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53 lines
1.6 KiB
Plaintext
53 lines
1.6 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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spawn Effects over time based on array
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_fnc_spawnEffects.sqf
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Example:
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[] spawn EPOCH_fnc_spawnEffects;
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Parameter(s):
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_this select 0: ARRAY - effects array
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*/
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//[[[cog import generate_private_arrays ]]]
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private ["_firstArray","_fx","_handle","_handles"];
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//[[[end]]]
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params [["_ppEffects",[],[[]] ] ];
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_handles = [];
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{
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_fx = _x;
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if (_fx isEqualType []) then {
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if (_fx isEqualTo []) then {
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ppEffectDestroy _handles;
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} else {
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{
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if !(_x isEqualTo []) then {
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if (count _x == 4) then {
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_x params ["_type","_proi","_effect","_speed"];
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_handle = [_type,_proi] call epoch_postProcessCreate;
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_handles pushBack _handle;
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[_handle, _speed, _effect, true] call epoch_postprocessAdjust;
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} else {
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_x params ["_effect","_speed"];
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[_handles select _forEachIndex, _speed, _effect, true] call epoch_postprocessAdjust;
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};
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};
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} forEach _fx;
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};
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} else {
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// sleep
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if (_fx isEqualType 0) then {
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uiSleep _fx;
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};
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};
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} forEach _ppEffects;
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