Epoch/Sources/mpmissions/epoch.Bornholm/mission.sqm
2015-06-04 09:17:49 -05:00

2149 lines
34 KiB
Plaintext

version=12;
class Mission
{
addOns[]= {"bornholm","bornholmlayers","bornholmobjects","A3_Soft_F_Car","A3_Soft_F_Quadbike","a3_soft_f_beta_quadbike","A3_Boat_F_Civilian_Boat","A3_Boat_F_Boat_Transport_01","A3_Air_F_Heli_Light_01","A3_Air_F_Heli_Heli_Transport_04","A3_Air_F_Heli_Heli_Transport_03","a3_characters_f_gamma","A3_Characters_F_OPFOR","A3_Characters_F_INDEP","A3_Characters_F_Civil","A3_epoch_config","a3_characters_f","A3_Data_F_Curator_Virtual"};
addOnsAuto[]=
{
"a3_epoch_config",
"bornholm"
};
randomSeed=43857643;
class Intel
{
briefingName="Epoch Mod Bornholm";
resistanceWest=0;
timeOfChanges=28800;
startWeather=0;
startWind=0;
forecastWeather=0;
forecastWind=0;
forecastWaves=0;
wavesForced=1;
windForced=1;
year=2035;
month=6;
day=24;
hour=12;
minute=55;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
class Groups
{
items=100;
class Item0
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13810.125,81.9685,6874.2876};
azimut=136.241;
special="NONE";
id=0;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item1
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13809.418,80.81.9685,6878.2798};
azimut=130.01601;
special="NONE";
id=1;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item2
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13813.455,81.9685,6876.6509};
azimut=130.01601;
special="NONE";
id=2;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item3
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13816.317,81.9685,6882.1479};
azimut=130.01601;
special="NONE";
id=3;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item4
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13808.853,81.9685,6878.9829};
azimut=130.01601;
special="NONE";
id=4;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item5
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13807.958,81.9685,6879.5649};
azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item6
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item7
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item8
{
side="CIV";
class Vehicles
{
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side="CIV";
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player="PLAY CDG";
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};
};
};
class Item9
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item10
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
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};
};
};
class Item11
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
};
class Item12
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
class Item13
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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side="CIV";
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player="PLAY CDG";
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};
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class Item14
{
side="CIV";
class Vehicles
{
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player="PLAY CDG";
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};
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class Item15
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
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};
};
};
class Item16
{
side="CIV";
class Vehicles
{
items=1;
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side="CIV";
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class Item17
{
side="CIV";
class Vehicles
{
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{
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side="CIV";
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player="PLAY CDG";
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};
class Item18
{
side="CIV";
class Vehicles
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player="PLAY CDG";
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};
class Item19
{
side="CIV";
class Vehicles
{
items=1;
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{
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
class Item20
{
side="CIV";
class Vehicles
{
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side="CIV";
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player="PLAY CDG";
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};
};
class Item21
{
side="CIV";
class Vehicles
{
items=1;
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{
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
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};
};
};
class Item22
{
side="CIV";
class Vehicles
{
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class Item0
{
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azimut=130.01601;
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
class Item23
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item24
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item25
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
};
class Item26
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
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};
};
};
class Item27
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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azimut=130.01601;
special="NONE";
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side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
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};
};
};
class Item28
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
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special="NONE";
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side="CIV";
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player="PLAY CDG";
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};
};
class Item29
{
side="CIV";
class Vehicles
{
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{
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side="CIV";
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};
class Item30
{
side="CIV";
class Vehicles
{
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{
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class Item31
{
side="CIV";
class Vehicles
{
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{
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class Item32
{
side="CIV";
class Vehicles
{
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class Item33
{
side="CIV";
class Vehicles
{
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class Item34
{
side="CIV";
class Vehicles
{
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class Item35
{
side="CIV";
class Vehicles
{
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class Item0
{
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};
};
class Item36
{
side="CIV";
class Vehicles
{
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{
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};
class Item37
{
side="CIV";
class Vehicles
{
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{
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};
};
class Item38
{
side="CIV";
class Vehicles
{
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{
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class Item39
{
side="CIV";
class Vehicles
{
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{
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};
class Item40
{
side="CIV";
class Vehicles
{
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class Item0
{
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side="CIV";
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};
class Item41
{
side="CIV";
class Vehicles
{
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{
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class Item42
{
side="CIV";
class Vehicles
{
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class Item43
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side="CIV";
class Vehicles
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class Item44
{
side="CIV";
class Vehicles
{
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class Item45
{
side="CIV";
class Vehicles
{
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class Item46
{
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class Vehicles
{
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class Item47
{
side="CIV";
class Vehicles
{
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class Item48
{
side="CIV";
class Vehicles
{
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class Item49
{
side="CIV";
class Vehicles
{
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{
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class Item50
{
side="CIV";
class Vehicles
{
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{
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class Item51
{
side="CIV";
class Vehicles
{
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};
class Item52
{
side="CIV";
class Vehicles
{
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{
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};
class Item53
{
side="CIV";
class Vehicles
{
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class Item0
{
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player="PLAY CDG";
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};
};
class Item54
{
side="CIV";
class Vehicles
{
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class Item0
