Epoch/Changelogs/0.6.0.0.txt
vbawol 818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00

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== WIP ==
[Added] Option to drink from predetermined sources. @Ignatz-HeMan
[Added] Epoch Events 3.0: Allow external events based on server side configs and pbos.
New server side events can be added just dropping the pbo into @epochhive/addons folder.
To make your own use Dynamic Debris Event as a template.
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with the upper most roadway surface.
[Added] Epoch Dev Libs by @raymix
[Fixed] BE kick since 1.70.