Epoch/Sources/mpmissions/epoch.Chernarus_Summer/mission.sqm
2015-07-16 10:36:48 -05:00

2129 lines
36 KiB
Plaintext

#define _ARMA_
version = 12;
class Mission
{
addOns[] = {"A3_Soft_F_Car","A3_Soft_F_Quadbike","a3_soft_f_beta_quadbike","A3_Boat_F_Civilian_Boat","A3_Boat_F_Boat_Transport_01","A3_Air_F_Heli_Light_01","A3_Air_F_Heli_Heli_Transport_04","A3_Air_F_Heli_Heli_Transport_03","aia_chernarus_summer_config","a3_characters_f_gamma","A3_Characters_F_OPFOR","A3_Characters_F_INDEP","A3_Characters_F_Civil","A3_epoch_config","A3_Modules_F_Curator_Curator","a3_characters_f","A3_Data_F_Curator_Virtual"};
addOnsAuto[] = {"a3_epoch_config","aia_chernarus_summer_config"};
randomSeed = 12032465;
class Intel
{
briefingName = "Epoch Mod";
resistanceWest = 0;
timeOfChanges = 28800;
startWeather = 0;
startWind = 0;
forecastWeather = 0;
forecastWind = 0;
forecastWaves = 0;
wavesForced = 1;
windForced = 1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 55;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
class Groups
{
items = 100;
class Item0
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.3512,5.8308096,2021.0009};
azimut = 159.84946;
special = "NONE";
id = 0;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item1
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.3019,5.838416,2024.9427};
azimut = 153.62447;
special = "NONE";
id = 1;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item2
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.3479,5.8627834,2021.8309};
azimut = 153.62447;
special = "NONE";
id = 2;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item3
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1030.1722,5.9023414,2025.722};
azimut = 153.62447;
special = "NONE";
id = 3;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item4
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item5
{
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class Vehicles
{
items = 1;
class Item0
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item6
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
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azimut = 153.62447;
special = "NONE";
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item7
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.6198,5.8889585,2024.4691};
azimut = 153.62447;
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item8
{
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class Vehicles
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items = 1;
class Item0
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item9
{
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class Vehicles
{
items = 1;
class Item0
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position[] = {1030.4193,5.903355,2024.8309};
azimut = 153.62447;
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item10
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class Vehicles
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class Item0
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azimut = 153.62447;
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item11
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.8429,5.826744,2021.9135};
azimut = 153.62447;
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
class Item12
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
class Item13
{
side = "CIV";
class Vehicles
{
items = 1;
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};
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player = "PLAY CDG";
leader = 1;
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};
};
class Item15
{
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class Vehicles
{
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class Item0
{
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class Item16
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class Vehicles
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};
class Item17
{
side = "CIV";
class Vehicles
{
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class Item0
{
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player = "PLAY CDG";
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};
class Item18
{
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class Vehicles
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class Item0
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item19
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
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player = "PLAY CDG";
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};
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};
class Item20
{
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class Vehicles
{
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class Item0
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item21
{
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class Vehicles
{
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class Item0
{
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vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item22
{
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class Vehicles
{
items = 1;
class Item0
{
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azimut = 153.62447;
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side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
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};
};
};
class Item23
{
side = "CIV";
class Vehicles
{
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class Item0
{
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player = "PLAY CDG";
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class Item24
{
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class Item25
{
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class Vehicles
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class Item26
{
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class Vehicles
{
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{
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class Item27
{
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class Vehicles
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class Item28
{
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class Vehicles
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class Item30
{
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{
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class Item31
{
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class Vehicles
{
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class Item32
{
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class Vehicles
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class Item33
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class Item34
{
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class Item35
{
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class Item36
{
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class Item38
{
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class Vehicles
{
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class Item39
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class Item40
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class Item42
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class Item50
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class Item51
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class Item52
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class Item53
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class Item54
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id = 55;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item56
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.3395,5.8947215,2025.0038};
azimut = 153.62447;
special = "NONE";
id = 56;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item57
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.2135,5.829917,2025.1561};
azimut = 153.62447;
special = "NONE";
id = 57;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item58
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.755,5.8305783,2028.4032};
azimut = 153.62447;
special = "NONE";
id = 58;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item59
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.623,5.8672385,2026.6903};
azimut = 153.62447;
special = "NONE";
