vbawol 40f2c98f0c 0.5 b684 pt1
[Added] Customizability of units spawned by UAV alert via CfgEpochClient
> uavAlertUnitSpawnTemplate. (Default: I_Soldier_EPOCH)
[Changed] Great White Sharks will now spawn if player is deep enough in
the ocean.
[Changed] Objects or Players that have been given "Crypto" variable can
be accessed via the dynamic menu (Space Bar) for a "Take Crypto" action.
changed zombieRndChance to zombieRngChance and added default entry into
CfgEpochClient
2017-02-28 10:34:24 -06:00
2017-02-28 10:34:24 -06:00
2017-02-27 07:52:47 -06:00
2017-02-28 10:34:24 -06:00
2016-10-31 11:23:52 -05:00
2016-05-08 09:26:07 -05:00
2017-02-24 11:31:33 -06:00
2017-02-27 07:52:47 -06:00
2017-02-24 11:31:33 -06:00
2016-04-14 11:10:35 -05:00
2016-11-08 11:00:46 -06:00

Epoch Survival Gamemode for Arma 3

http://epochmod.com

This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3.

Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases

License:

Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike

Credits:

https://github.com/EpochModTeam/Epoch/blob/release/CREDITS.md

Description
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Readme 202 MiB
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