Epoch/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
2018-03-09 22:37:51 +01:00

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Request trash loot event
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
*/
//[[[cog import generate_private_arrays ]]]
private ["_animal","_animalPos","_animals","_bankTerminal","_blood","_bloodPos","_cfgItemInteractions","_cfgObjectInteractions","_config","_destroyTrashObj","_found","_foundLootObject","_foundObjConfig","_foundObjType","_foundTerminal","_getWorldTypes","_id","_index","_inputWorldTypes","_interactAttributes","_lootAnimalObj","_objects","_output","_randomAIClass","_return","_trashClasses","_trashType"];
//[[[end]]]
_return = false;
if (diag_tickTime - EPOCH_lastTrash > 2) then {
EPOCH_lastTrash = diag_tickTime;
_config = 'CfgEpochClient' call EPOCH_returnConfig;
_interactAttributes = [];
_cfgObjectInteractions = 'CfgObjectInteractions' call EPOCH_returnConfig;
_inputWorldTypes = ["bankTerminal"];
_trashClasses = getArray(_config >> worldname >> "TrashClasses");
_inputWorldTypes append _trashClasses;
_destroyTrashObj = objNull;
_lootAnimalObj = objNull;
_bankTerminal = objNull;
_trashType = 0;
_objects = nearestObjects[player, [], 2];
{
_found = false;
_foundTerminal = false;
_foundLootObject = false;
_foundObjType = typeOf _x;
_foundObjConfig = (_cfgObjectInteractions >> _foundObjType);
if (alive _x) then {
_getWorldTypes = [_x, _inputWorldTypes] call EPOCH_worldObjectType;
{
_found = _getWorldTypes param [_inputWorldTypes find _x, false];
if (_found) exitWith{ _trashType = _forEachIndex };
} forEach _trashClasses;
_foundTerminal = _getWorldTypes param [_inputWorldTypes find "bankTerminal", false];
_foundLootObject = ((getNumber(_foundObjConfig >> "interactMode") == 3) && (getNumber (_foundObjConfig >> "aliveState") == 0));
} else {
_foundLootObject = (getNumber(_foundObjConfig >> "interactMode") == 3);
};
if (_found) exitWith{ _destroyTrashObj = _x };
if (_foundLootObject) exitWith{ _lootAnimalObj = _x };
if (_foundTerminal) exitWith{ _bankTerminal = _x };
}forEach _objects;
if (!isNull _lootAnimalObj) then {
_cfgItemInteractions = (_cfgObjectInteractions >> (typeOf _lootAnimalObj));
_interactAttributes = getArray(_cfgItemInteractions >> "interactAttributes");
_bloodPos = getPosATL _lootAnimalObj;
_blood = "BloodSplat" createVehicleLocal _bloodPos;
_blood setPosATL _bloodPos;
// send
[_lootAnimalObj, player, Epoch_personalToken] remoteExec ["EPOCH_server_lootAnimal",2];
_return = true;
};
if (!isNull _destroyTrashObj) then {
[_destroyTrashObj, _trashType, player, Epoch_personalToken] remoteExec ["EPOCH_server_destroyTrash",2];
_interactAttributes = [["Soiled",1]];
_return = true;
// Snake Den
if (random 1 < 0.04) then {
_animalPos = getposATL _destroyTrashObj;
_randomAIClass = selectRandom ["Snake_random_EPOCH", "Snake2_random_EPOCH"];
_animals = [];
for "_i" from 1 to 2 step 1 do {
_animal = createAgent[_randomAIClass, _animalPos, [], 0, "CAN_COLLIDE"];
_animal setVariable["BIS_fnc_animalBehaviour_disable", true];
_id = [_animal, true] execFSM "\x\addons\a3_epoch_code\System\Animal_brain.fsm";
_animals pushBack _animal;
};
_animals remoteExec ["EPOCH_localCleanup",2];
};
};
if (!isNull _bankTerminal) then {
_AtmBlockedAtPlot = ["CfgEpochClient", "AtmBlockedAtPlot", false] call EPOCH_fnc_returnConfigEntryV2;
_buildingJammerRange = getNumber(_config >> "buildingJammerRange");
_jammer = nearestObjects[player, ["PlotPole_EPOCH"], _buildingJammerRange];
if (!(_jammer isequalto []) && _AtmBlockedAtPlot) exitwith {
["Bank Terminal blocked by Jammer Signal",5] call Epoch_Message;
};
// make balance request
if (isNil "EPOCH_bankTransferActive") then {
[player, [], Epoch_personalToken] remoteExec ["EPOCH_server_storeCrypto",2];
closeDialog 0;
createDialog "InteractBank";
lbClear 21500;
{
_index = lbAdd[21500, name _x];
lbSetData[21500, _index, netId _x];
} forEach(allPlayers - [player]);
};
_return = true;
};
{
_output = _x call EPOCH_giveAttributes;
if (_output != "") then {
[_output, 5] call Epoch_message;
};
} foreach _interactAttributes;
};
_return