id = 59;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item60
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.6832,5.865466,2020.722};
azimut = 159.84946;
special = "NONE";
id = 60;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item61
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.8953,5.8671627,2022.6561};
azimut = 153.62447;
special = "NONE";
id = 61;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item62
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.024,5.852193,2022.2714};
azimut = 153.62447;
special = "NONE";
id = 62;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item63
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.3531,5.894826,2023.5219};
azimut = 153.62447;
special = "NONE";
id = 63;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item64
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.3912,5.83113,2022.7299};
azimut = 153.62447;
special = "NONE";
id = 64;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item65
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.1676,5.840527,2027.3895};
azimut = 153.62447;
special = "NONE";
id = 65;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item66
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2377,5.8865013,2025.4496};
azimut = 153.62447;
special = "NONE";
id = 66;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item67
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.8336,5.8389335,2028.1981};
azimut = 153.62447;
special = "NONE";
id = 67;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item68
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.9998,5.869152,2025.8651};
azimut = 153.62447;
special = "NONE";
id = 68;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item69
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2045,5.8856363,2023.8441};
azimut = 153.62447;
special = "NONE";
id = 69;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item70
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.65,5.833201,2024.225};
azimut = 153.62447;
special = "NONE";
id = 70;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item71
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.4225,5.89538,2021.9154};
azimut = 153.62447;
special = "NONE";
id = 71;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item72
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.402,5.857769,2026.914};
azimut = 153.62447;
special = "NONE";
id = 72;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item73
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.2242,5.8777947,2019.8339};
azimut = 153.62447;
special = "NONE";
id = 73;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item74
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.7047,5.851369,2026.2977};
azimut = 153.62447;
special = "NONE";
id = 74;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item75
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.0955,5.876765,2022.414};
azimut = 153.62447;
special = "NONE";
id = 75;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item76
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.9137,5.8472424,2027.9491};
azimut = 153.62447;
special = "NONE";
id = 76;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item77
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.033,5.8602643,2018.7987};
azimut = 153.62447;
special = "NONE";
id = 77;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item78
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2809,5.8862476,2022.0721};
azimut = 153.62447;
special = "NONE";
id = 78;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item79
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.4781,5.8238263,2024.4642};
azimut = 153.62447;
special = "NONE";
id = 79;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item80
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.8971,5.843178,2024.0673};
azimut = 153.62447;
special = "NONE";
id = 80;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item81
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.3884,5.8631077,2023.5682};
azimut = 153.62447;
special = "NONE";
id = 81;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item82
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.4607,5.871686,2023.3739};
azimut = 153.62447;
special = "NONE";
id = 82;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item83
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1019.755,5.8183675,2023.7953};
azimut = 153.62447;
special = "NONE";
id = 83;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item84
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.0494,5.852396,2023.8104};
azimut = 153.62447;
special = "NONE";
id = 84;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item85
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.8424,5.89874,2022.5233};
azimut = 153.62447;
special = "NONE";
id = 85;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item86
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.6442,5.8811536,2023.0258};
azimut = 153.62447;
special = "NONE";
id = 86;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item87
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.236,5.8458886,2019.9286};
azimut = 153.62447;
special = "NONE";
id = 87;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item88
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.9528,5.8836226,2020.5443};
azimut = 153.62447;
special = "NONE";
id = 88;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item89
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.775,5.890201,2022.8002};
azimut = 153.62447;
special = "NONE";
id = 89;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item90
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.9059,5.8272476,2020.3627};
azimut = 153.62447;
special = "NONE";
id = 90;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item91
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.8873,5.8510985,2019.0765};
azimut = 153.62447;
special = "NONE";
id = 91;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item92
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.8063,5.874451,2019.097};
azimut = 153.62447;
special = "NONE";
id = 92;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item93
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.1593,5.8212748,2021.1102};
azimut = 153.62447;
special = "NONE";
id = 93;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item94
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.1608,5.893286,2020.202};
azimut = 153.62447;
special = "NONE";
id = 94;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item95
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.0807,5.860646,2020.2245};
azimut = 153.62447;
special = "NONE";
id = 95;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item96
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.6241,5.8809934,2021.5482};
azimut = 153.62447;
special = "NONE";
id = 96;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item97
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.2349,5.8698797,2019.9354};
azimut = 153.62447;
special = "NONE";
id = 97;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item98
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.8444,5.8507557,2020.4012};
azimut = 153.62447;
special = "NONE";
id = 98;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item99
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2035,5.8856287,2019.1552};
azimut = 153.62447;
special = "NONE";
id = 99;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
};
class Markers
{
items = 3;
class Item0
{
position[] = {6968.658,324.48145,8345.914};
name = "center";
type = "Empty";
};
class Item1
{
position[] = {1024.82,0,2023.51};
name = "respawn_east";
type = "Empty";
angle = 23.608498;
};
class Item2
{
position[] = {1024.8502,5.858802,2023.5204};
name = "respawn_west";
type = "Empty";
angle = 23.608498;
};
};
};
class Intro
{
addOns[] = {"aia_chernarus_summer_config"};
addOnsAuto[] = {"aia_chernarus_summer_config"};
randomSeed = 13802307;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroWin
{
addOns[] = {"aia_chernarus_summer_config"};
addOnsAuto[] = {"aia_chernarus_summer_config"};
randomSeed = 4712975;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroLoose
{
addOns[] = {"aia_chernarus_summer_config"};
addOnsAuto[] = {"aia_chernarus_summer_config"};
randomSeed = 10755213;
class Intel
{
timeOfChanges = 1800.0002;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};