Epoch/Sources/epoch_server_settings/configs/maps/vr.h
2018-10-31 18:47:23 +01:00

38 lines
1.1 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Epoch gamemode server Side map specific configs for vr.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settngs/configs/maps/vr.h
*/
class VR : Default
{
worldSize = 10000;
plantLimit = 0;
vehicleSpawnTypes[] = {};
radioactiveLocations[] = {};
radioactiveLocationsCount = 0;
allowedVehiclesList[] = {};
traderBlds[] = { "Land_Kiosk_blueking_F", "Land_FuelStation_Build_F", "Land_CarService_F", "Land_i_Garage_V1_F", "Land_i_Shed_Ind_F", "Land_i_Shop_01_V1_F" };
shipwreckLootEnabled = 0;
telePos[] = {
// N [-0.286865,8.17383,-10.3098, 0]
// S [-0.415527,-7.05298,-10.3098, 180]
// E [13.5127,0.410156,-10.3098, 90]
// W [-14.4316,0.112793,-10.3098, -90]
{ "TP_Booth_c_EPOCH", { -0.286865, 8.17383, -10.3098, 0}, "", { 4089.82, 4597.71, 0.00143433 } }
};
lightPos[] = {};
debugBoxClass = "";
cloneClasses[] = {};
propsPos[] = {};
staticNpcPos[] = {};
};