mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
30 lines
1012 B
Plaintext
30 lines
1012 B
Plaintext
/*
|
|
Author: Andrew Gregory - EpochMod.com
|
|
|
|
Contributors:
|
|
|
|
Description:
|
|
call setVariable from client. Allows the server to call and set a local variable on an object via a player without broadcasting.
|
|
|
|
Licence:
|
|
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
|
|
|
Github:
|
|
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_code/compile/functions/EPOCH_fnc_playerSetVariable.sqf
|
|
|
|
Example:
|
|
[_obj,_var,_value,_local] call EPOCH_fnc_playerSetVariable;
|
|
|
|
Parameter(s):
|
|
_this select 0: OBJECT - Object to attach variable to
|
|
_this select 1: STRING - Variable Name
|
|
_this select 2: ANYTHING - Variable Value
|
|
_this select 3: BOOLEAN - Broadcast ?
|
|
Returns:
|
|
|
|
*/
|
|
|
|
params ["_obj", "_var", "_value", "_local"];
|
|
if(isNil "_local")then{_local = false;};
|
|
diag_log format["Epoch: ADMIN: Attempting Set variable [%2,%3,%4] on %1.", _obj, _var, _value,_local];
|
|
_obj setVariable [_var,_value,_local]; |