{
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player="PLAY CDG";
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};
class Item55
{
side="CIV";
class Vehicles
{
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class Item0
{
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side="CIV";
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};
};
class Item56
{
side="CIV";
class Vehicles
{
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{
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};
class Item57
{
side="CIV";
class Vehicles
{
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{
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player="PLAY CDG";
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};
};
class Item58
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13806.616,81.9685,6880.8276};
azimut=130.01601;
special="NONE";
id=58;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item59
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13811.762,81.9685,6881.2144};
azimut=130.01601;
special="NONE";
id=59;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item60
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13814.206,81.9685,6875.7661};
azimut=136.241;
special="NONE";
id=60;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item61
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13813.627,81.9685,6877.6216};
azimut=130.01601;
special="NONE";
id=61;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item62
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13812.066,81.9685,6876.522};
azimut=130.01601;
special="NONE";
id=62;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item63
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13816.448,81.9685,6879.8032};
azimut=130.01601;
special="NONE";
id=63;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item64
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13809.47,81.9685,6875.8892};
azimut=130.01601;
special="NONE";
id=64;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item65
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13808.314,81.9685,6880.4722};
azimut=130.01601;
special="NONE";
id=65;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item66
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13814.654,81.9685,6881.1245};
azimut=130.01601;
special="NONE";
id=66;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item67
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13807.686,81.9685,6881.0737};
azimut=130.01601;
special="NONE";
id=67;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item68
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13812.438,81.9685,6880.6089};
azimut=130.01601;
special="NONE";
id=68;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item69
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.267,81.9685,6879.6392};
azimut=130.01601;
special="NONE";
id=69;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item70
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13809.109,81.9685,6877.3618};
azimut=130.01601;
special="NONE";
id=70;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item71
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13817.155,81.9685,6878.356};
azimut=130.01601;
special="NONE";
id=71;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item72
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13810.553,81.9685,6880.9263};
azimut=130.01601;
special="NONE";
id=72;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item73
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.974,81.9685,6875.5728};
azimut=130.01601;
special="NONE";
id=73;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item74
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13810.161,81.9685,6880.0854};
azimut=130.01601;
special="NONE";
id=74;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item75
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13814.823,81.9685,6877.8813};
azimut=130.01601;
special="NONE";
id=75;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item76
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13808.775,81.9685,6881.2808};
azimut=130.01601;
special="NONE";
id=76;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item77
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13814.381,81.9685,6873.7446};
azimut=130.01601;
special="NONE";
id=77;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item78
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13816.047,81.9685,6878.0454};
azimut=130.01601;
special="NONE";
id=78;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item79
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13807.938,81.9685,6877.1118};
azimut=130.01601;
special="NONE";
id=79;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item80
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13810.314,81.9685,6877.7153};
azimut=130.01601;
special="NONE";
id=80;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item81
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13812.797,81.9685,6878.2563};
azimut=130.01601;
special="NONE";
id=81;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item82
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13813.856,81.9685,6878.5103};
azimut=130.01601;
special="NONE";
id=82;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item83
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13807.544,81.9685,6876.2075};
azimut=130.01601;
special="NONE";
id=83;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item84
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13811.474,81.9685,6877.9438};
azimut=130.01601;
special="NONE";
id=84;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item85
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13817.297,81.9685,6879.0845};
azimut=130.01601;
special="NONE";
id=85;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item86
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.081,81.9685,6878.6606};
azimut=130.01601;
special="NONE";
id=86;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item87
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13812.282,81.9685,6874.061};
azimut=130.01601;
special="NONE";
id=87;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item88
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13816.357,81.9685,6876.5122};
azimut=130.01601;
special="NONE";
id=88;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item89
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13816.207,81.9685,6878.9106};
azimut=130.01601;
special="NONE";
id=89;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item90
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13809.974,81.9685,6873.52};
azimut=130.01601;
special="NONE";
id=90;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item91
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13813.22,81.9685,6873.5415};
azimut=130.01601;
special="NONE";
id=91;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item92
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.888,81.9685,6874.7231};
azimut=130.01601;
special="NONE";
id=92;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item93
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13808.99,81.9685,6873.9106};
azimut=130.01601;
special="NONE";
id=93;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item94
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13817.601,81.9685,6876.6841};
azimut=130.01601;
special="NONE";
id=94;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item95
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13813.854,81.9685,6875.0728};
azimut=130.01601;
special="NONE";
id=95;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item96
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.654,81.9685,6877.3032};
azimut=130.01601;
special="NONE";
id=96;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item97
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13815.028,81.9685,6875.2661};
azimut=130.01601;
special="NONE";
id=97;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item98
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13812.65,81.9685,6874.7349};
azimut=130.01601;
special="NONE";
id=98;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
class Item99
{
side="CIV";
class Vehicles
{
items=1;
class Item0
{
position[]={13817.144,81.9685,6875.3433};
azimut=130.01601;
special="NONE";
id=99;
side="CIV";
vehicle="VirtualMan_EPOCH";
player="PLAY CDG";
leader=1;
skill=0.60000002;
};
};
};
};
class Markers
{
items=3;
class Item0
{
position[]={10058.347,117.54227,9015.8477};
name="center";
type="Empty";
};
class Item1
{
position[]={13812.688,80.874428,6877.9214};
name="respawn_east";
type="Empty";
};
class Item2
{
position[]={13812.661,80.876938,6877.9683};
name="respawn_west";
type="Empty";
};
};
};
class Intro
{
addOns[]=
{
"bornholm"
};
addOnsAuto[]=
{
"bornholm"
};
randomSeed=25982387;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroWin
{
addOns[]=
{
"bornholm"
};
addOnsAuto[]=
{
"bornholm"
};
randomSeed=12635739;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.3;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.3;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroLoose
{
addOns[]=
{
"bornholm"
};
addOnsAuto[]=
{
"bornholm"
};
randomSeed=37826347;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.3;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.3;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=6;
day=24;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};