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https://github.com/EpochModTeam/Epoch.git
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8f3b06f0f4
Zombies: fixed issue with multiple targets moved CfgSounds and CfgSay3Dhandler to mission file added new mission config (CfgSwitchMovehandler) for EPOCH_server_handle_switchMove function minor cleanup to EPOCH_server_handle_say3D usages.
29 lines
657 B
C++
29 lines
657 B
C++
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Custom Epoch config for say3d broadcsting to nearby players.
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgSounds.hpp
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*/
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class CfgSwitchMovehandler {
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class AovrPercMrunSrasWrflDf {
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distance = 1000;
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};
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class epoch_unarmed_jump {
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distance = 1000;
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};
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class AwopPercMstpSgthWnonDnon_throw {
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distance = 1000;
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};
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class AmovPercMstpSnonWnonDnon_SaluteOut {
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distance = 1000;
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};
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};
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