Epoch/Sources/epoch_code/compile/functions/EPOCH_pushCustomVar.sqf
2016-06-13 11:54:19 -05:00

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Sends message server to save custom variables from player
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_pushCustomVar.sqf
Example:
true call EPOCH_pushCustomVar;
Parameter(s):
_this: BOOL - true = fast save, false = slow save window
Returns:
NOTHING
*/
private ["_lastSave","_customVars","_time"];
_time = if (_this) then [{15},{80}];
_lastSave = missionNamespace getVariable["EPOCH_lastSave", diag_tickTime];
if ((diag_tickTime - _lastSave) >= _time) then {
EPOCH_playerHitPoints = ((getAllHitPointsDamage player) param [2,[]]);
_customVars = [];
{
_customVars pushBack (missionNamespace getVariable format["EPOCH_player%1",_x]);
} forEach (missionNamespace getVariable["EPOCH_customVars", []]);
[player,_customVars,missionNamespace getVariable "Epoch_personalToken"] remoteExec ["EPOCH_fnc_savePlayer",2];
missionNamespace setVariable["EPOCH_lastSave", diag_tickTime];
};