settings_ca.paa";
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color[] = {1,1,0,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "Settings";
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ToggleVar = "";
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ToggleAble = "false";
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class EpadButton {
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ButtonText = "";
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Description = "Epad Dyna";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\epoch_tablet_back.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "Add / Remove E-Pad Button from DynaMenu (you can still open it with F10)";
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ToggleVar = "EPOCH_EpadButtonOn";
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ToggleAble = "true";
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};
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class playerMarker
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{
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ButtonText = "";
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Description = "Playermarker";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\gps.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "if (!EPOCH_PlayerMarkerOn) then {if !('ItemGPS' in (assignedItems player)) then {['You need a GPS to see your Position',5] call epoch_message}}";
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tooltip = "Toggle player marker";
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ToggleVar = "EPOCH_PlayerMarkerOn";
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ToggleAble = "true";
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};
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class deathMarker
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{
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ButtonText = "";
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Description = "DeathMarker";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\skull.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "if (!EPOCH_DeathMarkerOn) then {if ((profileNameSpace getVariable ['EPOCHLastKnownDeath',[]]) isequalto []) then {['You had no GPS on last death',5] call epoch_message}}";
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tooltip = "Toggle death marker";
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ToggleVar = "EPOCH_DeathMarkerOn";
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ToggleAble = "true";
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};
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class Earplug {
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ButtonText = "";
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Description = "Auto-Earplugs";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\Earplugs.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "Toggle Auto-Earplugs";
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ToggleVar = "EPOCH_AutoEarplug";
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ToggleAble = "true";
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};
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class Reset {
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ButtonText = "Reset";
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Description = "Reset Settings";
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Icon = "";
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color[] = {1,1,0,1};
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colortoggled[] = {0,1,0,1};
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action = "[] spawn {_confirm = ['Reset all E-Pad Settings? Sure?','WARNING!',true,true] call BIS_fnc_guiMessage; if (_confirm) then {call Epoch_EPad_Reset; [] call EPOCH_EPad_dialog}}";
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Tooltip = "Reset all settings";
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ToggleVar = "";
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ToggleAble = "false";
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};
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/*
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class SubSub {
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ButtonText = "SubMenu";
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Description = "Sub Menu";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "Open Sub-Sub Menu";
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ToggleVar = "";
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ToggleAble = "false";
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class SubSub1 {
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ButtonText = "SubSub1";
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Description = "Sub Sub Menu";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "App in SubSub Menu";
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ToggleVar = "";
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ToggleAble = "false";
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};
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};
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*/
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};
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class infos
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{
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ButtonText = "";
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Description = "Infos";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\server_info_icon_ca.paa";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltip = "Info-Menu";
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ToggleVar = "";
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ToggleAble = "false";
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class serverinfo
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{
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ButtonText = "";
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Description = "Server Info";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\server_info_icon_ca.paa";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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html = "epoch_code\customs\E_Pad\ServerInfos.html";
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action = "";
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Tooltip = "Display Server Infos";
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ToggleVar = "";
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ToggleAble = "false";
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};
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class serversettings
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{
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ButtonText = "";
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Description = "Server Rules";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\server_info_icon_ca.paa";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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html = "epoch_code\customs\E_Pad\ServerSettings.html";
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action = "";
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Tooltip = "Display Server Settings";
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ToggleVar = "";
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ToggleAble = "false";
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};
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class serverrules
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{
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ButtonText = "";
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Description = "Server Rules";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\server_info_icon_ca.paa";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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html = "epoch_code\customs\E_Pad\ServerRules.html";
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action = "createDialog 'server_info_picture'";
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Tooltip = "Display Server Rules";
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ToggleVar = "";
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ToggleAble = "false";
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};
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};
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class debug
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{
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ButtonText = "";
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Description = "Debug";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\debug_ca.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "if !(EPOCH_debugMode) then {['Debug Mode Enabled', 5,[[0,0,0,0.5],[1,1,0,1]]] call Epoch_message;} else {['Debug Mode Disabled', 5,[[0,0,0,0.5],[1,1,0,1]]] call Epoch_message;hintSilent ''};";
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Tooltip = "DebugMonitor";
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ToggleVar = "EPOCH_debugMode";
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ToggleAble = "true";
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};
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class reviveable
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{
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ButtonText = "";
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Description = "Reviveable?";
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icon = "x\addons\a3_epoch_code\Data\UI\epad\Reviveable.paa";
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color[] = {1,0,0,1};
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colortoggled[] = {0,1,0,1};
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action = "";
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Tooltipcode = "if (Epoch_canBeRevived) then {'Reviveable: true'} else {'Reviveable: false'}";
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ToggleVar = "Epoch_canBeRevived";
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ToggleAble = "false";
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};
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class news
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{
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ButtonText = "News";
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Description = "Tips";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "call compile preprocessfilelinenumbers 'epoch_code\customs\E_Pad\traderDiag_news.sqf'";
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Tooltip = "News";
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ToggleVar = "";
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ToggleAble = "false";
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};
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class vehs
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{
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ButtonText = "Vehicle";
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Description = "Near Vehicle";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "[250,1000] call compile preprocessfilelinenumbers 'epoch_code\customs\E_Pad\traderDiag_nearVehicles.sqf'";
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Tooltip = "Scan for near Vehicles (costs 250 energy)";
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ToggleVar = "";
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ToggleAble = "false";
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};
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class players
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{
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ButtonText = "Player";
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Description = "Near Player";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "[250,250] call compile preprocessfilelinenumbers 'epoch_code\customs\E_Pad\traderDiag_nearPlayers.sqf'";
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Tooltip = "Scan for near Players (costs 250 energy)";
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ToggleVar = "";
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ToggleAble = "false";
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};
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class suicide
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{
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ButtonText = "KILL";
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Description = "Kill yourself";
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Icon = "";
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color[] = {1,1,1,1};
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colortoggled[] = {0,1,0,1};
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action = "[] spawn {_confirm = ['Are you sure to kill yourself?','Suicide!',true,true] call BIS_fnc_guiMessage;if (_confirm) then {while {dialog} do {closedialog 0};disableUserInput true;Player playAction 'GestureSuicide';uisleep 3;Player setdamage 1;disableUserInput false;};};";
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Tooltip = "Kill yourself to respawn";
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ToggleVar = "";
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ToggleAble = "false";
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};
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};
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}; |