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35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
/*
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Earthquake and Mineral Deposit Event
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by Aaron Clark - EpochMod.com
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Improvements and or bugfixes and other contributions are welcome via the github:
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https://github.com/EpochModTeam/Epoch/tree/release/Sources/epoch_server_settings/EpochEvents/Earthquake.sqf
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*/
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private ["_marker","_minerals","_randomIndex","_item","_playersNearEpicenter","_position","_chance"];
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_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
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if ((count _position) == 2) then{
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_playersNearEpicenter = _position nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 1000];
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if !(_playersNearEpicenter isEqualTo[]) then{
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// decrease chance with more players
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_chance = linearConversion [1, 100, (count allPlayers), 0, 0.5, true];
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if ((random 1) > _chance) then {
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// send earthquake to each player in zone
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{
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[_position] remoteExec ['EPOCH_client_earthQuake',_x];
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}forEach _playersNearEpicenter;
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// todo configize
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_minerals = ["MineralDepositCopper_EPOCH", "MineralDepositGold_EPOCH", "MineralDepositSilver_EPOCH"];
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_item = createVehicle[(selectRandom _minerals), _position, [], 0.0, "CAN_COLLIDE"];
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if (EPOCH_showEarthQuakes) then{
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_marker = createMarker[str(_position), _position];
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_marker setMarkerShape "ICON";
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_marker setMarkerType "mil_dot";
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// _marker setMarkerText "Mineral";
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_marker setMarkerColor "ColorGrey";
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};
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};
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};
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};
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