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43 lines
1.6 KiB
Plaintext
43 lines
1.6 KiB
Plaintext
/*
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Author: Andrew Gregory - EpochMod.com
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Contributors:
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Description:
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Picks a random spot relative to the target with some randomness. (Unused)
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_findSapperStalkLocation.sqf
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Example:
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_moveTo = [_centre, _min_distance, _max_distance, _height, _onRoad] call EPOCH_fnc_findSafePos;
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Parameter(s):
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_this select 0: SCALAR - Maximum distance to choose point
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_this select 1: SCALAR - Minimum distance to choose point
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_this select 2: SCALAR - Spread of arc in degrees relative to _unitIn. Is randomised to add fuzziness to final location.
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_this select 3: OBJECT - Unit, player, vehicle etc.
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_this select 4: SCALAR - Offset initial angle, allows to pick position to the side of _unitIn with -90 or 90.
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_this select 5: OBJECT - Target to use for relative position from _unitIn. Allows to pick a position left of _trgtin for example. [optional: default false]
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Returns:
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ARRAY
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*/
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_maxIn = _this select 0;
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_minIn = _this select 1;
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_arcIn = _this select 2;
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_unitIn = _this select 3;
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_offset = _this select 4;
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_trgtIn = _this select 5;
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_dirTo = [position _unitIn, position _trgtIn] call BIS_fnc_dirTo;
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_rnd = _offset - (random _arcIn);
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_pos = getPosATL _trgtIn;
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_dist = ((random (_maxIn - _minIn)) + _minIn) max _minIn;
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_dir = _dirTo - _rnd;
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if (_dir<0) then {_dir = _dir + 360};
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_outPos = [(_pos select 0) + (_dist*(sin _dir)), (_pos select 1) + (_dist*(cos _dir)), _pos select 2];
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_outPos
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