Epoch/Sources/epoch_config/Configs/CfgSay3Dhandler.hpp
vbawol 8f3b06f0f4 0.3.9.0 b553
Zombies: fixed issue with multiple targets
moved CfgSounds and CfgSay3Dhandler to mission file
added new mission config (CfgSwitchMovehandler) for
EPOCH_server_handle_switchMove function
minor cleanup to EPOCH_server_handle_say3D usages.
2016-07-05 13:22:14 -05:00

65 lines
1.1 KiB
C++

/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Custom Epoch config for say3d broadcsting to nearby players.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_config/Configs/CfgSounds.hpp
*/
class CfgSay3Dhandler {
class snake_bite0 {
distance = 100;
};
class cultist_nearby {
distance = 100;
};
class dog_bark {
distance = 750;
};
class dog_cry {
distance = 600;
};
class hed_cluck0 {
distance = 600;
};
class hed_cluck1 {
distance = 600;
};
class hed_cluck2 {
distance = 600;
};
class cultist_talk {
distance = 30;
};
class cultist_laugh {
distance = 30;
};
class cloak_death {
distance = 30;
};
class drone_alert0 {
distance = 400;
};
class sapper_alert0 {
distance = 400;
};
class sapper_groan0 {
distance = 400;
};
class sapper_groan1 {
distance = 400;
};
class sapper_groan2 {
distance = 400;
};
class sapper_explode {
distance = 1000;
};
};