Epoch/Sources/epoch_server_settings
vbawol 818289161f pre 0.6 updates
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.

[Added]  Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.

[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
..
configs pre 0.6 updates 2017-05-26 08:32:34 -05:00
EpochEvents more privates, cleanup and fixes. 2017-05-02 07:35:38 -05:00
build.hpp pre 0.6 updates 2017-05-26 08:32:34 -05:00
config.cpp add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
license.txt 0.3.7.021 2016-01-12 20:53:57 -06:00
treeView.txt 0.5 b748 2017-04-01 23:17:46 -05:00