mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
2d0ef031c6
- Vehicle Upgrade moved to DynaMenu - Hitpoints now also will be given to Vehicles from other BaseClasses (controlled by HitPointNames) - Added a security Check that Players must have a bit distance to upgrade - Fixed some errors in Colorscript for upgraded Vehicles. If it is only an upgrade, same color is used. If it is another Class, a new random color will be taken. - Removed Upgrade Vehicle from Inventory Click - Changed DynaMenu to make it possible to call a script to get iconpath (use "iconcode" instead of "icon" then)
158 lines
4.0 KiB
Plaintext
158 lines
4.0 KiB
Plaintext
/*
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Author: Raimonds Virtoss - EpochMod.com
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Contributors: He-Man
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Description:
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DESC-TBA
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/gui/scripts/dynamenu/Epoch_dynamicMenu.sqf
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*/
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disableSerialization;
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//[[[cog import generate_private_arrays ]]]
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private ["_iconcode","_action","_arr","_buttonSettings","_c","_cfg","_checkConfigs","_config","_configs","_dName","_display","_entries","_hasTarget","_icon","_in","_selfOrTarget","_subclasses","_tTip","_tooltip","_tooltipcode","_x"];
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//[[[end]]]
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_in = [_this, 0, "",[""]] call BIS_fnc_param;
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_display = findDisplay 66600;
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_cfg = "CfgActionMenu" call EPOCH_returnConfig;
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_arr = [];
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_buttonSettings = [];
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/** Variable Defines **/
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{
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call compile (format ["%1 = %2;",configName _x,getText _x]);
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} count (configProperties [(_cfg >> "variableDefines"),"true",false]);
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_hasTarget = !(dyna_cursorTarget isEqualTo objNull);
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if (isNull _display && dialog) exitWith {false call Epoch_dynamicMenuCleanup; false};
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if (isNull _display) then {
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if (_hasTarget) then {
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createDialog "rmx_dynamenu";
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} else {
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findDisplay 46 createDisplay "rmx_dynamenu";
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};
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};
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_selfOrTarget = if !(_hasTarget) then {"self"} else {"target"};
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_checkConfigs = {
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_config = switch (_in) do {
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case "build_upgrade":
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{
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_cfg = "CfgBaseBuilding" call EPOCH_returnConfig;
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(_cfg >> dyna_cursorTargetType)
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};
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case "":
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{
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(_cfg >> _selfOrTarget)
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};
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default
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{
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_c = format ["_cfg >> '%1'",_selfOrTarget];
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_arr = _this;
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{
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_c = _c + (format [" >> '%1'",_x]);
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} forEach _arr;
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(call compile _c)
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};
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};
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switch (_in) do {
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case "build_upgrade":
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{
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if !(isClass _config) exitWith {_in = "";};
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{
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_dName = getText(configfile >> "CfgVehicles" >> (_x select 0) >> "DisplayName");
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_tTip = "";
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_icon = "";
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{
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if !(_x isEqualType []) then {_x = [_x, 1]};
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_c = configfile >> "CfgMagazines" >> (_x select 0);
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_tTip = _tTip + format ["[%1 x %2] ", _x select 1, getText(_c >> "DisplayName")];
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if (_icon isEqualTo "") then {_icon = getText (_c >> "picture")};
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} forEach (_x select 1);
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_tooltip = format ["%1 >> %2 ",_dName,_tTip];
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_action = format ["[dyna_cursorTarget,%1] call EPOCH_upgradeBUILD; true call Epoch_dynamicMenuCleanup;",_forEachIndex];
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_buttonSettings pushBack [
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_icon,
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_tooltip,
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_action
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];
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} forEach (getArray (_config >> "upgradeBuilding"));
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};
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default
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{
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_configs = "true" configClasses _config;
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{
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if (call compile (getText(_x >> "condition"))) then {
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if (_selfOrTarget isEqualTo "self" || dyna_distance) then {
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_subclasses = configProperties [_x, "isClass _x",true];
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_action = if (_subclasses isEqualTo []) then {
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format ["%1; true call Epoch_dynamicMenuCleanup;",getText(_x >> "action")]
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} else {
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format ["%2 %1 call Epoch_dynamicMenu;",_arr + [(configName _x)],getText(_x >> "action")]
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};
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_tooltip = "";
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_tooltipcode = getText(_x >> "tooltipcode");
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if (_tooltipcode != "") then {
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_tooltip = [] call compile _tooltipcode;
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}
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else {
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_tooltip = getText(_x >> "tooltip");
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};
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_icon = "";
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_iconcode = getText(_x >> "iconcode");
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if (_iconcode != "") then {
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_icon = [] call compile _iconcode;
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}
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else {
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_icon = getText(_x >> "icon");
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};
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if (!(_icon isequaltype "") || _icon isequalto "") then {
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_icon = "x\addons\a3_epoch_code\Data\UI\buttons\player_inspect.paa";
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};
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_buttonSettings pushBack [
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_icon,
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_tooltip,
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_action
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];
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};
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};
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} forEach _configs;
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};
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};
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};
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call _checkConfigs;
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if (_buttonSettings isEqualTo []) then {_selfOrTarget = "self"; call _checkConfigs;};
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_entries = count _buttonSettings;
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if !(_entries <= 0) then {
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[_entries, _buttonSettings] spawn epoch_dynamicMenuPopulate;
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} else {
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true call Epoch_dynamicMenuCleanup;
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};
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true
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